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Baldur’s Gate 3 Developer Will Maintain Fan Q&A About Dev Processes Following AI Backlash, And Says It Will ‘Make Adjustments’ to Processes That ‘Fail to Align With Who We Are’

December 19, 2025
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Following a number of days of criticism from followers and fellow sport builders over the studio’s use of generative AI, Baldur’s Gate 3 and Divinity maker Larian Studios CEO Swen Vincke has introduced an AMA (Ask Me Something, usually on Reddit) within the new yr, inviting folks to ask members of various Larian departments “any questions you’ve gotten about Divinity and our dev course of straight.”

In a put up to Twitter/X, Vincke stated that for the reason that announcement of the studio’s subsequent sport, Divinity, at The Recreation Awards final week, “loads has turn into misplaced in translation.” He continued, saying that “Larian’s DNA is company” and stated it will be irresponsible of the studio to not “consider new applied sciences,” presumably referring to the generative AI dialogue that began the controversy. However he additionally appeared to backpedal considerably on the thought, including that “our processes are at all times evolving, and the place they don’t seem to be environment friendly or fail to align with who we’re, we are going to make adjustments.”

Vincke’s full assertion is under:

It’s been per week since we introduced Divinity, our subsequent RPG, and loads has turn into misplaced in translation.

Larian’s DNA is company. All the things we work in the direction of is to the good thing about our groups, video games, and gamers. A greater work day, and a greater sport. Our successes come from empowering folks to work in their very own means and produce one of the best out of their ability & craft, in order that we will make one of the best RPGs we will probably make.

In that context, it will be irresponsible for us to not consider new applied sciences. Nevertheless, our processes are at all times evolving, and the place they don’t seem to be environment friendly or fail to align with who we’re, we are going to make adjustments.

To offer you extra perception, we’ll do an AMA that includes our totally different departments after the vacation break, during which you’ll get the chance to ask us any questions you’ve gotten about Divinity and our dev course of straight.

We’ll announce the date within the new yr. Within the meantime, I want you all pleased holidays!

Vincke’s assertion is available in response to criticism of his personal remarks in interviews following the announcement of a brand new Divinity final week. In a Bloomberg interview, Vincke admitted that Larian has been pushing generative AI internally, though it hasn’t led to positive factors in effectivity or velocity. Some examples given included utilizing the expertise for brainstorming, PowerPoint shows, pitching idea artwork, and writing placeholder textual content.

In response, quite a lot of gamers throughout varied social platforms, in addition to sport builders and even former Larian workers criticized the studio, arguing that the listed makes use of for generative AI at Larian both appeared like issues that did not profit from generative AI in any respect (akin to placeholder textual content), or alternatively had been key components of the inventive course of and would undergo from not having people on the helm all through (idea artwork).

Vincke then responded with a number of statements, one given to us, and one other posted on Twitter/X, the place he claimed that critics had been misunderstanding what Larian was doing and that “We’re neither releasing a sport with any AI parts, nor are we trimming down groups to switch them with AI.”

We additionally had our personal interview with Vincke about Divinity, which you’ll learn in full right here.

Rebekah Valentine is a senior reporter for IGN. Received a narrative tip? Ship it to rvalentine@ign.com.



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Tags: AlignbacklashBaldursDevDeveloperfailFanGateHoldProcesses
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