Guerilla Video games is per week and a day away from its subsequent recreation launch at time of writing, with Horizon Zero Daybreak Remastered arriving on Halloween 2024.
It’s not a very model new recreation, positive, and it’s one more remaster/remake from a PlayStation Studios crew. Nevertheless it’s additionally an opportunity for Guerilla to return to a recreation that began a brand new period for them, and actually make it shine prefer it by no means has.
And make it shine they’ve, notably with enhancements to lighting within the recreation, which was one thing that studio director Jan-Bart van Beek talked about on Twitter, and the meticulous course of Guerilla undertook to do it proper.
A part of what made it so meticulous, Beek explains, was that just about each evening, when the crew would go away the workplace they would go away “30+ PlayStation dev kits” working one thing referred to as “autobot,” which might undergo the sport and take hundreds of screenshots all set at completely different occasions throughout the recreation world.
Positive, taking the screenshots was all automated – but it surely was the groups job to then comb by means of these screenshots the subsequent day and ensure every thing was precisely the way it was meant to be.
Supply – [Jan-Bart van Beek on Twitter via Eurogamer]