I cowl plenty of demos for PC Gamer, and a few of them actually keep on with me. Divine Frequency has been an actual misplaced Lenore amongst these memorable video games: It was a uncommon shooter that managed to scare the dwelling daylights out of me, whereas additionally being an amazingly satisfying motion expertise. I have been up on the widow’s stroll each evening, expecting any signal of its ship coming back from the lengthy voyage.
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Solely, I wasn’t watching carefully sufficient. On September 25, developer Abraxaes launched a brand new trailer revealing an early entry launch date of October 27 for the surreal and horrific FPS-RPG. Earlier than that announcement, again in March, they outlined a few of the herculean challenges Divine Frequency has confronted—most notably the shock dying of lead author Pablo “Artistical” Lamprea. Listed here are Abraxaes’ personal phrases on their good friend and collaborator:

Abraxaes
Developer, Divine Frequency
“On the midnight of April 1st, 2025 (merciless irony), I obtained the information that our lead author and lore-master, Pablo ‘Artistical’ Lamprea, had tragically handed away, later confirmed on his discord account by way of his girlfriend. This got here as a shock to all of us and consequently nearly ended all my want to proceed engaged on the sport.
“Our man Artistical was the gas that saved my inventive hearth burning for the sport. We’d stay involved frequently to debate many elements of the sport world, from why the Divine Frequency is devouring the world to the timeline that led as much as that occasion, or why psi is the residue consciousness from one other universe that allowed reinterpretations of the present legal guidelines of actuality.
“We have had many lengthy hour calls discussing, brainstorming and crafting the world that you will be experiencing quickly. Anytime I wasn’t positive of a design alternative I made, I knew I might at all times depend on him for session.
“His function did not finish there although, he additionally took the accountability of writing nearly all of in-game dialogues, merchandise descriptions, and notes/pc logs to assist reduce the load of the extremely demanding activity that’s creating a top quality online game. What made this occasion so troublesome for me to abdomen specifically was the sheer unlucky timing of it.
“About 3 weeks earlier than Artistical’s passing, we have agreed to carry off committing to any writings for ACT-2 till I accomplished a dev construct for it. That is so he and I can focus on and plan out the scripts as he performs by way of it. Sadly, this by no means got here to fruition. Everything of ACT-2 was left with out the brilliance of the hand that can write its story.”
Divine Frequency’s demo had some actually wonderful cosmic horror writing: SCP-style, banal categorization of the unknown contrasting with flowery, expansive, but someway not indulgent prose to seize the majestic enigma of all of it. It left an impression on me, and I’ve wished extra for nearly three years. I am so glad that Lamprea’s collaborators have been in a position to proceed this work to convey their shared dream alive.
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However this wasn’t even the one setback Divine Frequency confronted in 2025: It turned out that a lot of sound libraries bought by the builders contained copyrighted materials. To keep away from liabilities, the builders needed to painstakingly undergo each audio file within the sport and exchange the copyright-infringing ones. “This additionally delayed the sport by a good margin,” Abraxaes wrote.
However quickly, it would lastly come to fruition. Divine Frequency remains to be focusing on an early entry launch after a lot lead time, but it surely feels like its builders need it to be uniquely substantial and polished: “You solely get one likelihood to launch a sport,” they wrote within the March replace, “and this must be pristine on launch.” They additional say it comprises the primary two of three deliberate acts, or 70% of the sport.
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I do not love taking part in video games piecemeal in early entry (although I perceive how a lot of a lifesaver it may be to devs), but it surely feels like Divine Frequency is popping out with an actual chunk of sport. After a lot time away, I am thrilled to revisit this terrible, unsettling world. Forward of early entry, you’ll be able to wishlist Divine Frequency and take a look at its up to date demo on Steam.






