Jonathan Blow, the notable creator of seminal indie sport Braid made headlines for saying that gross sales of Braid’s remake, Braid: Anniversary Version had been “horrible,” even going as far as to name them “canine s***.”
At the moment, Blow clearly felt the necessity to make clear a couple of issues relating to his string of feedback that gross sales had been unhealthy. In a Twitter publish, Blow clarified that whereas Braid: Anniversary Version has bought lower than they’d have preferred, it was nonetheless “worthwhile total.”
“Since there are bizarre, non-reality-based discussions going round, let’s clear some issues up!” he started.
“Braid, Anniversary Version has been worthwhile total. It made more cash than it price to make. So anybody exhibiting up with bizarre criticisms or hyper negativity, it’s clear they don’t know what they’re speaking about. (Particularly in the event that they themselves haven’t shipped a comparable sport).
On the identical time, we needed Braid Anniversary to promote greater than it has, partly as a result of authentic Braid bought actually a variety of copies, so it’s solely pure to anticipate; and partly as a result of if you end up paying 14-18 folks trendy “tech” firm salaries, that’s simply very costly (our studio was working a burn price of round $4M/yr).
So when gross sales are available under expectations, any plans you made about how precisely you will pay that staff, to finish the opposite initiatives, these plans have to alter.”
In order that’s all the things cleared up then.
Supply – [Jonathan Blow on Twitter]