As a lot enjoyable as gamers have had with Grand Theft Auto On-line through the years, it’s nonetheless unlucky that Rockstar Video games by no means launched any GTA 5 story DLC. Nonetheless, it seems that the studio was engaged on single-player content material at one level, and On-line’s success performed a task in its cancellation.
Why didn’t Rockstar make GTA 5 story DLC?
Former Rockstar developer Joe Robino just lately spoke with YouTuber StanInPlay in regards to the canceled single-player add-on. As he defined, the studio was engaged on GTA On-line, Purple Lifeless Redemption 2, and the canceled GTA 5 story DLC concurrently. In line with Robino, the DLC undertaking was about midway completed when Rockstar paused improvement to deal with On-line. The multiplayer mode’s success finally made it troublesome to justify persevering with to spend assets on new single-player content material.
“It was actually, actually good,” Robino stated in regards to the canceled GTA 5 story DLC. “However when GTA On-line got here out it was a lot of a money cow, and folks have been loving it a lot that it was laborious to make an argument {that a} standalone DLC would outcompete that. I feel, wanting again now, you can most likely do each. However that was a enterprise determination they made. I used to be a bit of upset about that.”
“That truly was loads of the explanation for me being a bit of bitter at the moment,” he provides. “As a result of I used to be like, yo, WTF guys? This s—’s superior. Let’s maintain going. Let’s end this s—.”
The silver lining is that Rockstar didn’t waste all the things from the unfinished GTA 5 story DLC. As a substitute, Robino says that loads of it will definitely made its approach into On-line. Nonetheless, it’s nonetheless fascinating for followers to think about what may have been.