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[DEV] I constructed a tactical cell recreation based mostly on the bodily card recreation "Scoundrel". Due to early suggestions, I fully overhauled the visuals and I would love your sincere ideas!

March 12, 2026
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Hey everybody,

I’m a solo dev, and I need to share a cell recreation I've been engaged on referred to as Dungeon Scoundrel.

First, I need to give full credit score the place it's due: the core guidelines are based mostly on the sensible bodily card recreation "Scoundrel" designed by Zach Gage and Kurt Bieg. I fell in love with their idea and wished to convey it to cell with a darkish fantasy environment, an improve financial system, and new methods to play.

Whereas the shuffle of the deck means luck performs an enormous position in what you face, there aren’t any cube rolls in fight. Surviving the hand you might be dealt is all about math, planning, and useful resource administration. In every room, you face 4 playing cards drawn from a regular 52-card deck, and you could work together with precisely three of them to proceed to the subsequent ground.

Right here is how the deck works:

♠️♣️ Spades and Golf equipment (Monsters): These deal harm equal to their face worth (Jacks are 11, Kings are 13). In case you battle them barehanded, your well being takes a direct hit. ♦️ Diamonds (Weapons): You equip these to battle again and soak up harm. However there’s a particular catch referred to as the Chain Rule: As soon as you utilize a weapon to slay a monster, it degrades. You’ll be able to then solely use it in opposition to monsters which can be weaker or equal to the final one you killed. You must plan your assaults rigorously, in any other case you might be compelled to battle barehanded. ♥️ Hearts (Well being Potions): These restore your well being, however you might be restricted to ingesting just one potion per room. Any additional potions you draw are discarded, so timing your heals actually issues. 🏃 Fleeing: If a room appears unattainable, you possibly can skip it by placing all 4 playing cards on the backside of the dungeon deck. Nonetheless, you can not skip two rooms in a row.

My Additions to the Sport (The Additional Guidelines): To develop on the bodily card recreation, I added just a few digital-only layers:

The Bone Economic system: As you clear flooring, you gather Bones. You’ll be able to spend these within the Black Market between runs to equip a beginning weapon or a passive well being regeneration buff. Endurance Mode: When you grasp the usual 52-card deck, you possibly can take a look at your luck in an limitless dungeon the place the objective is a pure excessive rating. Customized Match Settings: You’ll be able to tweak your beginning HP, max HP, set cut-off dates, or activate a "Problem Mode" modifier to multiply your rating if you wish to make the run much more punishing. International Leaderboards: See how your math and survival abilities stack up in opposition to different gamers all over the world.

The sport is free to play and works totally offline. In case you take pleasure in tactical card video games or roguelikes, be happy to present it a strive. I might love to listen to your ideas on the mechanics and what I can enhance subsequent!

Google Play Hyperlink:

Thanks for studying!

submitted by /u/nousernamebitchez [comments]



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Tags: BasedBuiltcardCompletelyDevEarlyFeedbackGamehonestLoveMobileoverhauledPhysicalquotScoundrelquottacticalthoughtsVisuals
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