Capcom has rolled out Dragon’s Dogma 2 PS5 replace 2.01, the patch notes for which reveal the addition of an informal mode. The mode makes a number of changes to make the sport extra welcoming, together with decreasing inn charges and value of Ferrystones, and consuming much less stamina outdoors of battle.
Dragon’s Dogma 2 PS5 replace 2.01 patch notes (September 17, 2024)
Full patch notes for all platforms together with PS5 are as follows:
Added Options and Changes
Including Informal Mode.
Lowered inn charges for staying at an inn.
Lowered value of Ferrystones.
Tougher for weight carried to turn into “Heavy” or “Very Heavy.”
Much less Stamina expended when dashing outdoors of battle.
Loss gauge won’t enhance when choosing “Load from Final Save” after the Arisen dies.
Pawns will recuperate from dragonsplague and not using a “devastating calamity” occurring, even when the signs progress to a terminal stage.
Different Options
Including a Portcrystal to Bakbattahl.
Including “Sovran’s Crown,” “Sovran’s Plate,” and “Sovran’s Greaves” to the listing of things that may be traded with the Dragonforged.
Including variations to Pawns’ idle animations.Including animations for when Pawns and the Arisen begin dashing.
Including animation for when the Arisen is using on a bigger enemy that’s flying at excessive speeds.
Making it in order that the Major Pawn may be revived an infinite variety of instances at Forgotten Riftstones.
Including Polski (Polish) underneath Show Language within the Language part of the Choices menu.
Additional fixes to points round CPU overload in sure conditions.
Decreasing frequency of crashes.
Changes to Vocations
Fighter
Rising Power for all weapons.
Decreasing period of time earlier than stagger injury reactions may be canceled with “Defend.”
Decreasing cost time for “Tusk Toss.” Additionally decreasing timing throughout which the assault may be canceled whereas the person is unable to maneuver after activation.
Rising Power and Knockdown Energy for “”Riotous Fury”” and enhancing aiming potential on the goal of the assault.
Making it in order that the lock-on adjusts itself to a special close by goal if the goal initially locked on to is defeated mid-attack.
Rising period of time an enemy is downed after being knocked down by “Defend Bash.” Additionally rising Knockdown Energy for “Defend Bash.”
Rising aiming potential of “Blink Strike” upon activation. Additionally adjusting to make it simpler to hit locked-on targets with this ability.
Rising Power, increasing assault vary, enhancing pace of preliminary activation animation, and adjusting timing of assault hits for “Compass Slash.”
Rising Power and Knockdown Energy and increasing assault vary for “Airward Slash.” Additionally intensifying injury reactions for smaller enemies hit by this ability.
Enhancing pace of the activation animation for “Gouging Skewer.” Additionally adjusting motion correction for this ability to make it simpler to hit the assault goal.
Warrior
Extending enter length for “Chain of Blows.”
Decreasing timing throughout which “Barge” may be canceled whereas the person is unable to maneuver after activation.
Rising Power for “Arc of Would possibly.”
Adjusting strike timing of “Savage Lash” and making it simpler to hit bigger enemies’ weak factors whereas they’re downed.
Archer
Decreasing cost time and rising Power and Knockdown Energy for “Dire Arrow.” Additionally extending timing throughout which a extra highly effective arrow may be loosed with this ability.
Rising injury dealt by “Heavenly Shot” and decreasing time taken for Stamina to start out recovering after activation.
Rising injury scaling for bow assaults. Additionally rising injury scaling for assaults that hit enemy weak factors.
Decreasing weight of the objects “Explosive Arrow,” “Drenching Arrow,” “Tarring Arrow,” and “Blighting Arrow.”
Mage
Rising length of the Silence debilitation inflicted by “Solemnity.”
Rising distance that flames unleashed by “Flagration” can attain.
Rising variety of instances that clusters conjured with “Excessive Palladium” to guard allies can block assaults earlier than they disappear.
Rising length of the continual Well being restoration impact of “Argent Succor.”
Rising energy of further lightning bolts summoned with further button presses when casting “Levin.”
Thief
Altering Stamina consumed when utilizing “Blades of the Pyre” from a hard and fast quantity to an quantity proportionate to the person’s most Stamina.
Mystic Spearhand
Rising Power and Knockdown Energy for “Seching Blade.”
Modifications and Fixes
Participant
Fixing challenge the place, after readying and firing the magickal bow because the Magick Archer vocation, readying the bow once more resulted in awkward digicam motion.
Fixing challenge the place, when enjoying because the Warfarer vocation, redoing an enchantment after which utilizing “Rearmament” resulted within the enchantment remaining even after its impact length had ended.
Fixing challenge the place adjustments to Button Mapping settings weren’t mirrored for the Draw Bowstring management for ballistae.
Fixing challenge the place urgent “subsequent” throughout a traditional dialog induced the Arisen to carry out an motion on the identical time.
Fixing challenge the place the Arisen couldn’t be revived after falling in a river at sure factors.
Fixing challenge the place the Arisen might clip via coffins and get caught.
Fixing challenge the place strolling induced Stamina to start out recovering extra rapidly than standing nonetheless.
Fixing challenge the place falling into sure oxcarts with bonnets wouldn’t set off the nullified injury animation.
Fixing challenge the place the Arisen might fail to cling to a goal when utilizing “Gouging Skewer” from a peak.
Fixing challenge the place the Arisen might turn into caught whereas conjuring decoys because the Trickster vocation.
Fixing points the place the Arisen might turn into frozen in place.
Fixing challenge the place blocks of ice created by “Frigor” would float in mid-air.
