Firewalk Studios’ upcoming PvP hero shooter Harmony launches subsequent month, and the studio not too long ago shared a brief FAQ. Among the many new info is that the first-person shooter won’t characteristic a battle move.
What did Firewalk Studios reveal about Harmony?
“No Battle Move, people,” the shooter’s Gameplay animation director wrote on Twitter. “You personal Harmony, Harmony doesn’t personal you.” He quote tweeted a part of the Firewalk Studios FAQ thread, which went right into a bit extra element concerning the determination.
“We wished to give attention to making Harmony a strong expertise on day one, the place simply enjoying the sport, leveling up your account and characters, and finishing jobs yields significant rewards,” the studio wrote. Rewards embrace a whole bunch of outfits, skins, charms, animations, and different beauty objects, solely a fraction of which have been within the beta. Firewalk Studios confirmed that none of those rewards will affect gameplay.
The shortage of a battle move additionally doesn’t imply Harmony will lack content material. Firewalk Studios right this moment revealed the sport will characteristic 12 distinctive maps at launch, up from the 5 within the beta. The studio intends so as to add extra maps, recreation modes, and characters in seasonal updates. Builders will even add new cinematics each week, introducing gamers to every character.
Harmony’s current beta was not the whole lot that Firewalk Studios and Sony Interactive Leisure could have hoped for. Regardless of optimistic critiques, its PC participant participation was quite abysmal, dropping under 50 after sooner or later. Whereas we don’t have entry to its PS5 participant numbers, it’s unlikely it did significantly better on the console. A redemption arc is at all times attainable, and the sport’s $40 price ticket would possibly do it some favors. Nevertheless, Harmony gained’t final lengthy if it may possibly’t discover an viewers quickly.