As weekend two of the Battlefield 6 beta will get into swing, of us are more and more skeptical of all these small to medium maps.
The shortage of a very “massive” Battlefield map was the loudest criticism popping out of final weekend’s playtest, and the one new map added this week is not squashing worries that Battlefield 6 is prioritizing the Name of Responsibility crowd: Empire State, an infantry-only map with zero automobiles, is the smallest one we have seen but.
The cries for clear skies and open ranges have not impressed an official response from Battlefield Studios, however DICE lead producer David Sirland assured followers that “massive maps exist” earlier this week.
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“Velocity is an element of map dimension. We picked these maps to verify we hit the full-octane model of Battlefield on the top—and made everybody see we will deal with that too,” Sirland wrote on X. “Giant maps exist, and the tempo scales accordingly; you’ll see quickly sufficient!”
Even nonetheless, the way in which Battlefield 6 labels its modes has some questioning if EA has a unique definition of “massive” than the remainder of us. The brand new Assault & Defend playlist, consisting of Rush and Breakthrough, is listed as “large-scale battles,” regardless of Rush’s cramped, aggressively linear 12v12 map layouts.
That disparity is already inspiring some respectable memes: “Leaked” photos of latest Battlefield 6 maps which are actually simply Name of Responsibility maps.
Devs have confirmed they’re including one other massive scale map this weekend from r/Battlefield
New Medium-Giant Scale Map Leaked Earlier than Launch from r/Battlefield
Sirland’s feedback about massive maps prompted me to take a second take a look at BF Studios’ official web site to find out how a lot large-scale Battlefield-ing we must always really anticipate from its 9 launch maps, judged by what number of automobiles are current. Fewer typically means smaller. Here is what I’ve acquired:
Siege of Cairo: Small, infantry-focused, tanks onlyIberian Offensive: Small, tanks and jeepsEmpire State: Small, infantry-only, no vehiclesLiberation Peak: Medium, all vehiclesOperation Firestorm: Medium or massive (relying on how carefully it sticks to the BF3 model), all vehiclesSaints Quarter: Small, infantry-only, no vehiclesNew Sobek Metropolis: Described as “all-out conflict throughout development websites and large sand dunes” with jeeps, tanks, helicopters, however no jetsMirak Valley: Described as “the biggest map at launch”, all vehiclesManhattan Bridge: Described as “close-quarters” with helicopters, however no point out of jeeps or tanks
By my rely, which means Battlefield 6 can have simply three maps that seize the complete expertise of transports, tanks, helicopters, and jets at launch. Personally I feel that is a bummer, as a result of it additionally suggests solely three maps have a big sufficient footprint for jets to even make sense. Hopefully, New Sobek Metropolis will nonetheless really feel massive with solely helicopters, as a result of the extra I play Cairo, Empire State, and Iberian Offensive, the extra I see myself filtering these out of my common rotation within the full sport.
Since most individuals most likely aren’t going to comb over official map descriptions earlier than launch, I think we’re barreling towards a nasty collision of expectations vs actuality come October 10. Longtime followers need and anticipate Battlefield 6 to be large the vast majority of the time, and I do not assume that is what we’ll get.
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