Video games like Dungeon Keeper and Evil Genius forged you because the villain repelling heroes as they break in your defences like waves on the shore. Grove Keeper is completely different. You play a noble god of the forest defending bushes from old-timey woodcutters and hunters who’ve come to chop down Outdated Man Willow and shoot all of the wildlife. Thankfully, you possibly can construct a military of legendary creatures together with satyrs and half-naked giants who rend and stomp loggers with abandon. Perhaps you’re a bit villain-adjacent.
The demo I performed at PAX Australia gave me a house tree and a single hut to guard, however let me develop extra bushes every evening to provide the sources I wanted to summon defenders. Willows are costly and finicky about being planted close to water, whereas the spruce do not give a rattling the place they develop, however produce much less of the magic juice I have to forged spells and summon goblins and vodyanoy.
As soon as I am finished with an evening’s planting and summoning I press the button to start the day, and waves of people with axes and bows begin marching in. In addition to simply choosing a blob of monsters and right-clicking on them, I’ve entry to a handful of spells. Meteors crush enemies, runes heal my guys, and kelpies come out of the water to demolish models crossing the river, or would if I remembered to make use of them greater than as soon as.
Associated articles
On the finish of every day, as the ultimate human falls, Grove Keeper zooms in from a godlike birdseye view to present you an up-close shot of some poor sucker being gored by a satyr or kicked into the sky by a large. They ragdoll deliciously, and land on their heads usually sufficient to make me cackle like an fool. Grove Keeper could also be a tactical recreation of population-limit balancing and useful resource administration, however it understands the explanation we like Skyrim’s giants is as a result of they will launch you into orbit.
On the finish of every day I used to be supplied a few choices for a power-up. Did I wish to increase the inhabitants restrict, or enhance my harm? Acquire some free magic factors, or enhance manufacturing? It is simply sufficient strategic decision-making to make you assume, even whether it is largely a recreation of clicking your blobs on the enemy and watching these rattling people get what they deserve. The jerks.
Grove Keeper is at the moment in improvement at indie studio Steep Summit, and you may test it out on Steam.