I am of the assumption that there is no dangerous time to return to The Witcher 3, but it surely definitely helps when there’s one thing new to do. Just lately, rumors of a possible third DLC have been rumbling within the undergrowth, however here is one thing extra quick. New Witcher 3 story mod ‘Daybreak over Kovir’ is designed to behave as a prelude to The Witcher 4, placing you in Ciri’s boots for a quest impressed by the upcoming CD Projekt Red RPG’s cinematic reveal trailer.
This new mod for The Witcher 3 is designed to be performed after the primary sport, and particularly follows Ciri’s induction as a Witcher (and the implications that brings) in accordance with the sequel. It was constructed by one developer, Alexander Fandera-Maslov, who tells me the undertaking took roughly “800 hours, from preliminary idea to closing testing.” It makes use of the prevailing ‘Customized Participant Characters’ mod to will let you take cost of Ciri, but in addition turns her prop silver sword into a completely purposeful model.
“Whereas looking monsters, Ciri more and more finds them not within the forests, however in folks. Disillusioned with humanity, she balances between compassion and rage. Will the witcheress be capable of grasp her anger and keep away from turning into a monster herself?” The parallels to the reveal trailer for The Witcher 4 are instantly obvious, and Fandera-Maslov is eager to emphasize that the questlines included within the mod “could overlap or be enhanced” by the brand new sport when it arrives.
The story of Daybreak over Kovir takes you to the eponymous, mountainous northern area; Fandera-Maslov explains that he took a piece of the Skellige Islands as a beginning basis and reworked it “to suit Kovir’s ambiance and narrative wants.” The ensuing zone is roughly the dimensions of White Orchard, and you do not journey there immediately, however are as a substitute taken to it as a part of the primary quest.
You may anticipate Daybreak over Kovir to take you “between 45 minutes and 1.5 hours to finish.” It has been primarily balanced for the ‘Ache and Struggling’ problem, although its creator recommends that you simply activate enemy degree scaling for the very best expertise. He says that the undertaking was handcrafted “completely utilizing belongings from The Witcher 3” (and that it doesn’t comprise any AI-generated materials), albeit with some technical or purposeful reworks for options such because the implementation of Ciri’s silver sword.
The Witcher 3 ‘Daybreak of Kovir’ mod is out there now. You may obtain it through Nexus Mods. You may additionally want Customized Participant Characters and the Neighborhood Patch put in, each of that are linked within the mod’s description. Be aware that whereas the present model contains the total questline, Fandera-Maslov plans to enhance animation and gameplay parts in future updates.
The developer tells me that he hopes to get Daybreak of Kovir’s 1.0 replace out “earlier than the tip of 2026,” and is at the moment contemplating methods to implement full voiceover. As for what this may appear to be, he says, “My most well-liked course is working with actual folks, probably skilled actors or skilled members of the Witcher fan neighborhood.”






