Dragon Age: The Veilguard launches on Xbox Sequence X|S this week on October 31, promising one other magical journey by the world of Thedas to pursue and take down a pair of corrupt historic Elven gods. Whereas The Veilguard follows on from the occasions of Dragon Age: Inquisition, this new story additionally gives a heat welcome to these new to the sequence.
In an effort to actually expertise the liberty of selection and consequence that Bioware video games are heralded for, the Xbox Wire crew sat down with The Veilguard to discover its character creation selections, lineage, and the way early sport selections enable true participant company as you and Rook start your journey to cease the Gods and assemble The Veilguard.
Creating A Background
Joe: In a narrative about Elven gods and eldritch artifacts, it struck me that I would get essentially the most bang for my narrative buck by making… an elf who has a historical past searching artifacts. Meet Jazeps Aldwin, a member of the treasure hunter/analysis group, the Veil Jumpers, with a checkered previous and a coronary heart of gold.
I discovered it simple to make these preliminary character selections, however I agonized over which class to take. A rogue was the pure selection – fast to sneak in and get to his objective. Equally, a warrior would possibly embody his extra heroic traits – Jazeps’ backstory has him leaving the Veil Jumpers after foregoing a magical map to save lots of a bunch of trapped strangers. However mage tends to be the place my coronary heart lies in a fantasy RPG – so the query that beckoned was, do I take the category I need, or the role-playing selection I need? The reply lies in how assorted these courses will be – I constructed a mage who may act the best way this character would possibly (extra on that beneath).
Even higher, my role-playing selections didn’t finish with the title display – a brief method into the sport, Rook is given a room of their very own at your get together’s house, the Lighthouse, and also you’re requested to embellish. As you do, Rook reminisces about their historical past earlier than the occasions of the sport. This let me outline extra about my Rook – even right down to selections I believed had been incidental, like why he has face tattoos. The result’s a personality who actually looks like mine.

Danielle: As a fan of roguish, morally gray endeavours (in role-playing settings, in fact) I too discovered myself leering in direction of related selections to Joe, however with a darker twist. Enter Merula de Riva, an Elf Mage, and former member of the Antivan Crows, an elite group of assassins, thieves, and all-round dangerous eggs. I needed to create a form of “anti-hero,” a former faceless no one all of the sudden – and reluctantly – tasked with saving the world from her personal corrupt deities. Not solely did The Veilguard enable me to construct this background, however gave me the selection to determine how she evolves over time – stay stoic and militant so as to get the job performed, or open herself as much as the thought of companionship and kindness?
Mike: Nicely, I needed to be a Mage too. However because you each determined to leap into the magic consumer subject forward of me, I elected to see what it’s wish to twin wield pointy issues as a Rogue — I nonetheless went with Elf, nevertheless (you’ll be able to’t take away all my selections). And whereas my racial traits would most likely higher be aligned with say, the Antivan Crows, I used to be curious to see how The Veilguard would help my character if I threw collectively among the extra unlikely pairings.
My result’s Aikahi Ingellvar, a swashbuckling murderer of the undead because of my alignment with the Mourn Watch and Lords of Fortune. I’m nonetheless taking part in with how I need to align my character on this journey, however I do discover myself being a bit extra of a clever ass than crucial in most of my interactions, which has turned out to be a pleasant alleviation when the world round us is barrelling towards sure doom.
Fight Selections
Joe: As I discussed above, selecting to play as a mage got here right down to the truth that The Veilguard gives some gratifyingly clear choices for what sort of class you need to be. When selecting a category, you’ll be able to open a menu to see the three (very totally different) instructions in which you’ll specialize your class and, for the mage, I noticed the Spellblade path. This turns what could possibly be a “stand on the again and throw spells” character right into a whirlwind of blades and elemental explosions. It felt like the proper match for my Veil Jumper – the angle of a rogue with a magical know-how that felt applicable.

