Video games from Treatment Leisure—like Alan Wake 2, Management, and Max Payne—are usually single participant, third-person, linear adventures with cutscenes, a number of dialogue, and endings. FBC: Firebreak isn’t like these previous video games in any respect. And whereas it would disappoint some Treatment followers, I’m excited to see the studio doing one thing so totally different.
Earlier this month I took half in a digital preview occasion for first-person co-op sci-fi horror shooter FBC: Firebreak, which is about to launch later this 12 months on Xbox, PS5, and PC. The devs at Treatment talked about their design philosophy behind the Left 4 Lifeless 2-like shooter, answered some questions, and confirmed off one of many sport’s missions.
What sort of sport is Firebreak?
FBC: Firebreak is about in the identical universe as Management, which itself is a part of the bigger “Treatment Linked Universe” that additionally consists of Alan Wake. Particularly, FBC is about roughly six years after the occasions of Management. The harmful interdimensional Hiss nonetheless infest a lot of the Oldest Home, the impossibly massive and cosmic-horror crammed HQ of Management’s Federal Bureau of Management. The lockdown remains to be in place, and in any case these years, provides are operating out and persons are getting determined to take again the HQ and kick the Hiss out for good. So the Bureau’s director—Management protagonist Jesse Faden— has ordered the creation of the Firebreak Initiative. It is a volunteer-based emergency response staff tasked with stopping the Hiss.
One among first issues that shocked me was Treatment confirming that FBC: Firebreak has no cutscenes. That is a part of Treatment’s need to make FBC pick-up-and-play pleasant, one of many sport’s core design pillars. The concept is that regardless of what number of hours you’ve performed, you must be capable to shortly hop right into a sport with a buddy and have a superb time.
The opposite two pillars: Be certain that FBC is enjoyable on repeat, and content material must really feel prefer it may solely be discovered within the wild, unusual world of Management.
Throughout the occasion, Treatment confirmed a pre-recorded mission involving three gamers. Treatment calls these missions “Jobs,” that includes a single predominant goal with motion unfold out throughout a lot of sections. Gamers can management how lengthy and tough these jobs are earlier than hopping in, which is able to decide the sorts of rewards and the way a lot XP is awarded on the finish
The job we noticed was referred to as Paper Chase and concerned three gamers working collectively to battle via the Hiss, together with battling many enemies seen in Management, whereas destroying 1000’s of sticky notes scattered across the Oldest Home. The post-it notes may even persist with you and obscure your imaginative and prescient. The fight jogged my memory of what you may discover in Left 4 Lifeless 2 or Again 4 Blood, or perhaps a mission in Future 2. Numerous taking pictures, managing house, and dealing collectively to defeat hordes of baddies or full smaller sub-objectives.
Every participant takes into battle a particular package that features totally different instruments that may change issues up in a giant method. These embody turrets, that are simply weapons taped to workplace chairs, or a increase field that pulls enemies to it. Like L4D2, gamers attain large emergency checkpoints all through the mission and might take a breather and restock. What number of of those doorways seem in a mission will rely on how onerous you made the job.
Finally, on the finish of the mission, the group took on a large monster made out of yellow sticky notes. With reference to the important thing pillars, this actually looks like one thing that might solely occur within the universe of Management.
FBC Received’t Really feel Like A Second Job
If you’re questioning why Treatment determined to restrict FBC to solely three gamers as an alternative of the extra conventional 4, the devs defined that they tried out 4 gamers early on nevertheless it felt like “slightly an excessive amount of to concentrate to” throughout jobs, and three gamers “felt higher.” You possibly can play solo if you need, or simply with one different buddy, however there are not any bots. So that you’ll want some mates and also you’ll must plan time to play collectively.
Getting mates collectively is hard for lots of adults and Treatment appear conscious of this. Their purpose is to make the sport extraordinarily straightforward to hop into, therefore no cutscenes or prolonged tutorials, and to not embody any FOMO components or make FBC really feel like a “second job.” You possibly can cease enjoying FBC for months after which come again and also you gained’t be behind or must grind to catch as much as mates.
Relatedly, once I requested if FBC had an ending that gamers may ultimately attain, I used to be informed no. The sport is supposed to be performed over and over, with gamers unlocking new perks and kit to change how they play whereas making an attempt out tougher jobs. Apparently, there additionally gained’t be any main “bespoke” story updates. So it appears the world of FBC will likely be fairly static in comparison with another on-line video games.
As a giant fan of Management, I requested how FBC: Firebreak will affect the already introduced and presently in growth Management 2. For probably the most half, it gained’t. In a later reply given to me by way of an electronic mail after the occasion, Treatment offered extra element on their pondering.
“This was a really acutely aware determination made early on to guard Management gamers who shouldn’t be made to go exterior their style consolation zone to comply with these tales and to guard non-Management gamers, who shouldn’t really feel like they should exit of their style consolation zone to grasp Firebreak,” stated sport director Mike Kayatta. Treatment did affirm that FBC is “canon” to Management and hinted that some characters from the sport may present up in Firebreak.
Is FBC: Firebreak a live-service sport?
Treatment revealed throughout the occasion that FBC will embody paid cosmetics and post-launch updates, one other pretty large departure from Treatment’s previous video games. Nevertheless, they admitted that they had been hesitant to make use of phrases like “live-service” or “seasons” as these imply very various things to totally different individuals.
They as an alternative defined that they wish to respect gamers’ time. No content material in FBC will likely be “time-restricted” or be primarily based round FOMO. Treatment insists they’re working onerous to make a sport “for individuals with children,” aka players with restricted time. Additionally they confirmed that each one playable content material updates will likely be free and promised extra particular particulars nearer to launch.
After I requested if FBC: Firebreak can have a battle go or not, the reply was pretty imprecise. I requested for some clarification and acquired this response:
We’re not going to have any time-restricted content material supply mechanisms. We’ll be revealing extra about our publish launch a bit later, however finally we are able to affirm that none of this content material will likely be launched on restricted time rotation. We wish to make sure that whether or not you play every day or play each different week, you’ll have the chance to accumulate all the identical objects.

After I requested how FBC: Firebreak will compete with different on-line shooters and co-op video games, Treatment pushed again and stated they weren’t competing with these sorts of video games. As an alternative they need FBC to “slot in” to your life between different video games which may demand extra of your time. FBC could be a factor you come again to everytime you need and have some free time. As soon as once more, the devs introduced up the purpose of not making FBC really feel like a second job.
Lastly, I requested about Change 2. Treatment made some extent throughout the presentation to speak about how they’re striving to make FBC Steam Deck verified and need it to run properly on decrease spec PCs. So I questioned if that meant a Change 2 port was within the works.
“We’re very busy in growing the sport for the launch,” stated Kayatta. “So we haven’t given the Change 2 any thought at this level, however issues can all the time change sooner or later.” Nicely, I attempted.
For now, FBC: Firebreak will launch later this 12 months on PS5, Xbox Sequence X/S, and PC. It should launch day one on each Recreation Move and PS Plus, one other method Treatment is making an attempt to offer FBC the perfect shot at discovering an viewers and avoiding the destiny of Sony’s failed FPS Harmony.
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