Eidos-Montréal, identified for its work creating video games like Guardians of the Galaxy and Shadow of the Tomb Raider, introduced on social media in the present day that it was letting go “as much as” 75 employees members. In response to the submit, the layoffs are as a result of the truth that the corporate has accomplished one in all its “mandates,” and presumably has no different work to reassign the workers to.
“In the present day, we knowledgeable our studio employees that we’re going to let go as much as 75 beneficial members, as one in all our mandates is coming to an finish,” the assertion reads. “It’s not a mirrored image of their dedication or abilities, however sadly, we don’t have the capability to completely reallocate them to our different ongoing tasks and providers.
“These very proficient, extremely skilled consultants are going to enter the employment market, and we’re working to help them by means of this transition.”
Fable, set for launch in 2026.
The assertion goes on to say that, regardless of shedding individuals associated to that former, unnamed mandate, “Eidos-Montréal stays dedicated to ship its different tasks at present in improvement.” The one public challenge the developer is at present engaged on is Fable, which it is aiding the principle group at Playground on, but it surely’s unclear whether or not that is a challenge Eidos-Montréal will proceed to work on or the mandate it lately accomplished.
Over the previous few years, layoffs have decimated the gaming workforce, affecting tens of hundreds of individuals. The final information story posted on Recreation Informer earlier than our closure final yr was about 200 individuals dropping their jobs at Bungie. Alternatively, one of many first tales written upon our return was about the creation of a gaming industry-wide union.
As all the time, the hearts of Recreation Informer’s employees are with these affected by these layoffs, in addition to these nonetheless on the studio.