Hello r/AndroidGaming!
I’m a solo developer sharing my ardour venture, Adventurers Guild. It’s a administration simulation the place you play because the Guild Grasp. You don't management the fight instantly. As an alternative, you construct the city, handle sources, and assign quests.
I constructed this sport 100% natively utilizing Kotlin and Jetpack Compose (no customary sport engine). Due to this, the put in measurement is simply ~70MB. It runs at 60fps on mid vary gadgets and is designed to be very battery pleasant.
The sport is in Open Beta (approx 30% full). The core loop works, however I’m nonetheless including content material. I’m posting right here as a result of I actually need suggestions from devoted Android avid gamers:
Does the UI really feel intuitive? How is the efficiency in your particular system? Is the financial system too grindy?
It’s free, no advertisements and utterly offline. I’d admire any suggestions you’ll be able to depart within the feedback!
Google Play Hyperlink:
submitted by /u/iOSHades [comments]
Source link
![[Dev] Adventurers Guild, a Guild Administration RPG sport made Natively for Android. It is ~30% full and I would love some suggestions](https://i1.wp.com/external-preview.redd.it/N2hjYjZxZ3Z3bzhnMZtlKK0XiIipkg1sE4iIhrIKXfBJLnuoUcepNRiozRgq.png?width=640&crop=smart&auto=webp&s=22af24654cdb005bb58717f6872e9f1d2b083a7d&w=120&resize=120,86&ssl=1)