Danielle: Just like Joe, I too gravitated in direction of the Spellblade class, the potent mixture of lightning magic and deftly dodging between foes felt fairly snug for my character. Nevertheless, feeling a bit of a burnt out from ‘zap the bads’ currently, I discovered myself having a bit of extra enjoyable with the Evoker path, that mixes glorious long-range talents and devastating chilly injury. Having opted for a better issue than typical, hurling enormous injury from afar and, maybe extra crucially, having the ability to freeze speedy demons of their tracks, made for a robust and rewarding fight expertise.
The flexibility to modify up your path at any time, respec talents and check out new abilities can be a welcome function – whereas The Veilguard imposes plentiful weighty, narrative selections, the choice to vary up your fight fashion in step with how your Rook could also be evolving makes for a really immersive role-playing expertise.
And, chilly coronary heart, chilly talents, I suppose?
Mike: One factor that struck me is that there isn’t actually a default path right here for the Mourn Watch within the early going, regardless of it being considered one of my pre-chosen allegiances. I used to be anticipating to see some particular necromantic-like talents from the get-go to faucet into right here, a selected course that claims “decide this, do that” to make your necromancer. So, I used to be pleasantly shocked to see that Veilguard approached this like, “Nah, simply construct the character the way you need.” In order that has left me consistently second-guessing my selections.

To this point, I’ve been specializing in attempting to unlock Necrosis talents, which deal injury over time towards obstacles, as I chart my path as necromancer rogue — no elevating the useless spells simply but. I’ve additionally began to move down the trail of the Lords of Fortune talent tree, that are abilities that are likely to lean on sabotage and help. However I additionally actually like the way it feels to chop down all these enemies with my dual-wielding swords, or to widdle enemies down from distance with my bow.
As such, I’m discovering myself extraordinarily conflicted with what to do with my character nonetheless. I believe I’ll be refunding a few of my talent factors a few occasions till I discover a good stability between help, hindering talents, and having the ability to unleash my blades upon the quite a few enemies I’ve encountered. It’s an excessive amount of selection! I like it.
Participant Company and Selecting Sides
Danielle: All through The Veilguard, I used to be offered with a number of selections to make that usually altered the course of my journey and the destiny of my companions, some harbouring bigger penalties than others. One notably attention-grabbing component for me was how selections from a roleplaying perspective can usually conflict with a selection made to serve your gameplay expertise: Which character enhances my preventing fashion the perfect? Who do I’ve to be good to so as to unlock extra of their abilities?
The aloofness I elected to take with my Rook considerably mirrored my very own place as a newcomer to the sequence at first – with no preconceived notion of who and what these characters are like, the narrative selections I made within the earliest elements of the sport had been primarily pushed by my gameplay. Nevertheless, as I obtained to know these personalities, their tales and their private plights, I discovered myself evolving from that way of thinking and actually caring about their fates, asking myself who Merula would gravitate in direction of or disagree with primarily based on the character that The Veilguard let me generously create.

Joe: Danielle clearly has a much more creative thoughts than me on the subject of this type of sport – most of my selections have been about making my Rook as humorous and flippant as potential. One thing I like about The Veilguard is that, whereas most dialog choices embrace the prerequisite “Good man/nasty man” selections, there’s additionally nearly at all times an choice to crack a joke. I’m having fun with directing my Rook to face the potential finish of creation with a smile on his face.
The identical goes for my companions – whereas there are pure pairings (the sport gives a combo system for talents), I’m tending to decide on who to take with me primarily based on who’ll entertain me most as I’m going on my missions. I’m being rewarded – among the banter between companions goes in instructions I wouldn’t have anticipated. It may also be unexpectedly helpful – solely final evening, I used to be travelling alongside a river and considered one of my companions repeated the basic little bit of online game knowledge: “Wish to examine behind that waterfall? There’s usually treasure there.” Readers, there was.
Mike: Like I touched upon above, I’ve been flip-flopping lots on this early part of the sport that I’ve sampled quite a lot of companion parings on my journey – and so they all appear to work nice. I used to be frightened at first that my selection as a Rogue wasn’t going to mix properly with what number of magic customers assigned to my get together within the early hours of the sport. As a Rogue, I are likely to take pleasure in complimenting myself alongside a tank (he comes alongside later, ultimately).
My issues had been unwarranted as a result of these magic customers are sturdy. With the ability to unleash mixed talents like Fade Bolts with Ice Breaker assaults had been greater than highly effective sufficient to let me do my very own factor, both spinning up my blades or filling demons with arrows. Proper now, we’re simply completely ruining a lot of the enemies we encountered. Which was superior.
I believe I’m a bit additional behind Joe and Danielle’s journey, so the bigger narrative-driven selections have but to essentially take form for me. So, I’m nonetheless ready to see how my remedy of 1 companion or one other, or how I’ll have harm the emotions of a Grey Warden will have an effect on me in the long run. However I’m curious about discovering out.

