A watch-opening discuss that trade executives and staff ought to pay attention to.
Courting again to 1988, the Sport Builders Convention is an annual occasion held on the Moscone Heart in downtown San Francisco. In the course of the conference, many talks are held on all kinds of various subjects, together with postmortems on accomplished initiatives, retrospectives, and evaluation of the trade at massive. Yesterday, designer David “Rez” Graham, who has labored on many video games over time equivalent to The Sims 4, and who teaches sport design on the Academy of Artwork College, delivered a chat dubbed Sport AI Summit: The Human Value of Generative AI. If the response, a swell of enthusiastic applause and cheers, was something to go off of, Graham’s phrases struck a chord with the viewers, lots of whom (together with this author) headed outdoors of the presentation chamber to pepper him with questions afterwards.
Earlier than we launch into what Graham mentioned, let’s take a second to (broadly) focus on what generative AI (synthetic intelligence) is, for many who may not know. Generative AI is a brand new type of synthetic intelligence know-how that produces new artwork, writing, music, and extra with minimal enter from the consumer. Merely enter in a few prompts to specify the specified content material or final result, and the given program will make it. To perform this, generative AI software program is skilled by way of so-called scrapes of as large a pool of knowledge for reference as attainable. What is that this information? That’s the place issues begin to turn into murky and sticky. The information is… folks. Particularly, the artistic spark of human beings within the type of their drawings, their writings, their songs, their movies—no matter it’s that the generative AI is perhaps tasked with reproducing.

Rez Graham at GDC 2025. Picture by way of Sport Developer.
Within the case of many generative AI packages, these scrapes are executed with out the permission (or normally even the data) of the creators. Scrapes will cowl swaths of content material from the world over large internet, in some instances 1000’s and even tens of millions of samples of a given topic, after which take that information to derive new content material from. However therein lies the rub: generative AI is, at its core, extremely spinoff. It’s not making something actually new, however as an alternative learns from the works of others and makes use of it to supply a Frankenstein’s monster of hodgepodge belongings from throughout the Web. Generative AI isn’t succesful at this level of going past what it’s taught by way of information harvesting. Which isn’t to say generative AI all the time produces junk (the AI photographs on this article are all very serviceable and, sadly, you may not even have recognized they’re AI if I didn’t let you know), however the outcomes aren’t what’s in query—it’s the ethics.
The whole lot I’ve described to this point may sound comparatively benign—”so generative AI is only a software for creativity!” a few of you’re probably pondering—however the actuality is extra sinister than a primary look lets on. Generative AI results in someplace darkish and oppressive. It’s this bleak future that Rez Graham sought to spotlight along with his discuss at GDC. In it, he described how these generative AI makers are circumventing creators, and in some instances willfully so, to pad their libraries of content material by way of information scrapes with none intention of crediting or paying these whose work is being utilized. Somebody can spend years perfecting an artwork fashion, for example, and a generative AI maker can swoop in, scrape all of that work, after which use it to supply content material extremely comparable, if not an identical, to what the unique creator makes.

Samus Aran generated by way of Google Gemini AI.
That actually doesn’t sound very moral, but it surely’s turn into an on a regular basis prevalence in just about each artistic discipline on the market, together with video video games. What actually rankles, nonetheless, isn’t simply the usage of creators’ work with out their permission, but additionally the, because the discuss so astutely describes it, human value of this know-how. One value may be very simple: generative AI is a manner for grasping firms to supply content material (observe, not artwork, which we’ll get to) with fewer staff. Within the dream world of those firms, AI may finally get to the purpose the place it handles each single facet of the artistic course of, from manufacturing, to advertising, to promoting, and every thing in between. In an trade hemorrhaging staff each month owing to the fixed layoffs happening, that’s a shady proposition for people who find themselves already struggling to seek out constant, secure work.
The opposite human value is probably a bit bombastic in the way it’s worded, however actually, is there another option to put it than to say that unrestricted generative AI will completely result in the loss of life of artwork? Graham used the quote from Jeff Goldblum’s character Dr. Ian Malcom within the movie Jurassic Park the place he states “Your scientists had been so preoccupied with whether or not they may, they didn’t cease to assume if they need to.” As Graham so eloquently put it yesterday, what design drawback, precisely, is being solved by generative AI? Human beings ideate, they riff off of the works of others, they innovate, and so forth, all as a part of the artistic course of. Generative AI features seemingly as a rebuke on these artistic endeavors by suggesting that there’s no level in all of that foolish human creativity when an AI can do it in seconds.
My distaste for the usage of generative AI may truly outstrip Graham’s, as I don’t even actually agree with it as a manner of lowering so-called monotony for duties, like, say, creating a number of cells of animation for a cartoon. I give it some thought like this: if somebody had been to animate a leaf falling from a tree, taking hours upon hours to meticulously recreate the movement of a leaf slipping free from a department and slowly swirling right down to the earth, that imagery solely has that means and value in realizing {that a} human being needed to put within the labor to breed that sight on display screen. What’s particular or attention-grabbing about an AI getting a immediate from somebody to animate a leaf falling and churning out the specified lead to two seconds? By this logic we should always cease consuming scrumptious meals as a result of a diet shake can resolve all of our sustenance wants with a few fast gulps from a cardboard carton.
Graham said through the discuss that firms producing generative AIs could be much less harmful in the event that they a minimum of took into consideration the wants and wishes of the creators whose works they so gleefully and greedily gobble up for scraping. That certainly, if creators within the micro had been in a position to seize extra management over how these AIs are skilled and utilized them in a fashion that fits their workflow and wishes, that the know-how could be extra useful to the trade. It’s actually some sound logic and I don’t completely disagree with it, however for me, the answer needs to be (however sadly gained’t) to purge generative AI from artistic endeavors as a complete. That buyers demand content material made by different human beings and reject these mechanically cobbled collectively abominations. Sadly, with the trade so hellbent on pinching pennies and churning out content material, generative AI is extra prone to turn into more and more current, not much less so.
Nonetheless, as somebody who thinks of himself as an artist, I discover generative AI to be distasteful, particularly within the predatory manner that it’s being skilled and utilized. As I discussed earlier, firms are involved with making content material, not artwork, today. With the streaming mannequin, firms have created an insatiable beast whose large enchantment to their viewers is all the time, “look how a lot stuff there may be to observe/hearken to/play!” However with ease of entry comes a brand new, persistent, fixed demand for brand new, new, new from customers. Binge dozens upon dozens of episodes of a TV present in a matter of days versus years, and instantly the streaming supplier realizes that with out that new, new, new to commonly provide, customers will merely abandon them and transfer on to whomever is providing them one thing contemporary.
The top results of the so-called demand technology is an limitless want for extra content material that’s driving the uptick in output of digital slop from everybody making video games, motion pictures, TV reveals, and all types of leisure in between the previous few years. So whereas some may assume “the loss of life of artwork” is an over-the-top assumption about the place generative AI leads humanity, I discover it to be completely apt, if not a bit on the conservative facet. It’s a blight and it has no enterprise in gaming or wherever else the place an individual may and needs to be paid for his or her distinctive imaginative and prescient, ability, and onerous work. Graham’s discuss was refreshing, however I concern that it’s a warning that gained’t be heeded.