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Dragon Ball FighterZ Replace 1.40 Now Accessible For Swap, Right here Are The Full Patch Notes

October 12, 2025
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Character

Transfer Identify

Description

System Mechanics

Ki Cost

“- Capable of cancel out quicker now- Sped up timing at which Dragon Rush and Tremendous Sprint will be carried out.”

Dragon Rush

– Now deflects Ki Blasts in the course of the motion if unleashed after a Ki Cost.

Z Replicate

“- Blocking the opponent’s bodily assaults with the suitable timing will now set off a particular display freeze (aside from Videl).- If the above display freeze is triggered, Vanish will be carried out.”

Vanish

– The transfer is now invincible on start-up when carried out from a Z Replicate.

Sparking Blast

– Diminished blockstun.

Excessive Leap

– Elevated controllable distance moved mid-air throughout Sparking Blast (aside from Grasp Roshi).

Z Help (A-Sort, B-Sort)

– Diminished cooldown time wanted earlier than subsequent utilization.

Z Change

– Diminished cooldown time wanted earlier than subsequent utilization.

Guard Cancel Change

– Can now act mid-air if guarded in opposition to from a excessive place.

Restrict-Breaking Energy

– The Ki Gauge now fills over time when energetic.

Boot Camp Mode

– Added objects to Caulifla.

Goku (Tremendous Saiyan)

Standing Gentle Assault: Comply with-up 1

– Diminished delay.

Standing Gentle Assault: Comply with-up 2

– Inputting → now adjustments the habits of the assault.

Standing Medium Assault

– Diminished delay.

Crouching Medium Assault

– Diminished delay.

Standing Heavy Assault

“- Sped up the assault’s start-up.- Holding the button now adjustments the timing of the assault.”

Dragon Flash Fist

– Sped up the assault’s start-up.

Dragon Flash Fist (Gentle)

– Elevated blockstun.

Dragon Flash Fist (Medium, Heavy)

– Adjusted knockback on hit.

Kamehameha

“- Elevated blockstun.- Elevated hitstop on guard.- Diminished delay aside from the diagonal floor model.”

Tremendous Kamehameha

“- Sped up the assault’s start-up.- Adjusted knockback on hit for the sideways model.- Elevated stun time for the sideways model.- Elevated harm for the diagonal floor model.- Elevated stun time for the diagonal mid-air model.”

Warp Kamehameha

“- Can now carry out a Tremendous Sprint in the course of the transfer.- Sped up the assault’s start-up when the opponent is in hitstun.- Adjusted the place you seem for the mid-air model.- Prolonged the spacing of the assault’s hit to make it simpler to hit opponents behind you.”

Z Help (A-Sort)

“- Elevated blockstun.- Elevated hitstop on guard.”

Z Help (C-Sort)

“- Elevated blockstun.- Adjusted distance moved to make it simpler for the assault to hit a number of occasions.”

Vegeta (Tremendous Saiyan)

Standing Gentle Assault: Comply with-up 2

– Diminished knockback on block.

Tremendous Sprint Kick (Gentle)

– Diminished touchdown delay on whiffing the bottom model.

Tremendous Sprint Kick (Medium)

“- Diminished delay on whiff.- Elevated stun time when not in animation.- Adjusted knockback for hits in the course of the latter half of movement.”

Crushing Knee Kick (Gentle)

“- Adjusted distance moved in the course of the assault for the bottom model.- Diminished touchdown delay for the bottom model.- Elevated blockstun for the bottom model.”

Huge Bang Assault

– Elevated stun time.

Z Help (A-Sort)

“- Sped up the assault’s start-up.- Inputting ← or → now strikes the character.”

Z Help (B-Sort)

“- Adjusted knockback on hit.- Adjusted hitstop on hit.- Elevated stun time.”

Z Help (C-Sort)

– Sped up the assault’s start-up.

Piccolo

Demon Shocker

“- Elevated opponent’s hitstop when hit.- Elevated delay.”

Demon Elbow

“- Elevated stun time when not in animation.- Adjusted knockback on hit when not in animation.”

Demon Slicer

– Holding the button helps you to change the place the character seems within the floor model.

Demon Slicer (Gentle)

– Adjusted knockback on hit.

Demon Slicer (Medium)

– Now causes a floor bounce on hit.

Demon Slicer (Heavy)

“- The character now passes via the opponent on hit within the floor model.- Now causes a floor bounce on hit for the bottom model.- Sped up the assault’s start-up when the opponent is in hitstun within the floor model.- Elevated delay for the bottom model.”

Z Help (C-Sort)

“- Elevated window to dam opponent’s assault.- Sped up the assault’s start-up when blocking an assault.”

Gohan (Teen)

Standing Gentle Assault: Comply with-up 1

– Leaping medium assault can now be carried out in a Z Combo.

5-Hit Combo (Gentle)

– Sped up the assault’s start-up.

