Drug Vendor Simulator sequence developer Byterunners has a strained relationship with its writer, Film Video games, which has spilled out into the open in latest months. In accordance with an announcement printed on X (Twitter) on September 9, signed by “Rafał [Pęcherzewski, creative director] and the complete Byterunners staff,” this started when Film Video games launched an “investigation” into perceived similarities between DDS and the newer, viral drug supplier recreation Schedule 1 again in April. This transfer resulted in a assessment bombing for DDS and a public denouncement from Byterunners, explaining that the builders “don’t consider we’re being robbed by anybody.”
Nevertheless, its Sep 9 assertion additionally claims that Film Video games has “denied [Byterunners] the earnings” from the console gross sales of two of its video games, Drug Vendor Simulator 1 and a pair of. That mentioned, Film Video games believes that Byterunners will not be contractually entitled to earnings from the console ports, and the entire scenario has continued to escalate.
Byterunners’ Sep 9 assertion, which you’ll learn in full beneath, states that the console earnings from Drug Vendor Simulator 1 and a pair of had been withheld from the developer except it complied with “new manufacturing plans,” referencing a sudden change to a negotiated contract.
Byterunners says that it has tried to resolve the dispute over the hit simulation video games amicably on two events, together with providing a “settlement proposal” on July 30, and a “formal demand” for compensation owed on August 14. It alleges that Film Video games solely entered settlement talks on September 3, after studying about an article detailing the scenario from Polish outlet Puls Biznesu (paywalled), which was printed on September 9, alongside Byterunners’ assertion. Nevertheless, after discussing the allegations with each Byterunners and Film Video games over the previous weeks, I’ve come to grasp this can be a much more advanced case than it first seems.
“Byterunners didn’t do any work on the console variations of the sport, and in response to our settlement, they don’t have a share within the console gross sales of those video games,” explains Film Video games vice-CEO Agnieszka Halasinska to me over e-mail. “Byterunners transferred the copyrights to DDS1 and DDS2 to us, together with, amongst others, the appropriate to switch and develop these video games.”

Byterunners doesn’t dispute this. Nevertheless, Pęcherzewski believes that the studio is owed a share of the revenue from the console ports (he didn’t specify what that share is) as per their contract. He says that Film Video games has denied the developer this cash as a result of mentioned contract solely mentions the PlayStation 4 and Xbox One by title, seeing because the current-gen consoles, which Drug Vendor Simulator 1 and a pair of have since been ported to, had not been introduced on the time. That mentioned, each events agree that Byterunners has not labored on any of the console ports.
“The truth that we have not straight made the ports doesn’t take away our proper to have a share, because the success of the IP can be an impact of our work and the video games that we designed and developed,” Pęcherzewski tells me by way of Discord.
That is the place we run into the basic misunderstanding. Film Video games and Byterunners did focus on console ports. They determined that the situations for ports could be regulated on separate phrases from their preliminary contract, however these phrases had been by no means formally mentioned. In the long run, Film Video games reached out to a unique developer (one in all 5 which have labored on the sequence) to port the video games to PlayStation 5 and Xbox Sequence consoles. Byterunners believes that it ought to have been included in these discussions, however Film Video games asserts that there was no authorized obligation to take action.

Film Video games’ place has remained unwavering all through the net battle. “Byterunners didn’t carry out any actions and didn’t take any actions in reference to the manufacturing of console ports of DDS1 and DDS2,” Halasinska tells PCGamesN. “Now, regardless of the entire above, [it] need[s] 40% income share from these variations – and publicly name us grasping, which is ironic.”
Each events acknowledge that Film Video games provided Byterunners a share of the earnings, regardless of the writer believing it was not obligated to take action. For Byterunners, the proportion provided by Film Video games was too low, though PCGamesN doesn’t know what that supply was. It is now looking for 40% of the earnings from the DDS1 and a pair of console ports, citing alleged “verbal agreements” that it claims Film Video games has since reneged on. Film Video games refutes that these agreements had been in place, though it says that discussions have been ongoing. “Please word that contemplating prospects and preliminary planning (approach earlier than beginning any work) will not be a verbal settlement,” Halasinska tells PCGamesN, “particularly within the context of our long-standing apply of signing written agreements for each a part of work.”

