Cheaters are the bane of just about each aggressive multiplayer videogame in existence. It by no means actually made a lot sense to me as a result of it would not appear to be a lot enjoyable—it is a whole lot of work simply to grief some random man, which if you get proper all the way down to it’s actually all that is occurring—however some individuals simply can not help themselves. And for the remainder of us, it sucks.
It actually sucks in a recreation like Arc Raiders, the place falling sufferer to cheaters means the lack of all of the stuff you labored so laborious to earn: It isn’t simply damaging to your ego, it has a cloth impression in your future fortunes. However Embark Studios will not be with out sympathy, and evidently in not less than some instances, your loot shall be returned to you if it was misplaced to a cheater.
Looks like you get your gadgets again if there have been cheaters(unfair play) in your recreation. W Embark from r/ArcRaiders
Stories of returned gadgets started to floor over the weekend on Reddit (through Kotaku), the place customers shared post-match messages saying their gadgets “have been misplaced throughout unfair play,” however had been returned and have been accessible to reclaim.
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“We’re dedicated to constructing an atmosphere the place gameplay is about ability, teamwork, and enjoyable, not unfair benefits,” the in-game message states.
Different gamers chimed in to say that they’d additionally been given their stuff again after an encounter with cheaters, and naturally to throw props to Embark for not leaving them hanging. There’s additionally an attention-grabbing bit of debate in one of many threads about extra intrusive kernel-level anti-cheat programs utilized in video games like Battlefield 6: One person wrote, “Combating cheaters will sadly all the time be an uphill and reactionary battle, until the sport goes full invasive mode and act like a pc virus having extra entry than it ought to and everyone knows nobody desires that,” which prompted a number of others to say that is precisely what they need if it means fewer cheaters.
It is an attention-grabbing perspective, given how the sentiment in opposition to kernel-level anti-cheat is normally so destructive, however one I am unable to personally get behind: My very own PC would not help SecureBoot or TPM 2.0, which suggests I am unable to run Battlefield 6 in any respect. And I simply wished to play the marketing campaign!
So naturally, I really feel like it is a superb strategy to managing a state of affairs that may have severe long-term penalties for video games in addition to the individuals who play them. Cheaters suck, but when we’re caught with them (and it certain looks like we’re) then minimizing the impression they’ve on everybody else looks like the next-best factor to be achieved.