Tremendous Dragon Flight (Gentle)

“- Adjusted distance moved in the course of the assault.- Elevated blockstun.- Elevated stun time.- Diminished touchdown delay.”

Tremendous Dragon Flight (Medium)

– Elevated stun time throughout a Tremendous Combo.

Tremendous Dragon Flight (Heavy)

“- Elevated blockstun.- Elevated opponent’s hitstop when the assault is guarded.- Diminished delay on miss and block.- Diminished hitstun when not in animation.”

Father-Son Kamehameha (Full Energy)

“- Diminished hitstun.- Adjusted knockback on hit.”

Z Help (B-Sort)

“- Sped up the assault’s start-up.- Adjusted distance moved.- Adjusted knockback.”

Z Help (C-Sort)

– Sped up the assault’s start-up.

Frieza

Standing Gentle Assault: Comply with-up 2

“- Elevated the transfer’s assault stage on a long-range block.- Elevated opponent’s hitstop on a long-range block.”

Standing Medium Assault

“- Sped up the assault’s start-up.- Diminished delay.- Adjusted distance moved in the course of the assault.- Inputting ← now adjustments assault timing.- The habits of the assault now adjustments when the assault’s start-up is delayed.”

Standing Distinctive Assault

“- Elevated harm.- Inputting ← or → now adjustments blast pace.”

Crouching Distinctive Assault

“- Elevated distance moved with ← enter.- Elevated distance moved with → enter.”

Leaping Medium Assault

– Elevated stun time for the preliminary assault.

Leaping Distinctive Assault

– Diminished touchdown delay.

Captain Ginyu

Standing Heavy Assault

– → medium assault can now be carried out whereas spinning.

Particular Assault (Guldo)

– Fastened a problem the place the time cease impact would not happen underneath sure situations.

Particular Assault (Jeice)

– Elevated opponent’s hitstop when the assault is guarded.

Robust Jersey (Gentle)

“- Adjusted knockback on hit.- Elevated opponent’s hitstop when hit throughout a Tremendous Combo.- Elevated stun time throughout a Tremendous Combo.”

Robust Jersey (Heavy)

“- Elevated blockstun.- Elevated opponent’s hitstop when the assault is guarded.”

“We’re the Ginyu Drive!” (Recoome)

– The Ki Gauge now fills in the course of the “Recoome Extremely Preventing Miracle Bomber” transfer.

“We’re the Ginyu Drive!” (Jeice)

– Elevated opponent’s hitstop when the assault is guarded.

Z Help (A-Sort)

– Elevated blockstun.

Z Help (B-Sort)

“- Elevated opponent’s hitstop when Crusher Ball is guarded.- Elevated opponent’s hitstop when Purple Comet Crush is guarded.- Fastened a problem the place just one member of the Ginyu Drive would seem underneath sure situations.”

Z Help (C-Sort)

– Elevated blockstun.

Trunks

Standing Gentle Assault: Comply with-up 1

– Diminished delay.

Crouching Medium Assault

– Delayed the assault’s start-up with → enter.

Standing Distinctive Assault

“- Adjusted the harm scaling of the preliminary hit of the assault.- Elevated delay.”

Shining Slash (Heavy)

“- Adjusted the harm scaling of the preliminary hit of the assault for the bottom model.- Adjusted harm for the bottom model.”

Warmth Dome Assault (Gentle + Medium)

– Elevated animation time.

Z Help (C-Sort)

– Adjusted assault timing to make it simpler for the assault to hit a number of occasions.

Cell

Standing Gentle Assault: Comply with-up 1

– Inputting → now adjustments the habits of the assault.

Standing Medium Assault

– Sped up the timing for a standing medium assault in a Z Combo.

Crouching Medium Assault

“- Sped up the assault’s start-up.- Elevated assault period.”

Crouching Heavy Assault

“- Inputting → now strikes the character.- Elevated stun time when not in animation.”

Hell Strike (Gentle)

“- Sped up the assault’s start-up.- Diminished touchdown delay.”

Psycho Crash

“- Sped up the assault’s start-up.- Elevated stun time.- Adjusted knockback on hit.- Diminished hitstun.”

Kamehameha

– Elevated harm for the bottom model.

Z Help (A-Sort)

“- Sped up the assault’s start-up.- Diminished delay.- Elevated hitstop.- Elevated blockstun.”

Z Help (B-Sort)

“- Elevated distance moved.- Elevated assault period.- Elevated hitstop.”

Z Help (C-Sort)

– The transfer is now invincible partway via the movement.

Android 18

Standing Gentle Assault: Comply with-up 2

– Diminished hitstop on guard.

Crouching Gentle Assault

“- Diminished delay.- Diminished knockback.”

Standing Medium Assault

– Diminished delay.

Again Grapple (Medium / Heavy)

– Sped up the assault’s start-up.

Assist Assault (Gentle)

“- Adjusted knockback on hit throughout a Tremendous Combo.- Elevated stun time throughout a Tremendous Combo.”

