Hello everybody, I’m a solo developer engaged on Orb Entice: Merge Puzzle, a neon merge puzzle sport for Android.
I’m attempting to enhance the first-time participant expertise and would actually respect sincere suggestions on the primary minute of gameplay.
The sport has 6 puzzle modes: Slide, Drop, Place, Chain, Hyperlink, and Faucet. Slide is supposed to be the best beginning mode, whereas the opposite modes are non-compulsory for extra selection.
I’m primarily in search of suggestions on:
Is it clear what the participant ought to do? Is the UI readable on cell? Does the mode choice really feel clear or an excessive amount of? Are the results comprehensible or too busy? Does the gameplay look enjoyable sufficient to attempt one other run?
Google Play:
Thanks for any sincere suggestions.
submitted by /u/adfis12345 [comments]
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