Atomfall lead designer Ben Fisher explored the liberty that comes with creating a brand new IP, explaining, "There’s some experimental stuff you wouldn’t attempt elsewhere as a result of you possibly can’t assure a end result… There’s some bonkers in Atomfall. There’s occasions the participant can set off or utterly miss that may have an enormous affect on enemy inhabitants within the recreation world, and stuff like that… It would work, it may not… I’m trying ahead to discovering out."
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