You in all probability simply bear in mind Embracer Group as the corporate that, in quite a lot of methods, blew up the video games trade. After it acquired studios like they had been Pokémon playing cards, after which laid off tons of of recreation builders after one deal went dangerous, and shut down historic, long-running studios over the past 4 years, then bought off a bunch extra, that status turns into laborious to shake.
Nevertheless it nonetheless owns fairly a lot of studios, groups which can be nonetheless making nice video games, regardless of the struggles that their mother or father firm has gone via. Warhorse Studios is a type of groups, and the success that Kingdom Come: Deliverance II has loved has Embracer Group hoping for a brighter future.
The corporate simply launched its monetary outcomes for the final 9 months of 2024 ending December 31, 2024. Internet gross sales went down SEK $1.5 billion, or 22% from the earlier 12 months. Embracer additionally had a internet lack of SEK $1.3 billion.
Kingdom Come: Deliverance II nevertheless, hit 1 million copies bought on February 5, which was sooner or later after its launch date on February 4, 2025.
That early increase has Embracer Group chief government officer and man who’s “positive” that he deserves “quite a lot of criticism,” Lars Wingefors, seeking to the long run with a extra constructive vitality.
“It’s our sturdy perception that the sport will proceed to generate substantial revenues over the approaching 12 months, highlighting the distinctive high quality, immersion and enchantment of Kingdom Come: Deliverance II.
Warhorse Studios has a sturdy roadmap, together with updates and new content material over the following 12 months, guaranteeing an attractive and repeatedly evolving expertise for the group,” stated Wingefors.
Although he’s not counting on simply Warhorse to choose the entire ship that’s Embracer up. Wingefors is aware of that there’s nonetheless loads of work to be achieved throughout the remainder of its studios.
“Embracer in the present day has an elevated concentrate on IP growth inside PC/console and cell. Nevertheless, we recognise that there’s nonetheless work to be achieved to additional improve our operational resilience and optimise our enterprise for the long run.”
Wingefors additionally confirmed that the corporate has, throughout its studios, “10 AAA video games below growth, of which eight are from inside studios and two from exterior studios.” These 10 video games are at the moment scheduled to reach inside the subsequent three years.
It’s nice that Wingefors isn’t blind to the truth that there’s quite a lot of work Embracer has forward of it. Nevertheless it does stay a surprise that he’s nonetheless the one left round to guide that work.
Supply – [GamesIndustry.Biz]