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Garry’s mod successor s&field goes open supply and even opens up the funds, Garry says: ‘Valve gave me my probability, I am already wealthy, I do not need to f*ck anybody over’

November 28, 2025
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Facepunch Studios has introduced that s&field, the long-in-development successor to Garry’s mod, is now open supply. “We’re superior,” says studio founder Garry Newman, which we’ll nod by as a result of they form of are. “S&field code is on GitHub now (Valve’s code remains to be closed supply, we’re not open sourcing that).”

s&field has been made open supply underneath the MIT license, and this implies builders can mainly do no matter they like with it: “You may view, modify, copy any of our code to assist enhance s&field with pull requests, or keep your individual fork to your standalone video games, and even simply take the code to your personal engine.”

Facepunch then explains why it is doing this, and nails its personal colors to the mast: “It might sound odd from a enterprise perspective to make an engine and provides it away at no cost with no royalties and to present all of the code away underneath open supply. However we’re a bunch of nerds that love what we’re creating, we would like everybody to make use of it in no matter manner they need, we need to present alternatives.”


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Some extra context on why Facepunch, and Newman, assume like this: final week he introduced that the studio was additionally going to open supply the funds for s&field. “I do not assume it is simple for folks to grasp what we’re doing right here in order that they’re inevitably going to see every little thing as a money seize,” explains Newman.

“I really feel prefer it’s fairly simple to create a group the place everybody wins. Valve has completed this repeatedly. They did it for me. They might have simply made Garry’s mod themselves. They might have taken 100% of that cash. They might have given me $100k for the rights. However they did not, they knew that for those who let folks succeed it is good for them and it is good for you. All people wins.

“Valve gave me my probability. I am already wealthy. I do not need to fuck anybody over. I need to give alternatives to the subsequent technology, like Valve did me. We are able to all win collectively.”

(Picture credit score: Facepunch Studios)

Facepunch describes s&field as “a religious successor to Garry’s Mod and a love letter to Supply 2” however the hyperlink to Garry’s mod is usually a bit complicated. Gmod reframed and recontextualised Half-Life 2’s belongings right into a (sorry) sandbox that allowed gamers to create video games and situations utilizing these instruments. S&field has that very same concept of flexibility on the core however is far more its personal recreation engine and creation platform, with a lot higher potential for customers.

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“s&field isn’t Garry’s Mod 2,” says Facepunch. “It’s constructed to eclipse what was doable earlier than—not simply modernise it.” It goes on to explain it as “a contemporary, intuitive, moddable recreation growth surroundings” and says it is one thing the studio intends to “work on and enhance for the subsequent couple of many years.”

S&field was first unveiled in 2017 and was then an Unreal Engine 4 undertaking. On the time Garry Newman informed PCG “it is all completed in an engine agnostic manner. We are able to elevate our system off and put it on the Supply engine (it truly began on the Supply engine).” Prophetic or what, as a result of s&field now sits proudly atop Valve’s Supply 2 engine (and has for a few years).

s&field has a Steam web page and is scheduled to launch on the platform in Q1 2026, although builders can get early entry to it by way of the s&field web site.

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