At this level, it appears clear that miscommunication is maybe a problem right here, on high of a authorized doc that the 2 events interpret in a different way. Byterunners wrote in its preliminary assertion that it will take Film Video games to courtroom for its share of the revenue. On September 10, a day after Byterunners’ public plea for compensation, Film Video games ordered the developer to pay 4.5 million Polish złoty / ~$1,241,797 / ~£914,580 in fines, as recompense for its alleged failure to take care of bugs in DDS2. This tremendous was made public by way of Film Video games’ legally mandated communications to traders.
“All of this stems from the truth that Byterunners made wild claims and triggered harm to our manufacturers so as to get cash it contractually is not eligible for (however has been provided a part of anyway),” Halasinska tells me. “Additionally, it stopped assist and improvement of the video games. Because the launch of DDS2, lots of of further bugs have been flagged within the recreation. […] As a substitute of specializing in patching, Byterunners determined to file illegal claims in opposition to us, which don’t have any authorized foundation in our agreements.”

Halasinska says there are nonetheless “over 300” bugs within the recreation, which Byterunners has uncared for to repair. It has additionally missed a number of deadlines, she says, as Film Video games experiences “months-long delays” for content material updates. This tremendous works out at roughly 15,000 PLN / $4,000 / £3,000 per bug. Halasinska says that Film Video games didn’t beforehand act on these contractual penalties so as to encourage Byterunners to repair the present points and work on new updates. Nevertheless, in response to the developer making “outrageous, unfounded calls for” whereas ignoring the checklist of bugs, Film Video games felt left with little alternative.
Pęcherzewski tells PCGamesN these delays “are a standard factor in recreation improvement,” calling them “preliminary plans” that moved when each events agreed that “the content material wanted extra time and work.” Halasinska says Film Video games “tolerated” these delays so as to protect the connection between the 2 events, however that an replace delivered-in her eyes-in a damaged state, 4 months late, is “far past regular improvement delays.”
Once more, it appears to return all the way down to communication. With clearer conversations between the 2 embattled events, the scope and high quality of those updates may have been mentioned privately. Since Byterunners took its complaints to social media, the whole lot has been made public, and Film Video games now argues that its hand was pressured.

There are ongoing discussions and allegations about unpaid DLC, and whether or not or not the addition of recent bosses and UI markers constitutes a copyrightable “work” beneath Polish regulation, but it surely appears unlikely the 2 events will ever see eye to eye on any matter.
In the end, Byterunners repeatedly cites guarantees and verbal agreements that Film Video games denies. These unwritten discussions are the place the misunderstandings had been born, and the next lack of communication (and the success of the video games) has exacerbated the scenario.
Each events individually advised me that they would like this to be a direct dialog between one another, relatively than social media posts, however neither appears keen to provoke such communication, with Byterunners ceasing all direct contact since issuing its public statements a month in the past and opting as a substitute to speak by means of its authorized staff.

The scenario is bitter and fraught, with a authorized battle feeling considerably inevitable. Possibly this was at all times the destiny of a sequence constructed on illicit narcotic offers, video games that Byterunners alleges neither Microsoft nor Sony wished any a part of, till the video games’ PC success. Or maybe it may have been prevented with correct communication and an intensive understanding of contractual obligations.
Regardless of the case, this artistic partnership has gone south, and the streets of social media are already plagued by the spent casings of official statements and retorts. Each events should attain some sort of accord in the event that they need to emerge unscathed. Whether or not that is by means of open communication or a courtroom ruling is as much as them.






