Impressed by basic RTS video games like Homeworld, Supreme Commander, and Command and Conquer Crimson Alert, Stellar Warfare is an indie sport with a surprising look to it. Created primarily by a single developer and that includes a whole bunch of ships, weapons, and modules to customise your fleet, it’s actually one to look at. In its newest replace, Tense Video games delivers steadiness adjustments and a brand new characteristic designed to assist gamers with much less time on their arms.
Stellar Warfare is the fervour undertaking of solo developer Thomas van den Essenburg of Tense Video games, who first began work on the area sport in 2018. He states that his intent was to create “a Homeworld-like sport however with base constructing and ship customization,” with different massive RTS video games akin to Supreme Commander influencing sure buildings and techniques. There’s a brief marketing campaign together with single-player wave protection, base assault, and skirmish modes, in addition to the power to play skirmish and battle royale multiplayer matches.
Going down after a galaxy-wide occasion generally known as The Gentle, a civil warfare has damaged out that quickly shattered long-established alliances and turned pals into foes. You collect assets, construct out your base, after which design your ships from a variety of customized elements earlier than recruiting them in-game to partake in grand, cinematic area battles. With greater than 40 buildings, 60 ship frames, 50 weapons, and 25 modules, there’s ample selection on provide.
The brand new Stellar Warfare replace features a vary of steadiness adjustments. The Sort-D, Hive, and Stinger ships now all have barely extra well being, and plenty of weapons have had their injury upgraded, whereas the Mirror Optics module now offers you extra vary than earlier than however at the price of a larger impression in your pace.
The massive addition, nevertheless, is a brand new “glad hour” characteristic. 3 times every day, you’ll stand up to triple the standard loot drops for an hour, which Tense Video games notes “ought to assist these of you who don’t have a variety of time to play to have particular moments during which it is a little simpler.” The loot consists of blueprints for ship frames, weapons, and modules, which unlock additional methods to improve your fleet, which means you’ll wish to seize as many as you’ll be able to.
Stellar Warfare’s creator says he considers the present state of the sport to be very playable, with not less than 10 hours of gameplay. Nevertheless, he nonetheless desires so as to add extra marketing campaign missions, additional hone the enemy AI, and introduce additional quality-of-life options.
“By present estimates I consider that in roughly six months we should always be capable to put the ‘accomplished’ stamp on this sport,” he says, “however even then improvement won’t cease and we are going to hold including issues based mostly on both what we deem the very best precedence, or just enjoyable issue.”
Stellar Warfare is out now on Steam in early entry, priced at $19.99 / £16.75. You may head right here to have a look for your self.
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