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Splinter Cell: Deathwatch Showrunner Derek Kolstad Talks Video games, Sam Fisher, And John Wick

October 13, 2025
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The Splinter Cell sequence has successfully been on ice for effectively over a decade, and whereas we’re nonetheless ready for the Splinter Cell recreation remake to launch, we do lastly get to see Sam Fisher once more with the launch of Splinter Cell: Deathwatch on Netflix.

GameSpot’s Tom Caswell not too long ago had an opportunity to take a seat down with showrunner Derek Kolstad–best referred to as the creator and author on the primary three John Wick films–to speak all issues Splinter Cell, honoring the supply materials, and residing as much as the standard commonplace set by authentic Sam Fisher voice actor Michael Ironside.

So, first query, Derek, is to do together with your familiarity with the franchise and video video games. Are you a gamer? How a lot Splinter Cell did you play earlier than sitting down to jot down this challenge?

Kolstad: I’m a really informal gamer now, however I’ve received eight-year-old twins. That is what occurs. And on prime of that, when the profession takes off, you have to hold specializing in the profession. So I believe the final recreation that I spent a whole lot upon a whole lot of hours on was most likely Skyrim, though I put a dent in Diablo 3 and 4. I used to be an enormous fan of Tom Clancy again within the ’80s as a result of I used to be a child who simply learn all the things. And so when Splinter Cell got here out and it was Tom Clancy, it was like, “F**ok yeah!”

Previous Man Fisher

I sucked at that recreation as a result of I used to be taking part in shooters, after which you’ll be able to’t deal with that recreation like a shooter. You’ll be able to’t simply stroll within the room: You have to sneak. And so I performed the primary couple and I could not let you know the place I fell off. No different purpose than life, however I cherished the [Sam] character and I really like the sport. So when this got here my approach, I have a look at Clancy and I have a look at Splinter Cell as like one of many outdated gods, and I might love to do proper by him.

Now, talking of Splinter Cell, there are a variety of completely different entries within the franchise, but it surely feels that Deathwatch is type of a continuation of Chaos Idea, which is without doubt one of the fan-favorite entries within the franchise. Was there a alternative in your and the workforce’s finish to make use of that as a basis, and in that case, why decide Chaos Idea?

Kolstad: IP could be tough as a result of you might have the viewers, the gaming crew … after which once you’re adapting it, it’s important to go to the overall viewers. And then you definitely even have the Tom Clancy followers. So you have received three various things to element. And once they first got here to me, I instantly went with [1992 film] Unforgiven. I instantly went with Previous Man Logan, and simply treating all the video games as his history–as his canon. We received some flashbacks, and we bend it somewhat bit, however I simply wish to ensure that it retains.

And I did not wish to be anchorded down by something as a result of it is an adaptation, so it’s important to free your self from as a lot of the complexity that mucks up the machine. And that is why I really like, with Liev [Schreiber] especially–being the voice of Sam–it’s not solely what’s being stated however what is not being stated that propels the character and the story ahead. And it simply seems like a pure development that we’ve not seen a recreation shortly, so we’ve not seen Sam shortly. So after we look in on Sam, he is retired on a farm in the midst of nowhere, stunned he is survived. And when the proverbial bother exhibits up on his doorstep, he is again in motion.

Sam Fisher was initially dropped at life by Michael Ironside. You guys have Liev Schreiber within the position. Do you are feeling like there is a distinction in thish Sam that Liev is portraying, and the way a lot of Michael’s tackle the position is infused on this rendition?

Kolstad: I really like Michael Ironside, man. There is a scene I cop on a regular basis that I believe is his finest scene in a film. It is Starship Troopers when he appears over the wall and there is this swarm of bugs, and he simply does this factor together with his metallic hand wiping his lips. It is simply so good. And I received to satisfy him, too. He was in [the Kolstad-written] No person. So I really like that man. And what Liev brings to it’s nearly like … heat is the improper phrase, however there’s this stability, the place even a man like Sam is aware of that he nonetheless has stuff to be taught, however he is realized a lot that within the second, he simply processes rapidly, decides rapidly, and has his ethical compass at play.

