Re-Logic has dropped a brand new teaser trailer for Terraria 1.4.5 — now dubbed the Greater and Boulder Replace — which is about to launch tomorrow, January 27.
The teaser for Greater and Boulder — I see what you probably did there, Re-Logic — exhibits off “over 100 combos and eight model new boss tracks,” in addition to reveals character portraits (together with the Goblin Tinkerer), new icons for auto-sorting issues like cash, new furnishings, and new Palworld and Lifeless Cells minions.
There additionally appears to be a pre-hard mode Acorn Tosser, Slime Spear, Slime Whip, and Starcrash Whip, lightning strikes in thunderstorms, Boulder tiles, blocks, and chests, and extra. Tons, heaps extra.
And no, Re-Logic does not even say that that is the final replace anyplace — regardless of insisting Terraria had obtained its final replace for years — however after all, with the staff promising that crossplay will probably be “made accessible a while after 1.4.5,” there’s at the least another patch on the way in which.
“When Rockstar realized concerning the launch of Terraria 1.4.5, they postponed GTA 6 in worry,” teased one participant within the YouTube feedback. “I child you not, I’m gonna begin on journey mode simply to disable corruption unfold, Hypeeeeee!” mentioned one other on Reddit.
Terraria 1.4.5 releases on January 27 and contains “issues that acquired overlooked of 1.4.4” plus crossover occasions with Lifeless Cells and a second collab with Pocketpair’s Palworld, this time for Terraria gamers. The upcoming options have been printed on the Terraria wiki, and description what to anticipate from 1.4.5 when it comes out. Count on official and closing patch notes quickly.
Terraria is fairly previous at this level; IGN reviewed it 15 years in the past(!) in 2011. Even then, although, we thought it was wonderful, scoring it 9/10 and writing: “Although on the floor it seems to be like simply one other “me too” indie sport looking for to experience the coattails of Minecraft’s success, Terraria expands on the acquainted sandbox gameplay with a better emphasis on fight and journey that proves very satisfying. That is uncommon certainly.”
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and marketing consultant with 15+ years expertise working with a number of the world’s greatest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.
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