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Warframe’s Shadowgrapher replace is out now, and Digital Extremes is not afraid of your penis drawings

March 26, 2026
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“Rap. Faucet. Faucet. The person within the wall.” Whispers within the darkness of an deserted spaceship, suspended silently within the depths of The Origin System. Specters of days gone line its halls, illuminated solely by white LED gentle. The steel creaks, the murmurs bouncing off the partitions, ominously pointing you in direction of Rell’s relic, all of the whereas warning of the aforementioned man within the wall. That is the Chains of Harrow: a quest that feels utterly completely different to any of its counterparts. That is the place Warframe embraced the darkness.

Digital Extremes’ long-running MMO is not any stranger to horror. The Chains of Harrow is maybe considered one of my favourite questlines ever made: it captures the essence of what makes the likes of Amnesia and Outlast so nice, whereas being uniquely Warframe. We have seen these horror components – albeit extra gothic in nature – make a return in The Previous Peace with The Satan’s Triad and The Descendia, the replace’s Dante-inspired tower ascension (or properly, descension) mode. Now, with the introduction of Follie, Digital Extremes is exploring a brand new dimension of horror: surrealist, inventive, and clown-esque. “I like once we get to dabble with [horror],” neighborhood director Megan Everett tells me with an enormous smile; a smile that, in flip, sparks pure pleasure.

On the coronary heart of Shadowgrapher is, after all, Follie, the ink blot-inspired Warframe that additionally serves as the first antagonist of the all-new Follie’s Hunt recreation mode. Set on the wreckage of the outdated Vesper relay – a as soon as bustling hive of Tenno exercise that was destroyed throughout the occasions of Operation: Eyes of the Blight again in 2014 – Follie will stalk you Mr. X-style via the twisted bowels of this as soon as proud beacon of hope. Whereas the newest addition to the roster is actually value chatting about, I needed to take a second to ask Everett concerning the staff’s strategy to revisiting this outdated zone, and the way it went about sustaining Vesper’s core essence whereas packing it filled with Follie’s signature work.

“After we have been considering of what this recreation mode may very well be, we have been considering ‘the place may we put it that is actually spooky and bizarre, however not tremendous new?’ A number of the time, and I hope different recreation devs can relate, you reuse what you will have in an effort to meet your deadline. We have been taking a look at the place on the star chart this might go, after which there was the suggestion of Vesper Relay. This factor’s been blown up for one million years and is simply floating, derelict, and nobody’s ever thought to do something with it. This might be excellent: it has the Relay stage, all the pieces’s already there. We simply need to spice it up with the horror components.

“I additionally assume that it is a good nod to the gamers that have been there when Vesper Relay was alive and tried to struggle for it – it is type of a pleasant ‘oh, I get to return, however now it is type of spooky.’ In order that’s all the time enjoyable.”

An image of various Warframes in a dark, purple-lit area standing on front of a twisted, mirror-like painting

The mode itself, nevertheless, is kind of in contrast to something we have seen in Warframe. The MMO is famend for its excessive octane, fast-paced motion, with pace really being the secret. Follie’s Hunt is slower and extra methodical, akin to the likes of R.E.P.O and different co-op horror video games. I ask concerning the staff’s inspirations, and why it is chosen to mood issues a little bit.

Everett tells me that, within the preliminary idea phases, Follie’s Hunt was going to be extra of a “prop hunt” mode, impressed by the character’s signature Sketchbook means (extra on that later). “We actually performed with that to see if it might work, however with the time we had we could not make it work. Then there was a facet of it the place you have been going to be combatting with Follie, then we have been like ‘no, let’s simply make her tremendous menacing and simply scary.’ It does type of give that Resident Evil, Mr. X coming after you, and you’ll’t kill him, you actually need to keep away from him or he’ll punch you within the face. Follie is a a lot prettier model of Mr. X over there!” She does stress that, whereas the mode is not immediately impressed by Capcom’s iconic franchise, the texture is completely there.

“It is very completely different,” she muses. “This recreation mode is not meant to really feel like the traditional recreation mode the place you are tremendous quick, speeding in, killing, capturing, doing all of this then you definitely’re out. You actually have to be methodical, and if Follie catches you, you are useless. You really want to coordinate and stuff. It’s going to be actually attention-grabbing to see how gamers experiment with it and how briskly they’ll do it.”

An image of Follie, an ink, clown-inspired Warframe holding a rifle and a white balloon with ink on it in a dark blue area

However the star of the present is, after all, Follie and her Shadowgraph. The character can successfully summon 14 completely different gadgets from a scroll wheel, together with all the pieces from element-based explosive barrels to leap pads and ammo. You may additionally be capable of customise and successfully create your personal gadgets utilizing a inbuilt Photoshop-esque software, with 16 completely different layers. It is the flagship a part of her equipment, and maybe one of the crucial modern, distinctive talents I’ve ever seen in a videogame – particularly within the stay service market.

My query is straightforward: why? It sparks amusing. “I’d say that that is the time in Pablo [Alonso, Game Design Director]’s life the place he acquired essentially the most DMs of concern from folks on the staff like, ‘are you positive? That is loopy.’ Within the January devstream Pablo mentioned one thing about making our programmers cry – that was an exaggeration, however the programmers doing Follie have been like, ‘how the hell am I going to do that? How can we give her a complete arsenal of a sketchbook that not solely spawns issues and impacts missions, however you possibly can then change it?’ It was a number of work and there have been positively occasions the place we weren’t positive it was going to work out and we needed to have a contingency plan. However Pablo and Rebb have been very like ‘we’ll do this, we’ll do it.’

“Sure, we do have a pink button to press if folks begin getting wild with it,” she laughs. “We have seen what occurs in different video games, we’re very conscious of what folks may do.” She notes you can additionally select to show off folks’s distinctive designs in the event that they’re both annoying or offensive, however Everett notes that, as a recreation, “you have to experiment,” encouraging gamers to report something untoward.

“There may very well be a scenario the place one dangerous apple ruins it for everybody, and we’ll simply take that leap and be like ‘alright sorry, you drew too many duh duh duhs…” she makes the ‘duh duh duh’ movement. “However Warframe is an M-rated recreation, what we are saying on dev streams is not all the time sanitary. We all know who we’re – we’re goofy, goofy Canadians. If I see a penis, I will be like: ‘okay, nice. Trying cool. Good for you I suppose – says extra about you than me!’ However clearly there is a line that we’re not snug crossing.” I inform her that the very first thing I am doing after I play the Shadowgrapher is drawing a large male appendage and we dissolve into giggles. “You do you, lady!”

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Warframe’s Shadowgrapher replace is obtainable now. It provides new body Follie, the eerie Follie’s Hunt mode, and new cosmetics for Gauss and Grendel. You’ll be able to try the total rundown right here.

I’ve praised Warframe many occasions for being essentially the most modern stay service recreation available on the market, and Follie simply cements that. Digital Extremes’ creativity really is aware of no bounds, and after I imagine it is managed to lastly do all of it, it one way or the other retains shocking me. From Koumei to Uriel, and now Follie, Warframe’s unpredictability makes it so, so thrilling, and with TennoCon 2026 looming on the horizon, I can not see what form our adventures on Tau will take. For now, although, the inky darkness awaits.



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