It has been a tough yr for Murderer’s Creed Shadows, which has been the goal of shock from some perpetually-outraged corners of gaming fandom; it is also suffered a couple of self-inflicted wounds, and naturally an unpleasant delay that pushed it into 2025, after which a second, smaller postponement that bumped it to its present launch date of March 20. However with the large day now simply 5 weeks away, Ubisoft says issues are wanting good—by one metric, no less than.
“Optimistic previews that spotlight the immersive world, beautiful graphics and number of gameplay introduced by the dual-protagonist method,” Ubisoft wrote in its Q3 2024-25 monetary report. “Pre-orders are monitoring solidly, consistent with these of Murderer’s Creed Odyssey, the second most profitable entry of the franchise.”
Preorders do not inform the entire story, not by an extended shot, particularly once they’ve solely been open for a couple of weeks. However there’s not a lot else to go on within the pre-release interval, so that you go together with what you’ve got bought—and so far as it goes, Ubisoft CEO Frederick Duguet mentioned the numbers are encouraging.
“Odyssey’s been the second-biggest performer within the franchise historical past, very near Valhalla when it comes to items offered on a comparable time foundation,” Duguet mentioned throughout at present’s traders name. “On the time after we launched Odyssey, it set a brand new benchmark for the franchise, it was a really profitable first week. So that is what we will say at this stage. Once we look again, Odyssey has been accumulating 40 million gamers to this point, so it has been actually an amazing success. So what we see as a preorder benchmark is encouraging.”
Duguet acknowledged that the majority of the preorder interval nonetheless lies forward, and that leaves numerous time for issues to both catch hearth or fizzle out. However, he mentioned, “What we will see to this point, it is actually constructive.”
The opposite upside for Murderer’s Creed Shadows is that it appeared superb in pre-release previews. The delay sucked, certain, however after spending six hours with it in January, PC Gamer’s Morgan Park thinks it’s going to be “definitely worth the wait,” writing that though Ubisoft has lots using on it (after years of struggles, that is as make-or-break because it will get), Shadows “confirmed a degree of confidence I have not seen from the writer in years. Six hours is a drop within the bucket of what is seemingly a 40-60 hour sport, however I am feeling lots higher two months forward of Shadows than I did two months forward of Star Wars Outlaws.”