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[DEV] A store administration life sim the place individuals matter greater than numbers (or do they?)

February 10, 2026
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Hello everybody!

I’m engaged on an indie recreation referred to as Store Crush: a narrative-driven store administration/life sim.

You run a small thrift retailer. Day-after-day you open the store, handle a restricted provide and cash, work together with prospects, and attempt to survive financially.

However as an alternative of straightforward NPCs, each buyer has private obsessions, feelings in direction of you, and distinctive purchasing patterns. There’s additionally a thriller component woven into the routine, revealed by means of environmental particulars and strange interactions.

To uncover the reality, you clear up surreal Literal Phantasm puzzles. It’s a particular puzzle with a picture inside and picture. (Illusions are made with the assistance of Suppose Diffusion, however we lastly discovered an artist who will change them with handcrafted work.)

Should you get pleasure from life sims the place emotional labor, shopper communication, and shopkeeper routine are a part of the gameplay, I’d love to listen to your ideas.

submitted by /u/hollowlimb [comments]



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Tags: DevLifeManagementMatternumbersPeopleShopSim
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