Evidently, the liberty to construct our Rook’s background, from floor particulars like their look to extra granular elements like their fight fashion, most popular weapons, ethical alignment and favoured alliances made for an unimaginable start line that put us all in whole possession of our personal adventures and the alternatives inside it. What’s even higher, is that you simply’re not completely tied to those beginning picks – your character is free to evolve as you see match, whether or not that’s right down to tense narrative selections, or simply an urge to modify up your fight fashion and talents.
The one query that is still is – what sort of Rook will you be? Dragon Age: The Veilguard launches on Xbox Sequence X|S on October 31.
Dragon Age™: The Veilguard
Digital Arts
$69.99
$62.99
Pre-order* to obtain the Blood Dragon armor beauty for all three courses: Warrior, Mage, and Rogue. A throwback to earlier Dragon Age video games, the crimson stains on this armor won’t ever fade.
Enter the world of Thedas, a vibrant land of rugged wilderness, treacherous labyrinths, and glittering cities – steeped in battle and secret magics. Now, a pair of corrupt historic gods have damaged free from centuries of darkness and are hellbent on destroying the world.
Thedas wants somebody they will depend on. Rise as Rook, Dragon Age’s latest hero. Be who you need to be and play the way you need to play as you struggle to cease the gods from blighting the world. However you’ll be able to’t do that alone – the percentages are stacked towards you. Lead a crew of seven companions, every with their very own wealthy story to find and form, and collectively you’ll grow to be The Veilguard.
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single participant RPG the place you grow to be the chief others consider in.
SAVE A BATTERED WORLD
Enter Thedas, a vibrant world of rugged wilderness, treacherous labyrinths and glittering cities. The world is teetering on a knife’s edge whereas corrupt gods unleash havoc throughout the continent. Nations battle and factions splinter. Who will you belief? From the Arlathan Forest to the again alleys of Minrathous, it is a damaged world. Your actions will have an effect on the destiny of Thedas without end.
UNITE THE VEILGUARD
Unite a crew of seven companions, every with wealthy lives and deep backstories. These are characters to befriend, and even fall in love with. Amongst them, an murderer, a necromancer, a detective, every and all bringing their very own experience and distinctive talents to the struggle. You’re by no means alone, determine who to take into battle and collectively face down demons, dragons and corrupt gods.
BECOME THE LEADER OTHERS BELIEVE IN
Choose from totally different races and fight courses, customise your look, select your character’s backstory and start your journey as Rook, Dragon Age’s latest hero. The selection is yours. In your adventures, you’ll acquire new talents and uncover distinctive, highly effective artifacts to boost your personal fight fashion. Brace your self, there are powerful selections to be made, allies to encourage, and a struggle that wants each sword, workers and bow you’ll be able to muster.
WARNING: See essential flashing photos and different well being and security data at www.ea.com/authorized.
*Situations & restrictions apply. See ea.com/video games/dragon-age/dragon-age-Veilguard/disclaimers for particulars.