Overworld is a straightforward roguelike designed for play on Android in portrait mode. Conventional mechanics are condensed, whereas retaining the core enchantment of the style.
Length – Overworld is often over in 10 minutes of constant play, 20 for aggressive runs. Stock – Heroes can usually carry simply certainly one of every merchandise class (weapon, armour, instrument, scroll, motion). Language – Textual content isn’t greater than a sentence or two. Commas are by no means used, diction is easy. Iconography – Objects and beasts are immediately recognizable (eg. cat, canine, bread). Heroes are widespread fantasy varieties. Seen map – The play space is a manageable 5×5 grid. Presentation – The playable recreation, together with stock, matches on a single display.
Towards that backdrop, we’re in a position to supply:
37 (quickly 40) playable heroes together with the pirate, halfling, and vampire, every with distinctive play kinds. Introductory story mode, tutorial mode, a number of problem ranges. A whole lot of creatures, traps, terrain, quests, and achievements. Full descriptions of things and beasts, and a participant handbook. Native and world scoreboards with watchable replays.
I've been creating Overworld for greater than ten years. Suggestions is welcome! Thanks on your help!
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