Z Help (A-Sort)

– The Ki Gauge now fills when blocking an assault.

Z Help (C-Sort)

– Elevated blockstun.

Gotenks

Standing Gentle Assault

– Sped up the assault’s start-up with → enter.

Standing Gentle Assault: Comply with-up 2

“- Sped up the assault’s start-up.- Diminished delay on whiff.- Sped up timing on whiff.”

Standing Distinctive Assault

– Elevated the variety of blasts.

Nice Particular Rolling Kick (Gentle)

“- Adjusted knockback on hit throughout a Tremendous Combo.- Elevated stun time throughout a Tremendous Combo.”

Nice Particular Rolling Kick (Medium)

“- Added invincibility to leaping assaults partway via the movement.- Elevated conflict stage.”

Galactic Donuts

– Elevated blockstun.

DIE DIE Missile Barrage

“- Elevated opponent’s hitstop when hit.- Adjusted knockback on hit.”

Tremendous Ghost Kamikaze Assault (Heavy + Particular)

– Extra inputs will not transfer ghosts with ← enter.

Z Help (A-Sort)

– Elevated blockstun.

Krillin

Standing Distinctive Assault

“- Can now change blast pace with → enter.- → enter will solely change the trajectory of the primary Ki Blast with further enter.”

Crouching Distinctive Assault

“- Sped up the assault’s start-up.- Can now carry out a leaping heavy assault, leaping ↓ heavy assault, leaping distinctive assault, or leaping ↓ distinctive assault in a Z Combo.”

Leaping Distinctive Assault

“- Can now carry out a leaping ↓ distinctive assault in a Z Combo.- Can now change blast pace with → enter.- Can now use → or ← enter to manage the trajectories of Ki Blasts individually with further enter.”

Leaping ↓ Distinctive Assault

– Can now carry out a leaping distinctive assault in a Z Combo.

Photo voltaic Flare

“- Elevated opponent’s hitstop on preliminary assault of a Tremendous Combo.- Modified the assault’s hit impact throughout a Tremendous Combo.”

Destructo-Disc

– Sped up the assault’s start-up.

Z Help (C-Sort)

– Elevated opponent’s hitstop when the assault is guarded.

Child Buu

Standing Gentle Assault: Comply with-up 2

“- Added invincibility in opposition to leaping assaults.- Elevated distance moved.”

Standing Medium Assault

“- Sped up the assault’s start-up.- Diminished assault period.”

Standing Heavy Assault

“- Sped up the assault’s start-up.- Diminished delay.- Elevated distance moved.”

Crouching Medium Assault

“- Sped up the assault’s start-up.- Diminished delay.”

Crouching Distinctive Assault

“- Diminished delay.- Diminished touchdown delay.”

Leaping Medium Assault

“- Sped up the assault’s start-up.- Diminished assault period.”

Leaping ↓ Heavy Assault

“- Sped up the assault’s start-up.- Diminished delay.”

Leaping Distinctive Assault

– Diminished touchdown delay.

Leaping ↓ Distinctive Assault

– Diminished touchdown delay.

Mystic Ball Assault (Medium)

– Modified assault timing with ← enter.

Mystic Arm Swing

– Diminished delay on whiff.

Arm Ball

“- Sped up the assault’s start-up.- Diminished delay.”

Sweet Beam

– Elevated well being restoration throughout animation.

Human Extinction Assault

– Diminished delay.

Pearl Flash

– Sped up the assault’s start-up.

Majin Buu

Standing Gentle Assault: Comply with-up 1

– Will not assault with → enter.

Standing Medium Assault

– Sped up the assault’s start-up.

Standing Distinctive Assault

– Diminished delay.

Cartwheel

“- Eliminated the once-per-jump utilization restriction.- Sped up timing to make use of a unique Particular Transfer throughout Sparking Blast.”

Cartwheel (Heavy)

– Can now change the trajectory with ↑ enter.

Now Buu actually…hate you!

“- Adjusted knockback on hit.- Adjusted stun time and hitstop.”

Flip into sweet!

“- Elevated well being restoration throughout animation.- Adjusted the place the character seems throughout Final Z Change.”

Nappa

Standing Gentle Assault: Comply with-up 2

– Added invincibility in opposition to leaping assaults.

Standing Heavy Assault

– Sped up the assault’s start-up when acting from a leaping ↓ heavy assault in a Z Combo.

Standing Distinctive Assault

“- Sped up the assault’s start-up.- Elevated stun time on preliminary assault.”

Leaping ↓ Heavy Assault

– Can now carry out a standing heavy assault, crouching heavy assault, standing distinctive assault, or leaping distinctive assault in a Z Combo.

Z Help (B-Sort)

– Modified transfer when blocking opponent’s assault.

Z Help (C-Sort)

“- Elevated blockstun.- Elevated opponent’s hitstop when the assault is guarded.”

