GameFile lately chatted with one of many CD Projekt Pink’s knowledgeable engineers, Tim Inexperienced, to ask him extra in regards to the Nintendo Change 2 model of the now acclaimed open world motion sport Cyberpunk 2077. Inexperienced defined to the publication that they’re constructing on the bottom of the PlayStation 4 model of the sport and are absolutely utilising the know-how accessible to them to ship a premium expertise.
“We’re at present concentrating on 1080p decision in TV high quality mode, TV efficiency mode, and handheld high quality mode—and concentrating on 720p efficiency in handheld efficiency mode,” he mentioned.
Change 2 docked play presents extra energy, Inexperienced added, “however [the game] nonetheless makes use of Deep Studying Tremendous Sampling (DLSS) when gamers take it on the go.”
“Cyberpunk 2077 has seen an amazing quantity of ongoing love as we’ve continued to enhance the sport,” Inexperienced mentioned. “In bringing the Final Version to Nintendo Change 2 we had been capable of construct on prime of that already stable base.
“Growth nonetheless had challenges, after all, as any growth course of does, however we’ve been cautious in choosing tradeoffs to not compromise the sport’s imaginative and prescient.
“We haven’t needed to struggle with becoming into reminiscence,” he added, “And the pace of the information storage has helped alleviate a few of these early streaming issues. This has allowed us to focus our consideration on bettering different issues, and we’re very proud of the end result.”
“We’re utilizing a model of DLSS accessible for Nintendo Change 2 {hardware}, powered by Nvidia’s Tensor cores,” it instructed the publication. “The sport utilises DLSS in all 4 modes – in handheld and docked, and the efficiency and high quality variations of every.”
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