The series' legendary tri-focal goggles
The sequence’ legendary tri-focal goggles

You have a look at the characters we created with John Wick and [Nobody’s] Hutch, and also you have a look at Rambo and John McClane, they usually’re not the perfect at what they do. They stand up, they’ve will, and surprisingly they’ve empathy. And Liev brings that to the character that I really like.

It appears that evidently Splinter Cell may be very properly within the wheelhouse of the opposite work that you’ve got been doing. However clearly, it is a very storied franchise. Followers are eagerly anticipating one other recreation. Was there apprehension when leaping onto this challenge, or once you dove into it, did it really feel proper at residence?

Kolstad: I had by no means completed animation earlier than. I had by no means completed an animated sequence. And since this was Splinter Cell and this was Tom Clancy, there was no reticence or apprehension. It was simply this pleasure of going, “Man, let’s paint ourselves right into a nook and discover our approach out.”

McKenna is that this new character to the franchise that you’ve got dropped at the present. I really like the concept of it nearly being an interpretation of the way you may play a Splinter Cell recreation versus how Sam Fisher is possibly meant to be performed. Are you able to speak extra to the character?

Kolstad: I believe what we cherished about McKenna is, in lots of respects, she is who Sam was at that age. And he is taking a look at her going, she’s at that sliding door stage. Does she go the way in which he went or does she go one other approach? And he isn’t one to push her in any course. He is guiding her alongside, as a result of that is what’s attention-grabbing in regards to the character of Sam is. He encourages, and he’ll slap you down, however normally to save lots of of your life. And McKenna is … it isn’t all spit and fury. She’s actually good at what she does, however the feelings come into play.

And Sam’s the one who says to her, “Feelings will at all times come into play, however it’s important to coordinate. Do not lock them up, allow them to do their factor. However it’s one factor that your feelings get you killed. I will be actually pissed in the event that they get me killed.” And finally, she appears at Sam over the course of this sequence as not a lot an adoptive father determine, however that adoptive uncle, the place she sees in him, even when she disagrees, what he is doing proper. And for those who watch the present intently, there are issues that she drafts off of that he does and issues that she goes towards, which is simply human nature. It is enjoyable. She’s an amazing character.

Very excited to see her. Additionally, very enjoyable to see if she possibly makes an look in a future title, however they have to get this remake completed first.

Kolstad: Yeah, precisely. Precisely.

So we is perhaps an extended, great distance out from that.

Kolstad: I will see you in one other 11 years, my good friend.

I’d be remiss to not ask about your present relationship to John Wick. I do know you have stepped away from writing the movies. Apart from wanting to only merely champion the franchise, what’s your feeling towards the place the franchise is now?

Kolstad: It is humorous. I bear in mind on the primary John Wick, Keanu took me apart and he is like, “What number of of those do you might have in your head?” And I used to be like, “Seven.”

And once more, we did not go the place I [would have gone] after the third. And “stepping away” is a really sort approach of referring to it. And but on the similar time, man, I really like Chad [Stahelski]. I really like Keanu. I really like Dave [Leitch], who solely did the primary one and went off to create his personal. And it is humorous to be on an airplane and nonetheless go searching at folks they usually’re watching John Wick. My household was shut with Lance Reddick, so each time I see his face, I grin and effectively up. And Ian McShane and comapny, and it is this factor that was larger than me and I will at all times champion. It is my grandpa’s title and I at all times root for everybody concerned.

And I additionally do not assume once they received so large … that is the place my wrestle lies, creatively. I at all times consider martial arts motion pictures, of Ip Man and the basic Jet Li motion pictures and going that like, intimate motion. And but Chad has turn into the grasp of taking Buster Keaton and that stairwell sequence in John Wick 4, or taking a look at 2D video video games and you’ve got that superior shotgun sequence in 4, as effectively. I do not assume that approach, and he does, and it is superior. I believe in these methods of John McClane within the elevator in Die Onerous 3 when he takes on the soiled cops. And that is the place I had a variety of enjoyable with Hutch. However I have a look at the John Wick factor, and I’ve wished to be a screenwriter because the age of eight, and that is the one which hit. And everybody loves it nonetheless. And so, man, I am simply giddy. It is superior.

This interview has been edited for brevity and readability.



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Tags: CellDeathwatchDerekFisherGamesJohnKolstadSamShowrunnerSplinterTalksWick
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