Pawns
Fixing challenge the place dismissing Pawns contained in the rift after which instantly accessing the Riftstone of Remembrance induced dismissed Pawns who weren’t within the rift to seem on the “Pawns within the Rift” listing.
Fixing challenge the place Pawns of the Archer vocation would behave surprisingly when firing particular arrows.
Fixing challenge the place actions could possibly be canceled for Pawns with lowered Well being.
Fixing challenge the place the Major Pawn’s eyeshadow wasn’t utilized within the worlds of different Arisen who employed them.
Fixing challenge the place Pawns turned motionless throughout the Talos battle.
Fixing challenge the place Pawns given the “Go!” command wouldn’t collect objects.
Fixing challenge the place Pawns of the Warrior vocation would stop attacking.
Fixing challenge the place Pawns launched into the air with “Springboard” couldn’t climb partitions that they need to have been in a position to climb.
Fixing challenge the place utilizing the “To me!” command after a Pawn supplied steering resulted within the Pawn not guiding the participant accurately, even when the participant used the “Go!” command.
Fixing challenge the place Pawns of the Mage vocation would unnaturally loop the identical animation.
Fixing challenge the place “Maelstrom” spells solid by Pawns would diverge from the enemy’s location.
Fixing challenge the place Pawns managed by drakes would react with dialogue describing their fellow pawns being managed.
Fixing challenge the place Pawns couldn’t evade stout undead explosion assaults.
Fixing challenge the place Pawns wouldn’t help when the Arisen was possessed by a phantom.
Fixing challenge in second and subsequent playthroughs, the place Pawns would information the Arisen to treasure chests that had already been opened.
Enhancing Pawn traces to higher match circumstances.
NPCs
Fixing challenge the place Cliodhna would freeze in place after climbing a ladder.
Fixing show points with Taliesin’s palms.
Fixing challenge the place UI for switching between Pinpoint Volley and Rivet Shot was displayed when Cliodhna used “Conversion.”
Fixing challenge the place Taliesin used dialogue that didn’t match the scenario after sure quests had been accomplished.
Enemies
Fixing challenge the place utilizing “Vimtaking Arrow” throughout “A Scholarly Pursuit” fulfilled the circumstances for finishing the hunt throughout its preliminary part.
Fixing challenge the place if a dullahan entered a physique of water after it was defeated, it could teleport and turn into frozen in place in a standing place.
Fixing challenge the place liches’ homing assaults ignored the Trickster’s simulacrum and attacked different targets as an alternative.
Fixing challenge the place the lesser dragon would stop to behave throughout “Readvent of Calamity.”
Fixing challenge the place some griffins would circle repeatedly round a hard and fast level.
Fixing challenge the place if a lich was defeated whereas resurrecting one other monster, that monster would nonetheless be resurrected.
Fixing challenge the place rocks falling on a goreminotaur dealt an extreme quantity of harm.
Fixing challenge the place having a Thief pin down a skeleton lord with a heavy assault prevented mild assaults from hitting whereas the skeleton lord was pinned down.
Fixing show points with some assault results for lesser dragons.
Fixing challenge the place torches thrown by enemies would get caught floating in mid-air.
Fixing challenge the place targets grabbed by a dullahan’s seize assault would drop straight down.
Fixing challenge the place Thief enemies used “Bump and Raise” though they’re unable to steal objects.
Quests
Fixing challenge the place Pawns could be loaded in as get together members if the participant chosen “Load from Final Save” whereas exploring solo with Raghnall throughout “Tensions on the Highroad.”
Fixing challenge the place Pawns adopted the Arisen past the purpose the place the get together was presupposed to be separated in “Tensions on the Highroad.”
Fixing challenge the place, after defeating the cyclops in “Beren’s Remaining Lesson,” performing sure actions induced the defeated cyclops to resurrect.
Fixing challenge the place, if sure actions had been carried out throughout “Until Dying Do Us Half,” Gregor wouldn’t go house even after being restored to life.
Fixing challenge the place Higgs’s Tavern Stand wouldn’t operate as a store underneath sure circumstances.
Gimmicks
Fixing challenge the place coffins that enemies had been supposed to come back out of had been open from the beginning.
Fixing challenge the place ballistae would clip via different objects when the bottom was rotated.
Gear
Fixing challenge the place the armor values of cloaks weren’t being utilized.
Fixing challenge the place some leg armors stretched unnaturally.
Show
Fixing challenge the place a filter-like impact appeared on water surfaces after closing the Store menu.
Fixing challenge the place distant shadows regarded unnatural.
Fixing challenge the place some tattoos weren’t displayed throughout cutscenes.
UI
Fixing challenge the place some textual content on the title display screen wouldn’t change to mirror up to date language settings.
Fixing challenge the place ability preview movies weren’t displayed on the Weapon Expertise display screen in vocation guilds underneath sure circumstances.
Fixing challenge the place some textual content on photos within the Quest menu wouldn’t change to mirror up to date language settings.
Fixing challenge the place the hunt icon didn’t point out the right location for Roman throughout “Steeled Resolve, Blazing Forge.”
Fixing challenge the place message icons would disappear from the NPC Logbook within the Historical past menu.
Sound
Fixing challenge the place utilizing a Wakestone in battle induced the in-game music monitor to malfunction.
Fixing challenge the place riftstone sound results could be quieter than typical after exiting a riftstone.
Different
Fixing challenge the place skipping sure cutscenes would lead to a black display screen.
Fixing challenge the place altering to sure hairstyles resulted in thinner hair on the highest of the top.
Fixing areas the place gathering factors floated.
Fixing challenge in Photograph Mode the place the Arisen’s physique remained onscreen, even when the Arisen show setting was set to “off.”