Unbeatable is a rhythm journey with a lavish hand-drawn anime model and “arcade-flawless” gameplay. It is set in a world the place music is unlawful, which implies not solely are you breaking the legislation by taking part in it, however sometimes the state of affairs warrants punching cops. Rely me in! Alas, it is simply been delayed by a month, mere hours earlier than its scheduled November 6 launch date.
In response to RJ Lake at studio D-Cell Video games, the delay is unavoidable. “There’s a really boring and irritating motive,” Lake wrote on Steam. “QA hit a low-repro development blocker final evening that’s severe sufficient it’s thought-about unreleasable. Fixing this could require pushing the console launch date again due to cert timelines, and never fixing that is, effectively. We refuse to try this. We’re fixing it.”
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“We had a fairly great place on November 6 the place we made a small little island for ourselves, and skipping that date essentially means skipping ahead rather a lot to search out one other island, and that’s the closest one we had,” Lake wrote. “On the plus aspect, it offers us respiratory room we didn’t have earlier than to do some pre-launch issues we wished to try this needed to get pushed again due to ending the sport in time for, effectively, tomorrow.”






