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Elden Ring: Nightreign Is Getting a Tabletop RPG Adaptation From the Of us Behind Darkish Souls, Elden Ring TTRPGs

January 28, 2026
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Elden Ring: Nightreign is getting a tabletop RPG adaptation from Group SNE, the identical group behind the tabletop RPG variations of Darkish Souls, Elden Ring, and Armored Core 6.

This information was first noticed by Polygon having been shared by Kadokawa’s official Fujimi Dragon E-book Editorial account on Twitter/X. In line with the publish, it is set to be revealed quickly, in spring of 2026.

There are not any additional particulars as to what this marketing campaign will entail, however as a Nightreign lover, I do not discover it too arduous to think about. Nightreign already has a splendidly clear-cut class system, and the potential for various DMs to shuffle skills, monsters, bosses, hazards, occasions, factors of curiosity is extraordinarily robust. Like the sport itself, such a marketing campaign could possibly be extraordinarily replayable as nicely.

There’s a sneak peek of the Nightreign marketing campaign coming in GM Warlock journal, however except you possibly can learn Japanese, this in all probability is not that helpful to you. We additionally do not even know that it’ll get a localization into English.

Group SNE is accountable for quite a lot of tabletop campaigns, board and card video games, and light-weight novels, together with the aforementioned tabletop video games primarily based on FromSoftware properties, in addition to your complete Document of Lodoss Struggle marketing campaign setting and Sword World RPG, a tabletop recreation first revealed in ’89 that has since gone on to turn into a phenomenon in Japan.

I hope we see the Nightreign marketing campaign make it to the USA, as a result of Nightreign rips, dude. It is in all probability one of the addictive 7/10 video games I’ve performed in years, and the latest DLC has solely managed to get its hooks in me even deeper. Positive, the brand new map is confounding, however as soon as you’ve got fallen off it 10 or 20 or 30 instances, you actually do get the grasp of it.

Rebekah Valentine is a senior reporter for IGN. Obtained a narrative tip? Ship it to rvalentine@ign.com.



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Tags: AdaptationdarkEldenFolksNightreignRingRPGSoulsTabletopTTRPGs
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