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140,000 Copies in First Week Regardless of Launch Points

April 15, 2026
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Starfield is estimated to have bought round 140,000 copies on PS5 in its first week, giving Bethesda’s RPG a fairly stable debut on Sony’s platform regardless of the criticism and technical points that adopted its launch. The determine comes from market analytics agency Alinea Analytics, so it needs to be handled as an estimate relatively than an official Bethesda gross sales whole.

Even so, the quantity remains to be notable in context. Starfield is not a brand new recreation, and its authentic 2023 launch was divisive sufficient that it by no means actually held the type of momentum Bethesda’s largest RPGs normally do. In opposition to that backdrop, an estimated 140,000 copies in a single week on PS5 alone seems pretty respectable, even when it doesn’t counsel a large second-wave breakout for the sport.

A few of the reporting round Alinea’s estimate has described the efficiency as a combined or middling begin in contrast with different current Xbox-published PS5 releases, however for an older RPG with baggage, it’s nonetheless a good exhibiting.

Starfield Nonetheless Drew Curiosity on PS5 Regardless of a Tough Launch Week

The timing makes that estimate extra fascinating. Starfield launched on PS5 on April 7, 2026, and Bethesda paired the brand new platform launch with the sport’s massive Free Lanes replace and the Terran Armada story DLC. Bethesda described Free Lanes as the sport’s largest free replace but, constructed round broader enhancements to exploration, customization, fight, and extra. In different phrases, this was meant to really feel like greater than a easy port drop.

That larger push didn’t cease the PS5 model from operating into early issues, although. Bethesda acknowledged on April 13 that it was conscious of reported PS5 crashing points, stated it had narrowed them right down to “a small variety of causes,” and added that it was aiming to launch a hotfix this week. That response got here after a number of days of complaints from gamers who stated the port was unstable sufficient to have an effect on the general launch dialog.

The PS5 Model Additionally Confronted Bodily Launch Criticism

character in the cockpit of their ship

The crashes weren’t the one grievance surrounding the PS5 launch. The bodily version additionally drew criticism as a result of it nonetheless required a big content material obtain, which undercut the enchantment of shopping for the sport on disc within the first place. That was by no means prone to grow to be the defining challenge of the launch by itself, however mixed with the technical complaints it added to the sense that Starfield’s PS5 debut was extra uneven than Bethesda most likely wished.

Nonetheless, the estimated gross sales counsel that curiosity within the recreation was sturdy sufficient to push by at the very least a few of that noise. Starfield’s PS5 launch doesn’t appear like a runaway success, however it additionally doesn’t appear like a collapse. For a several-year-old RPG arriving after a messy authentic reception, 140,000 estimated copies in per week is a good consequence, even when Bethesda will want the promised hotfix and continued help to maintain that momentum from fading too rapidly.

Key Takeaways

Estimated ~140,000 PS5 gross sales in week one – a good debut for an older, divisive RPG.

PS5 launch hit by crashes and enormous disc downloads; Bethesda goals hotfix to stabilize launch.

Not a collapse nor a breakout – stable curiosity however sustained fixes and help wanted to maintain momentum.



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