Android 16

Standing Gentle Assault: Comply with-up 2

– Sped up the assault’s start-up with → enter.

Standing Heavy Assault

– Sped up the assault’s start-up.

Leaping Heavy Assault

– Sped up the assault’s start-up.

Standing Distinctive Assault

“- Elevated projectile sturdiness stage.- Elevated monitoring functionality of projectiles.”

Leaping Distinctive Assault

“- Elevated projectile sturdiness stage.- Elevated monitoring functionality of projectiles.”

Dynamite Driver (Medium)

– Elevated distance moved.

Hell Flash

“- Elevated the vary at which the assault hits.- Elevated stun time.”

Z Help (A-Sort)

“- Sped up the assault’s start-up.- Elevated opponent’s hitstop on guard.”

Z Help (B-Sort)

“- Elevated projectile sturdiness stage.- Elevated monitoring functionality of projectiles.”

Z Help (C-Sort)

– Sped up timing at which the assault turns into invincible.

Yamcha

Standing Gentle Assault

– Sped up the assault’s start-up.

Crouching Gentle Assault

– Adjusted knockback on block if acting from a standing gentle assault in a Z Combo.

Crouching Medium Assault

– Sped up the assault’s start-up.

Reverse Wolf Fang Fist

“- Sped up the assault’s start-up.- Will not transfer behind opponent if button is held.”

Wolf Fang Fist: Pack Assault

– Elevated the quantity the Ki Gauge is crammed.

Wolf Fang Fist: Pack Assault (Medium)

“- Elevated harm.- Elevated knockback.”

Wolf Fang Fist: Finisher (Gentle)

– Adjusted knockback on hit.

Wolf Fang Fist: Finisher (Medium)

“- Elevated blockstun.- Adjusted knockback on hit when not in animation.”

Gale Claws Maniac

– Elevated stun time other than closing assault.

Neo Wolf Fang Fist

– Adjusted knockback on hit when not in animation.

Tien

Standing Gentle Assault: Comply with-up 2

– Elevated hitstop on guard.

Leaping Distinctive Assault

– Can now carry out the mid-air model of Dodon Ray in the course of the movement.

Crane Strike

– Sped up the assault’s start-up for the bottom model.

Volleyball Fist (Gentle)

– Will now crouch when hitting a grounded opponent within the mid-air model.

Volleyball Fist (Heavy)

– Sped up the assault’s start-up for the mid-air model.

Telekinesis

“- Sped up the assault’s start-up.- Diminished delay.”

Tri-Beam

– Elevated the opponent’s hitstop when the assault is guarded.

Farewell, Tien…

– Neo Tri-Beam can now be carried out after the hit whereas Restrict-Breaking Energy is energetic.

Z Help (B-Sort)

– Sped up the assault’s start-up.

Z Help (C-Sort)

– Elevated blockstun.

Gohan (Grownup)

Standing Distinctive Assault

– Sped up the assault’s start-up.

Leaping Heavy Assault

“- Can now hit crouching opponents when acting from a crouching distinctive assault or a leaping distinctive assault in a Z Combo.- Adjusted distance moved when acting from a crouching distinctive assault in a Z Combo.”

Machine Gun Kick (Heavy)

– Elevated hitstop on closing assault when not in animation.

Final Again Assault

– Hit impact modified when carried out from standing gentle assault: follow-up 4.

Potential Unleashed

– Hit impact adjustments throughout Potential Unleashed Degree 7.

Potential Unleashed (Gentle + Medium)

– Adjusted knockback on hit.

Hit

Standing Gentle Assault: Comply with-up 2

– Adjusted knockback on closing hit.

Standing Distinctive Assault

“- Now acquire full invincibility when blocking opponent’s assault.- Routinely assaults when the opponent is in hitstun.- Elevated conflict stage.”

Leaping Distinctive Assault

– Time now freezes and the character strikes when the opponent is in hitstun.

Instantaneous Blow

– Time now freezes earlier than assault when the opponent is in hitstun.

Guard Breaker

– Time now freezes earlier than assault when the opponent is in hitstun.

Icy Glare

“- Sped up the assault’s start-up.- Now invincible to projectiles partway via the movement.- Holding the button will increase harm.”

Lethal Intent

– Now invincible to projectiles from the beginning.

Mark of an Murderer

– Now invincible to projectiles from the beginning.

Z Help (B-Sort)

– Sped up the assault’s start-up.

Z Help (C-Sort)

“- Sped up timing at which the assault turns into invincible.- Invincibility continues till after the assault’s start-up.”

Goku (SSGSS)

Standing Gentle Assault: Comply with-up 2

– Sped up the assault’s start-up.

Crouching Distinctive Assault

– Sped up the assault’s start-up.

Leaping Distinctive Assault

– Diminished delay.

Divine Void Strike (Gentle, Medium)

– Diminished delay on whiff for the bottom model.

Dragon Flash Kick (Gentle, Medium)

– Diminished touchdown delay on whiff.

Instantaneous Transmission

– Holding the button not assaults.

Z Help (A-Sort)

“- Adjusted knockback on hit.- Elevated stun time.”

Z Help (C-Sort)

– Sped up the assault’s start-up.

Vegeta(SSGSS)

Standing Gentle Assault: Comply with-up 2

– Inputting → now adjustments the habits of the assault.

Tremendous Sprint Kick

– Diminished delay on first assault for the bottom model.

Niagara Pummel

“- Adjusted distance moved on whiff and block.- Elevated knockback on block.- Elevated harm throughout animation.- When not utilizing further assaults whereas holding the button, now you can carry out Galick Gun on hit.”

Last Flash

“- When not on the identical top because the opponent, now strikes to the identical top because the opponent.- Not strikes when holding the “”Heavy”” and “”Distinctive”” buttons.”

Beerus

Sphere of Destruction (All Varieties)

– Elevated conflict stage.

Standing Heavy Assault

– Diminished delay.

Leaping Gentle Assault

– Sped up the assault’s start-up.

God of Destruction’s Wrath

“- Elevated delay.- Diminished hitstun.”

Spheres of Destruction

– Can now be used mid-air.

Goku Black

Crouching Medium Assault

– Enlarged grappling hitbox whereas the opponent is in hitstun.

God Slicer

“- Sped up the assault’s start-up.- Can now change the trajectory with ↑ or ↓ enter.”

God Slicer (Heavy)

– Adjusted distance moved.

Fierce God Kick (Medium)

– Adjusted knockback on a center-screen hit when not in animation.

Fierce God Kick (Heavy)

“- Adjusted knockback on a center-screen hit.- Adjusted stun time on center-screen hits when not in animation.- Adjusted stun time on nook hits.- Adjusted distance moved on nook hits.”

Holy Gentle Grenade

– Sped up the assault’s start-up.

Z Help (C-Sort)

– Sped up the assault’s start-up.

Android 21

Crouching Medium Assault

– Sped up the assault’s start-up with → enter.

Standing Distinctive Assault

“- Elevated stun time on long-range hits.- Adjusted knockback on long-range hits.”

Crouching Distinctive Assault

“- Sped up the assault’s start-up.- Can now change the trajectory with → enter.- Leaping heavy assault, leaping ↓ heavy assault, and leaping distinctive assault can now be carried out in a Z Combo.”

Hors d’Oeuvre Stab (Heavy)

– Modified the hit impact when not in animation.

Consecutive Vitality Blast

– Can now transfer in any course in the course of the assault.

Homing Vitality Blast

– Now fires two blasts.

Sonic Warp

– Diminished delay.

Photo voltaic Flare

– Elevated hitstop.

Sticky Vitality Blast

– Floor model will now hit crouching opponents.

Explosive Vitality Blast

– Sped up the assault’s start-up.

Barrier Sphere

– The assault is now invincible on start-up.

Candy Tooth

“- Diminished delay after hit.- Elevated well being restoration throughout animation.”

Impending Doom

“- Elevated harm.- Elevated well being restoration.”

Bardock

Standing Medium Assault

– Diminished delay.

Crouching Medium Assault

– Sped up the assault’s start-up.

Rebel Spear (Gentle)

“- Elevated stun time throughout Tremendous Combo.- Elevated stun time on mid-air hits.”

Rebel Spear (Heavy)

“- Adjusted knockback on first assault mid-air hit for the bottom model.- Elevated stun time on hit with second assault.”

Raging Meteor

“- Now invincible to projectiles partway via the movement.- Elevated chip harm whereas guarding.”

Raging Meteor (Gentle)

– Elevated the quantity the Ki Gauge is crammed.

Raging Meteor (Medium)

“- Elevated the quantity the Ki Gauge is crammed.- Adjusted knockback on hit.”

Raging Meteor (Heavy)

– Adjusted knockback on hit.

Tyrant Lancer

“- Elevated distance moved.- Elevated the quantity the Ki Gauge is crammed.”

Riot Javelin

“- Can now use variations by urgent straight up or straight down.- Elevated stun time for mid-air variant.”

Saiyan Spirit

– Elevated stun time.

Z Help (B-Sort)

– Elevated distance moved.

Z Help (C-Sort)

– Sped up the assault’s start-up.

Broly

Standing Gentle Assault: Comply with-up 2

– Delayed the assault’s start-up with → enter.

Standing Medium Assault

“- Elevated distance moved.- Elevated assault period.- Diminished delay.- Adjusted harm scaling on hit with preliminary assault.”

Crouching Medium Assault

– Adjusted harm scaling on hit with preliminary assault.

Standing Heavy Assault

“- Elevated blockstun.- Shortened time for optimum cost.- Modified properties of most cost.”

Lariat Categorical

– Diminished delay.

Powered Shell

– The Ki Gauge now fills when energetic.

Z Help (B-Sort)

“- Sped up the assault’s start-up.- Can now change the assault’s start-up and top with ← enter.”

Z Help (C-Sort)

– Sped up timing at which the assault turns into invincible.

Vegito (SSGSS)

Standing Gentle Assault: Comply with-up 2

– Delayed the assault’s start-up with → enter.

Crouching Heavy Assault

– Distance moved now elevated with → enter.

Standing Distinctive Assault

– Can now carry out a standing distinctive assault (→ enter) in a Z Combo.

Standing Distinctive Assault (→ Enter)

“- Can now carry out a standing distinctive assault in a Z Combo.- Adjusted harm scaling on hit with preliminary assault.- Elevated delay.”

Spiral Heel Shot

– Elevated delay for the bottom model.

Atomic Buster (Heavy)

– Adjusted harm scaling on hit with preliminary assault.

Zamasu (Fused)

Standing Medium Assault

– Diminished delay.

Crouching Medium Assault

– Sped up the assault’s start-up.

Standing Heavy Assault

– Elevated distance moved.

Standing Distinctive Assault

“- Diminished delay.- Standing distinctive assault can now be carried out in a Z Combo.- Can now be carried out as much as 3 occasions per Z Combo.”

Everlasting Justice (Gentle)

– Elevated stun time throughout a Tremendous Combo.

Everlasting Justice (Medium)

– Elevated distance moved for the bottom model.

Wall of Gentle

– Can now change assault timing with ↑ or ↓ enter in the course of the movement.

Heaven’s Flash

“- Diminished time you’ll be able to float in mid-air.- Can now fast sprint whereas activated by urgent → Heavy + Distinctive.- Can fast sprint once more even whereas in fast dashing movement.”

Z Help (A-Sort)

– Strike portion of the assault now hits.

Z Help (B-Sort)

– Elevated distance moved.

Goku

Standing Gentle Assault: Comply with-up 2

– Inputting → now adjustments the habits of the assault.

Crouching Medium Assault

– Diminished delay.

Standing Heavy Assault

“- Sped up the assault’s start-up.- Diminished delay.”

Crouching Distinctive Assault

“- Sped up the assault’s start-up.- If the blast seems close to the opponent, it will now seem within the opponent’s place.”

Heavy Elbow (Medium, Heavy)

“- Elevated blockstun.- Shortened knockback.- Lengthened invincibility.”

Kamehameha

– Can now carry out a Tremendous Sprint if the sideways model hits.

x3 Kaioken Kamehameha

“- Can now carry out with ↓ enter even when there are not any allies current.- Can now carry out a Tremendous Sprint if it hits.- Can now carry out x20 Kaioken and Tremendous Spirit Bomb throughout Restrict-Breaking Energy.”

Z Help (C-Sort)

– Elevated the opponent’s hitstop when the assault is guarded.

Vegeta

Standing Gentle Assault: Comply with-up 2

“- Elevated harm.- Elevated the bottom harm of the assault.”

Standing Distinctive Assault

“- Sped up the assault’s start-up.- Elevated harm.- Adjusted knockback on closing hit.- Can now carry out twice per Z Combo.”

Crouching Distinctive Assault

– Diagonal enter counts as a separate method for the needs of the Z Combo restrict.

Tremendous Sprint Kick (Gentle, Medium)

– Sped up the assault’s start-up.

Lethal Knee Drop

– Sped up the assault’s start-up.

Lethal Knee Drop (Medium)

– Adjusted knockback on hit throughout animation.

Vitality Cutter

– Elevated blockstun.

I’ve no use for Saiyans that may’t transfer

– Sped up the assault’s start-up.

Z Help (A-Sort)

– Elevated blockstun.

Z Help (B-Sort)

– Elevated assault period.

Z Help (C-Sort)

“- Elevated harm.- Elevated the bottom harm of the assault.”

Cooler

Standing Distinctive Assault

“- Sped up the assault’s start-up.- Adjusted knockback on mid-air hit.”

Leaping Distinctive Assault

– Sped up the assault’s start-up.

Genocidal Uppercut

– Elevated distance moved.

Demise Chaser (Gentle)

“- Elevated blockstun.- Elevated knockback on block.”

Demise Chaser (Medium)

– Diminished delay on miss and block.

Demise Chaser (Heavy)

– Sped up the assault’s start-up.

Demise Breaker (Gentle)

– Diminished delay for the bottom model.

Demise Breaker (Heavy)

– Adjusted distance moved.

Z Help (B-Sort)

“- Sped up the assault’s start-up.- Elevated distance moved.”

Android 17

Prime Gear (Gentle)

– Sped up the assault’s start-up.

Second Gear (Gentle)

– Sped up the assault’s start-up.

Faux Out (Heavy)

– Diminished delay after touchdown.

Z Help (C-Sort)

– Elevated blockstun.

Jiren

Standing Gentle Assault: Comply with-up 1

– Distance moved now elevated with → enter.

Standing Gentle Assault: Comply with-up 2

“- Elevated harm.- Elevated the bottom harm of the assault.”

Standing Medium Assault

– Diminished delay.

Standing Distinctive Assault

– Elevated the opponent’s hitstop when the assault is guarded.

Infinity Rush

– Elevated stun time when not in animation.

Shock Twister (Medium)

– Diminished delay.

Grand Cost

– Holding the button now adjustments the timing of the assault.

Counter Affect

“- Can now carry out a Tremendous Sprint after the animation.- Can now assault whereas holding the button.- Will now routinely assault when the opponent is in hitstun.”

Z Help (C-Sort)

– Sped up the assault’s start-up.

Videl

Z Replicate

– The Ki Gauge now fills if you dodge the opponent’s assault with the suitable timing.

Standing Distinctive Assault

– Inputting → now adjustments the habits of the assault.

Crouching Distinctive Assault

– Trajectory now adjustments when opponent is in a excessive place.

Leaping Heavy Assault

– Trajectory now adjustments when carried out from a leaping distinctive assault.

Leaping ↓ Heavy Assault

– Trajectory now adjustments when carried out from a leaping distinctive assault.

Leaping Distinctive Assault

“- Sped up the assault’s start-up.- Inputting ↑ now adjustments the habits of the assault.”

Leaping ↓ Distinctive Assault

– Inputting → now adjustments the place the Nice Saiyaman seems.

Videl Rush (Medium, Heavy)

– Will now trigger a floor bounce in the course of the animation of the mid-air model.

Moonsault Kick

“- Lengthened invincibility.- Not invincible to anti-air assaults partway via the movement.- Sped up the assault’s start-up for the bottom model.”

Defender of Love & Justice, Nice Saiyaman!

– Animation not begins when the opponent is in hitstun.

Z Help (C-Sort)

– Sped up timing at which the assault turns into invincible.

Goku (GT)

Standing Gentle Assault: Comply with-up 1

– Diminished delay.

Standing Gentle Assault: Comply with-up 2

– Delayed the assault’s start-up with → enter.

Standing Heavy Assault

“- Sped up the assault’s start-up.- Diminished delay.”

Crouching Heavy Assault

“- Sped up the assault’s start-up.- Distance moved now elevated with → enter.”

Standing Distinctive Assault

“- Elevated distance moved.- Standing distinctive assault can now be carried out in a Z Combo.- Can now be carried out as much as 3 occasions per Z Combo.”

Crouching Distinctive Assault

– Sped up the assault’s start-up.

Leaping Distinctive Assault

– Now deflects Ki Blasts partway via the movement of the assault.

Kamehameha

“- Sped up the assault’s start-up when behind the opponent for the bottom model.- Will now flip round when attacking for the bottom model.- Elevated stun time for the mid-air model.”

Dragon Flurry Fist

– Diminished delay on whiff for the bottom model.

Dragon Flurry Fist (Medium)

– Elevated distance moved.

Tremendous Extremely Spirit Bomb

– Elevated the bottom harm of the assault.

Z Help (A-Sort)

– Sped up the assault’s start-up.

Z Help (C-Sort)

“- Sped up the assault’s start-up.- Now deflects Ki Blasts partway via the movement.- Adjusted the place the character seems.”

Janemba

Standing Gentle Assault: Comply with-up 2

– Sped up the assault’s start-up.

Dimensional Gap

– Elevated hitstop when attacking.

Rakshasa’s Claw

– Sped up the assault’s start-up.

Savage Skewer

“- Diminished delay on whiff and block.- Elevated opponent’s hitstop when the assault is guarded.- Elevated blockstun.- Elevated knockback.”

Z Help (A-Sort)

– Sped up the assault’s start-up.

Z Help (B-Sort)

“- Sped up the assault’s start-up.- Adjusted distance moved.”

Gogeta (SSGSS)

Leaping ↓ Heavy Assault

– Can now carry out a crouching heavy assault in a Z Combo.

Rising Vortex (Gentle)

– Adjusted knockback on hit.

Stardust Fall

– Adjusted distance moved earlier than attacking.

Z Help (C-Sort)

– Sped up the assault’s start-up.

Broly (DBS)

Standing Gentle Assault

– Diminished delay.

Standing Medium Assault

“- Elevated distance moved.- Diminished delay.”

Crouching Medium Assault

– Elevated blockstun.

Standing Heavy Assault

“- Elevated stun time when holding down button utterly.- Elevated knockback when holding down button utterly.- Elevated blockstun when holding down button utterly.”

Standing Distinctive Assault

“- Adjusted opponent’s hitstop when the assault is guarded.- Adjusted knockback on closing hit.- Elevated stun time on closing assault.”

Crouching Distinctive Assault

“- Sped up the assault’s start-up.- Diminished delay.”

Leaping Distinctive Assault

– Prolonged the hit spacing of the preliminary assault.

Headbutt

“- Elevated distance moved.- Elevated assault period.- Diminished delay on whiff.- Delayed the assault’s start-up at long-range.- Elevated stagger time on hit whereas on the bottom.”

Gigantic Fury (Gentle)

– Sped up the assault’s start-up.

Gigantic Fury (Heavy)

“- Sped up the assault’s start-up when the opponent is on the bottom.- Elevated assault period when opponent is on the bottom.”

Z Help (A-Sort)

– Sped up the assault’s start-up.

Z Help (C-Sort)

– Sped up the assault’s start-up.

Kefla

Tremendous Cannonball (Medium)

– Elevated stun time throughout a Tremendous Combo.

Gigantic Breaker

– Assault continues when switching with a Z Change at first of the transfer.

Gigantic Burst

– Sped up the assault’s start-up when the opponent is in hitstun.

Z Help (C-Sort)

– Elevated blockstun for the blast.

Goku (Extremely Intuition)

Standing Gentle Assault

– Diminished delay.

Standing Medium Assault

– Sped up the assault’s start-up.

Crouching Medium Assault

– Sped up the assault’s start-up.

Standing Distinctive Assault

– Sped up the assault’s start-up.

Secret Sensation

– Now routinely strikes when the opponent is in hitstun.

Unencumbered Thoughts

– The character now passes via the opponent in the course of the closing floor sprint.

Unencumbered Thoughts (Heavy)

– Elevated invincibility time.

Godly Strike

– Sped up the assault’s start-up for the bottom model.

Autonomous Fist

“- Elevated blockstun.- Elevated opponent’s hitstop when the assault is guarded.”

Rising Warmth

“- Sped up the assault’s start-up.- Diminished delay.- Elevated blockstun on the second assault.- Elevated opponent’s hitstop when the second assault is guarded.”

Unrestrained Will

“- Can now carry out ↓↓ distinctive assault in mid-air.- Holding the distinctive assault button adjustments the place the character seems.- Sped up the assault’s start-up when the opponent is in hitstun.”

Godly Show

– Sped up timing at which the assault turns into invincible.

Godly Show (Heavy)

– Invincibility will not run out till transfer ends.

Z Help (A-Sort)

– Sped up the assault’s start-up.

Z Help (B-Sort)

– Elevated blockstun.

Z Help (C-Sort)

– Sped up the assault’s start-up.

Grasp Roshi

Standing Gentle Assault: Comply with-up 1

“- Now deflects Ki Blasts in the course of the transfer.- Can now carry out varied regular assaults or Masterful Leap on a whiff.”

Standing Gentle Assault: Comply with-up 2

– Elevated the quantity the gauge fills on successful.

Standing Medium Assault

– Diminished delay.

→ Medium Assault

– Now deflects Ki Blasts in the course of the transfer.

Standing Heavy Assault

– Now deflects Ki Blasts in the course of the transfer.

Crouching Heavy Assault

“- Sped up the assault’s start-up.- Now deflects Ki Blasts in the course of the transfer.”

Leaping Heavy Assault

– Now deflects Ki Blasts in the course of the transfer.

Rising Phoenix

– Now deflects Ki Blasts in the course of the transfer.

Thunder Shock Shock

– Adjusted knockback on hit.

Lullaby Fist

– Sped up the assault’s start-up.

Turtle Drop (Medium)

– Adjusted knockback on hit.

Z Help (C-Sort)

– Now deflects Ki Blasts in the course of the transfer.

Tremendous Child 2

Crouching Medium Assault

– Diminished delay.

Interceptor Kick

– Adjusted knockback on hit.

Revenge Demise Ball

– Adjusted knockback on hit with ↓ enter.

Nice Ape Assault

– Sped up the assault’s start-up.

Gogeta (SS4)

Standing Heavy Assault

– Elevated blockstun.

Lightning Hammer (Gentle)

“- Elevated stun time throughout a Tremendous Combo.- Adjusted knockback throughout a Tremendous Combo.”

Meteor Strike

– Diminished delay.

Plus Vitality of Justice

– Sped up the assault’s start-up.

Final Affect

“- Elevated harm for the mid-air model.- Elevated the bottom harm of the mid-air model.”

Android 21 (Lab Coat)

Ki Gauge

– Elevated the quantity the Ki Gauge is crammed.

Standing Gentle Assault: Comply with-up 1

“- Delayed the assault’s start-up with → enter.- Can not hit crouching opponents with → enter.”

Standing Medium Assault

– Adjusted the quantity the Ki Gauge is crammed.

Crouching Medium Assault

– Adjusted the quantity the Ki Gauge is crammed.

Leaping Medium Assault

– Adjusted the quantity the Ki Gauge is crammed.

Z Help (B-Sort)

“- Adjusted the place the character seems.- Blocking an assault now fills the Ki Gauge.”



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