My VV Ultimatum Spirit Attraction Tier Record ranks all of them from greatest to worst, with their results, debuffs, and stage necessities. To this point, I’ve solely ranked the Tier 4 and Tier 3 Spirit Charms in VV Ultimatum.
It’s also possible to merge Spirit Charms, which we focus on extra in our VV Ultimatum Spirit Charms information.
VV Ultimatum Spirit Attraction Tier Record
With Spirit Charms, you unlock passive talents, however some inflict you with debuffs, too.
S Tier
A Tune of Hearth and Thunder [Tier 4]Impact:When your AP is above 1.25x, your melee assaults are infused with flames, rising your damageIf your AP is above 1.2x, your Kido assaults inflict enemies with Thunder, rising the stun effectIf your Most HP is under 25%, there’s an opportunity on your melee assaults to inflict enemies with the Scorch debuff. Your Kido assaults even have an opportunity to inflict enemies with Electroshock Requirement: Haze of Dying [Tier 3]Impact:Your essential assaults inflict enemies with the Cursed debuff Requirement: Fast Grit [Tier 3]Impact:Once you land 3 completely different assaults [must be non-barrage] on the identical enemy inside 5 seconds, you smite the enemy, rising your injury by 40% on the following assault Requirement: Struggler’s Spirit [Tier 3]Impact:Once you land three primary assaults when your HP is under 25%, your energy increasesYou take 20 much less DMG when your HP is under 25% Requirement: Soul Snatcher [Tier 3]Impact:Touchdown Kido talents on an enemy whose HP is under 11% prompts ‘Soul Snatcher’, which knocks out enemies after a couple of seconds Requirement:
A Tier
Aura of Terror [Tier 3]Impact:Guide Religious Strain is changed by an AoE assault, inflicting enemies with a standing impact, dealing 3.5% Most HP injury Requirement: Flawless Swordsman [Tier 3]Impact:In the event you deal injury with out being hit, you construct ‘Perfection’, rising your injury as much as 15%. As soon as your stacks are at half or extra, your injury turns into hearth damageWhen you’re hit or in the event you go away fight, you lose the entire stacks, with a cooldown of 10 seconds till you’ll be able to construct ‘Perfection’ once more Requirement: Final Man Standing [Tier 3]Impact:If an ally is knocked inside 90 meters of you, you’ll be able to siphon the HP of the enemy who attacked them, replenishing your individual HP, however all kinds of regen are diminished by 50% Requirement: Raid Boss [Tier 3]Impact:Achieve a stack of Battle Fever for each close by enemy, which you lose for each close by ally. Every stack of Battle Fever will increase protection by 5% and injury by 3percent3 stacks = Weaker model of Curtain Call4 stacks = Achieve immunity to motion pace debuffs5 stacks = When Lifesteal is at 30%, it doubles7 stacks = M1 assaults ceaselessly proc Excellent Flash Requirement: Shonen Syndrome [Tier 3]Impact:Yell out the identify of the transfer you’re going to make use of, upgrading the transfer by 2 ranges, capping at stage 6There is a 20-second cooldown between every improve Requirement: Timeless Soul [Tier 3]Impact:When you’re defeated, you unleash a second wind, however as soon as your HP drops to 0, you can not resurrect Requirement:
B Tier
Adrenaline Junkie [Tier 3]Impact:Upon hit, you achieve 1% output as much as 110percentIf you don’t hit, or get hit, for 30 seconds, it returns to 100% When you’re hit, you lose 1% output, capping at 10% Requirement: Await the Opening [Tier 3]Impact:You inflict Posture Break when parrying, however your parries are value 50% extra Posture injury Requirement: Blazing Spirit [Tier 3]Impact:Once you parry a primary melee assault, your blade is engulfed with spirit flames, quickly rising your injury by 10%, but when your melee assaults should not infused with spirit flames, you deal 2% much less injury Requirement: Curtain Name [Tier 3]Impact:When your Reiatsu is at 100%, your primary assaults have Lifesteal, however you don’t passively replenish Reiatsu Requirement: Kill Confirmed [Tier 3]Impact:Knocking the enemy results in their heads being blown off, however this reduces your output by round 5% Requirement: Ruler’s Gaze [Tier 3]Impact:Guide rushdowns activate ‘Geoss’, which stops the enemy of their tracks, granting you an opportunity to inflict a follow-up attackYou can not use Geoss on the identical enemy twice Requirement: Warrior’s Spirit [Tier 3]Impact:Fundamental assaults deal 17.5% extra melee injury, however you can not flash step or carry out a handbook rushdown Requirement: Final Sacrifice [Tier 3]Impact:Once you pop your Aura, your energy will increase, however you construct Aura slowly Requirement:
C Tier
Heavenly Restriction [Tier 3]Impact:Your bodily assaults deal as much as 35% extra injury, scaling along with your stage. You might be additionally assured to proc the Kill Confirmed impact with essential assaults. Moreover, your motion pace will increase as much as 15, and your Kido protection scales along with your stage, however you can not use talents Requirement:
D Tier
Blademaster [Tier 3]Impact:Fundamental assaults with blades inflict enemies with stacks of deep gashes, however you deal 90% much less damage3 stacks of deep gashes deal 110% extra injury Requirement: The Incapable [Tier 3]Impact:Your innate base output goes as much as 105% relying in your stage, which might improve to 120% primarily based on how a lot HP you’re lacking. It additionally unlocks a reliquary, which glows relying on how a lot HP you’re missingYou can not use transformations or talents unique to races, Hole Traits are disabled, and you can not battle in opposition to Racial Development bosses Requirement:






