Throughout final week’s Developer Direct showcase, Microsoft revealed that Playground Video games’ Fable might be launched on PlayStation 5 concurrently on Home windows PC and Xbox Collection X this fall. Playground Video games’ Forza Horizon 6, nonetheless, is not going to. The racing recreation sequel comes out on PC and Xbox on Could 19, however the PS5 model will arrive later in 2026.
It was an analogous story final yr; Obsidian Leisure’s Avowed, launched in February, continues to be awaiting its PS5 model, whereas Obsidian Leisure’s The Outer Worlds 2 noticed a day-and-date multiplatform launch in October. In 2025, nonetheless, Microsoft’s multiplatform launch technique was comparatively new, and it was comprehensible that its growth studios may be taking part in catch-up. This yr, that’s much less true.
What’s Microsoft’s multiplatform launch technique, precisely? Why are PS5 variations of some video games held again, however not others? Is timed Xbox console exclusivity nonetheless a factor in some instances?
In an interview with GamesRadar, Xbox exec Craig Duncan answered these questions — up to some extent. Duncan is head of Xbox Sport Studios, the event and publishing group that features Playground, Obsidian, Halo Studios, Uncommon, and lots of others (however doesn’t embody Bethesda or Activision Blizzard groups). Duncan insisted that Xbox Sport Studios would proceed to make platform publishing choices on a case-by-case foundation. However he additionally mentioned that Xbox would attempt to be “extra constant” with its PS5 launch technique, and advised that the additional look ahead to Horizon 6 was a growth concern reasonably than a strategic transfer. Studying between the strains of his solutions, it does appear that day-one PS5 releases are the rule, although there might be exceptions.
“There’s all the time growth realities about when these tasks begin — how huge a crew is, and what plans we have now initially of growth,” Duncan mentioned. “When a technique modifications, possibly you have acquired a plan that exists with a recreation and possibly you’ll be able to undertake that, possibly you’ll be able to’t. And to be clear, that is completely honest suggestions. Typically we’re inconsistent. You see some video games in a single place, some video games in a number of locations. Simply know that we will work on that, and we will attempt to be extra in line with what we do.”
Duncan mentioned that addressing the biggest attainable viewers is all the time a main concern. “That is all the time our aim,” he mentioned. “It is not often extra sophisticated than that.”
However he additionally harassed that releasing the absolute best model of a recreation for a platform would all the time take precedence over making a day-and-date launch. “Wherever our video games present up we wish them to indicate up and be the very best that they are often for that platform,” he mentioned. “If we’re solely able to launch a recreation on a platform and never have it present up rather well? Then I feel we would not do this. […] Not every part is limitless.”
Briefly, it sounds as if the PS5 model of Forza Horizon 6 will merely not be prepared for launch on Could 19, and that the Forza crew — not like the Fable crew — didn’t have the accessible sources or sufficient planning runway to guarantee that it was. Naturally, allocating these sources is a enterprise choice that might be influenced by many components — one in all which can be that Forza Horizon 5 was solely launched on PS5 9 months in the past and has been promoting simply effective.
However, based on Duncan, reaching as many gamers as attainable is the primary precedence for Microsoft, and delaying a recreation on any platform is a choice that can solely be made for the sport’s personal sake. In different phrases: Xbox console exclusivity, for its personal sake, is mostly a factor of the previous.



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