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Resident Evil, or Biohazard[a] in Japan and Southeast Asia, is a Japanese horror recreation collection and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter video games, with gamers sometimes surviving in environments inhabited by zombies and different scary creatures. The franchise has expanded into different media, together with a live-action movie collection, animated movies, tv collection, comedian books, novels, audio dramas and merchandise. Resident Evil is the highest-grossing horror franchise.
The primary Resident Evil was created by Shinji Mikami and Tokuro Fujiwara and launched for the PlayStation in 1996.[1][2] It’s credited for outlining the survival horror style and returning zombies to widespread tradition. With Resident Evil 4 (2005), the franchise shifted to extra dynamic capturing motion, achieved acclaim and influenced the evolution of the survival horror and third-person genres, popularizing the “over-the-shoulder” third-person view.[3]
After Resident Evil 5 (2009) and Resident Evil 6 (2012) obtained blended critiques, the franchise returned to survival horror with Resident Evil 7: Biohazard (2017) and Resident Evil Village (2021), which used a first-person perspective. Capcom has launched 4 Resident Evil remakes: Resident Evil (2002), Resident Evil 2 (2019), Resident Evil 3 (2020) and Resident Evil 4 (2023). Resident Evil is Capcom’s best-selling franchise and the best-selling horror recreation collection, with 135 million copies offered worldwide as of December 2022.
The primary Resident Evil movie was launched in 2002, adopted by 5 sequels and a 2021 reboot, Welcome to Raccoon Metropolis. The movies have obtained principally unfavorable critiques, however have grossed greater than $1.2 billion, making Resident Evil the second-highest-grossing online game movie collection.
The event of the primary Resident Evil, launched as Biohazard in Japan, started in 1993 when Capcom’s Tokuro Fujiwara advised Shinji Mikami and different co-workers to create a recreation utilizing parts from Fujiwara’s 1989 recreation Candy Dwelling on the Tremendous Nintendo Leisure System (SNES).[4][5] When in late 1994 advertising executives have been setting as much as launch Biohazard in the USA, it was identified that securing the rights to the identify Biohazard could be very troublesome as a DOS recreation had been registered beneath that identify, in addition to a New York hardcore punk band referred to as Biohazard. A contest was held amongst firm personnel to decide on a brand new identify; this competitors turned up Resident Evil, the identify beneath which it was launched within the west.[6] Resident Evil made its debut on the PlayStation in 1996 and was later ported to the Sega Saturn.
The primary entry within the collection was the primary recreation to be dubbed a “survival horror”, a time period coined for the brand new style it initiated,[7] and its essential and business success[8] led to the manufacturing of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, each for the PlayStation. A port of Resident Evil 2 was launched for the Nintendo 64. As well as, ports of all three have been launched for Home windows. The fourth recreation within the collection, Resident Evil – Code: Veronica, was developed for the Dreamcast and launched in 2000, adopted by ports of Resident Evil 2 and Resident Evil 3: Nemesis. Resident Evil – Code: Veronica was later re-released for Dreamcast in Japan in an up to date type as Code: Veronica Full, which included slight adjustments, a lot of which revolved round story cutscenes. This up to date model was later ported to the PlayStation 2 and GameCube beneath the title Code: Veronica X.