There are few sport builders fairly like Lucas Pope. He created two of our favourite video games of the 2010s with Papers, Please and The Return of the Obra Dinn, and virtually created two model new genres, too. Since that grand success, he is launched some understated titles, together with flash video games and the Playdate-exclusive Mars After Midnight, however nothing on Steam. Nonetheless, in a brand new podcast look, he is stated that he is frightened about asserting his subsequent venture due to AI.
Showing on the Mike & Rami Are Nonetheless Right here podcast with writer Mike Rose and developer Rami Ismail, Pope appeared again on the success of Papers, Please and Obra Dinn, in addition to his smaller efforts since. However when requested how he feels in regards to the fashionable improvement panorama and what his plans are for his subsequent main launch, he reveals that he is frightened about concept theft from generative AI and different builders.
“The state of affairs feels totally different to me,” he says. “You do not actually discuss stuff once you’re engaged on it as a result of it should get slurped up by AI or individuals are gonna copy it, or one thing else like that. It isn’t a tough rule, I simply do not feel as snug speaking in regards to the stuff I am engaged on.”
So it is not overt secrecy that is retaining Pope’s mouth shut on the subject of his concepts and new tasks, it is only a sense of foreboding in regards to the business and the way folks react to bulletins, whether or not that be feeding a trailer right into a generative AI mannequin to recreate the mechanics with not one of the inventive intent, or simply old school copycats beating him to the punch. Nonetheless, Pope can be frightened about following up his early success.

“I used to be fairly proud of Obra Dinn and Papers, Please. However possibly I can not do it once more. Possibly [I should] simply exit on a excessive word. Why drag myself down with the following factor that individuals won’t like?”
Personally, I doubt that Lucas Pope could make a nasty sport. His mind simply appears to create indie video games that tick all the correct narrative and mechanical packing containers for my mind. Whether or not I am cranking up a hatch on an alien espresso store or exploring a haunted mansion on his itch.io web page, they at all times hit the spot. That stated, skilled anxiousness can clearly come for even the most effective.
His fears about AI mirror these of many gamers, who’ve turned on LLMs and generative AI in latest months. Builders are defending conventional (and foolish) placeholder property, the long-held accusations of plagiarism are coming from a number of the business’s most vital voices, and even Arc Raiders is changing its AI voices. There’s little marvel Pope is frightened his video games, that are wholly mechanically unique and sometimes pioneer or champion new aesthetics, will likely be stolen.
Plus, he is received the good thing about being Lucas Pope. He would not should play the identical sport as different, much less profitable or recognizable indie builders. He will not have to hitch the rat race for a publishing deal or fear about advertising and marketing to the identical extent. Stick his identify on the sport, and other people will play it. Whether or not it is a good sport or not is one other query, however I would put cash on him smashing it out the park yet again at any time when he decides to publish his subsequent sport.





