In contrast to its contemporaries within the hero shooter style, $40 Firewalk Studios debut recreation, Harmony, is confirmed to be omitting the Battle Go system. As a substitute, it strives to make the sport a “rewarding and strong expertise.”
On Twitter, the developer shared a laundry listing of information following the lackluster betas of the 5v5 shooter. Amongst stuff like maps, development rewards, solo PvP modes, and a coaching mode, it additionally dropped that the sport received’t introduce a the much-maligned staple of the style.
Past the Battle Go information, followers additionally realized the sport will embrace new weekly in-game cinematics and post-launch content material, resembling extra Freengunners, maps, and modes, freed from cost. These post-launch additions, although, haven’t any direct timeline, however we’re going to be getting a roadmap — hopefully — right here quickly.





![[DEV] I made an RPG that runs on strolling. Financial institution your steps, conquer the map, raid dungeons with buddies](https://i0.wp.com/external-preview.redd.it/ZTZyNzZ2MGJpMXZoMQ03M2rrwFOUfLr8_lbXi2hzISfgpA8LCJHgoVMSTfVO.png?width=640&crop=smart&auto=webp&s=59e2f95375cff307de860a55a6b39f346c50bb0e&w=120&resize=120,86&ssl=1)
