Hey everybody! Manu from the Eterspire staff right here. Our Indie MMO had an incredible yr and, to have a good time, we're persevering with our custom of constructing a yearly retrospective to how simply how a lot has modified because the begin of 2025!
This submit will include an abridged model of the retrospective, since we had so many updates in 2025 that it might be unimaginable to indicate all the pieces right here. You may take a look at the total retrospective right here.
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To start out off, let's go over some numbers that present the unbelievable progress the sport had all through 2025!
We started 2025 with round 90,000 registered gamers. Now we're approaching 500,000! We started 2025 with below 2,000 members in our official Discord. Now now we have over 13,000! Throughout 2025 we launched 22 content material updates with: 70+ new or reworked maps, 35 new class abilities, 15 gear units, 15 Trials, 13 quests, 3 new Remnants, 2 new lessons, and a pair of full principal story chapters!
January
An entire new space and city had been launched to the world map: Vestada.
This snowy mountain zone shortly turned a central a part of the sport, serving because the setting for a brand-new chapter of Eterspire's principal story quest, additionally launched this month.
One other big milestone adopted shortly after: Controller Assist!
February
February marked the introduction of our fight rework.
Beforehand, every class solely had one lively ability tied to their weapon and one other tied to an amulet. With this replace, lessons gained entry to all kinds of class-specific abilities to select from, together with a robust class final to spherical out their package.
This rework gave every class a transparent id and laid the groundwork for outlining distinct roles in future group content material.
We additionally made main enhancements to the in-game chat system, including new language channels, a devoted commerce chat, and a number of quality-of-life adjustments primarily based immediately on neighborhood suggestions.
March
Mounts arrived! Gamers may now journey quicker, and in model, with a trusty steed.
This month additionally marked the debut of multiplayer Trials.
Up thus far, Eterspire had solely allowed solo fight, with occasion play restricted to shared EXP. Trials launched a brand-new sport mode the place teams of as much as 4 gamers may work collectively to outlive waves of enemies and defeat a robust closing boss.
April
New languages! Eterspire obtained localizations in 12 new languages, together with Spanish, Portuguese, German, French, Japanese, and Korean, amongst others. This replace introduced an enormous inflow of worldwide gamers into the neighborhood.
April additionally launched Eterspire's first-ever new class since launch: the Sorcerer.
As the sport's first ranged class, the Sorcerer shortly turned a fan favourite due to its excessive injury output and extensive collection of elemental spells.
Could
The tutorial was overhauled to raised introduce core gameplay programs, together with dungeons and managers, serving to new gamers ease into the journey.
We additionally launched our first two “huge” maps within the early sport. Street of Beginnings and Oakridge Crossing are considerably bigger than earlier areas, whereas nonetheless being optimized for clean efficiency.
The Bastion Problem, a brand-new endgame group mode was launched. Gamers may enter solo or with a celebration of as much as 4, battling infinite waves of enemies in pursuit of a brand new excessive rating. We even added leaderboards each in-game and on our web site!
June
We additionally launched the Isle of Mist, our first “huge” map constructed utilizing a brand-new map system developed in-house. Alongside it got here overworld chests, which might now be discovered all throughout Aetera.
Additionally, on June thirtieth, we printed our Steam web page and formally introduced Eterspire's Steam launch date: September fifteenth.
July
July kicked off with the discharge of our roadmap for the rest of 2025, outlining a packed lineup of upcoming options, content material, and occasions.
The newest chapter of the principle quest additionally launched this month, sending gamers up The Spire to face the Mysterious Stranger in a climactic confrontation.
Additionally, for the primary time ever, we activated a second server to help our quickly rising participant base.
August
Gamers gained the flexibility to decide on their world by way of the brand new world choice menu.
We additionally added new Trials at ranges 30, 50, 70, 80, and 100, increasing co-op gameplay throughout your complete development curve.
September
This was an enormous month for Eterspire.
At first, Eterspire launched on PC and Mac, formally turning into a completely cross-platform MMORPG. (And with added Steam Deck help!)
September additionally marked the arrival of the primary a part of our present endgame arc: Darkness Beckons. This replace launched new maps, a brand new Remnant, ranged enemies, and the basic affinity system.
October
The Archer class was launched, our most requested class up to now and the sport's second ranged choice, full with its personal distinctive gear units.
The endgame expanded as soon as once more with a brand new Trial and two new Remnants, that includes new best-in-slot gear and new dodgeable AoE assault patterns.
This month included main enhancements to the F2P expertise. We added extra stock house, enabled ability resets utilizing gold, made teleport orbs drop free of charge gamers, and extra.
November
November was a really particular month due to EVA 2025, the Argentine Videogame Expo. (We're from Argentina haha)
We had been one of many occasion's largest sponsors, which meant our first-ever official sales space, and Eterspire paintings everywhere in the venue.
November additionally delivered long-awaited stock system enhancements, together with new sorting choices, hotkeys for quicker interactions, and the introduction of the Wardrobe for cosmetics.
December
To shut out the yr, we added the Trial of True Darkness, a brand new endgame co-op Trial that includes distinctive and highly effective Null gear.
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To shut out this submit, I need to thank this sub for the help you've given to our sport. Your feedback and suggestions on each submit have been tremendous useful and we're so excited with what number of options that had been ceaselessly requested in feedback have lastly made it into the sport in 2025!
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