Abstract
Neon Large’s newly introduced No Regulation is a first-person shooter set within the densely constructed cyberpunk metropolis of Port Need.Gamers select their strategy – go loud or keep stealthy – towards methods pushed enemies and environments that react to noise, sightlines, and strain.No Regulation is a brand-new IP at present in improvement; launch particulars shall be shared at a later date.
Chances are you’ll know Neon Large from The Ascent, our debut title that discovered an enormous viewers by Xbox Recreation Move – and taught us precisely the place our strengths lie: dense, handcrafted cyberpunk areas and fight encounters that really feel alive, reactive, and just a little bit harmful.
With our subsequent title No Regulation – which we simply revealed at The Recreation Awards 2025 – we’re evolving that basis into first-person play, leaning exhausting into gun really feel, influence, and fight movement whereas doubling down on what we do greatest: wealthy city density, gorgeous visible selection, and chaotic cityscape fight. It nonetheless bears our fingerprints, however it’s a brand new franchise in a brand new setting simply with a brand new stage of brutal, satisfying FPS motion.
FPS gunplay is one in all Neon Large’s core strengths. Our group has been immediately liable for a number of the greatest shooters in latest reminiscence – from Bulletstorm, to Far Cry 3, to fashionable Wolfenstein titles. So we needed to go from The Ascent’s isometric top-down view down into the streets, the place we may actually exhibit a high-fidelity, gritty, grounded cyberpunk setting. This angle shift permits us to not solely see the motion from all angles, but additionally considerably enhances the forms of open world encounters out there to the participant: expanded stealth choices, improved gadget mechanics, and deeper narrative moments.
Port Need is our new cybergrunge metropolis – lush with surprising greenery and overflowing with personalities: hustling arms sellers, avenue distributors slinging doubtful “meals”, and gangsters who keep in mind what you probably did. Every district is constructed to play in a different way. Tight, vertically stacked slums reward persistence and planning. Open thoroughfares and residential courtyards let firefights spill into the streets. Luxurious interiors are layered with vents, service corridors, and hackable methods. That visible and structural selection lets us stage firefights which are readable, tactical, and messy in all the best methods.
Second to second, No Regulation is about company with penalties. Wish to go loud? Construct a loadout that hits exhausting, feels heavy, and rewards snap selections and classy execution. Favor to play it sensible and stealthy? Manipulate patrols, short-circuit safety, or carve a path above the streetline. We provide the instruments; what you do with them is as much as you.
We’ve additionally carried ahead our love of systems-driven design. Enemies react to sounds, sightlines, and strain. Due to emergent methods and NPC reactivity, two gamers who “do the identical factor” can nonetheless see the world react in a different way, fueling these shareable tales we love to listen to. Encounters ought to really feel authored however by no means prescribed.
After all, density means nothing with out readability. One of many greatest classes from The Ascent was guiding the attention in crowded areas. In No Regulation, immersive world lighting, neighborhood color-coding, and cybernetic UI cues spotlight choices with out breaking immersion. Even within the busiest alleys, you’ll be able to learn threats, establish routes, and improvise with confidence. When a plan comes collectively – or falls aside spectacularly – it ought to be due to your decisions, not guesswork.
If The Ascent was our assertion of intent, No Regulation is our subsequent step – an invite to lose your self in a metropolis that pushes again. We’ll share extra as improvement continues, together with deeper dives into weapons, characters, and the way we’re constructing situations that assist a number of playstyles. For now, contemplate this your first have a look at the place Neon Large is headed: a brand new franchise, a world of criminals and penalties, constructed for meticulous planners and those that identical to to see the blood and bullets movement.
NO LAW
KRAFTON, Inc.
NO LAW is an immersive open world with a wealthy story and memorable characters, set in a cyber-noire metropolis nestled close to the ocean.
You’ll tackle the position of Gray Harker, an ex-military veteran who left his war-torn life behind for a way more peaceable existence tending his vegetation. He not appears to be like for bother, however bother at all times comes knocking.
Time to settle accounts. Lean in your black-ops instincts and customized iron. Your coaching is the sting and your {hardware} the decision. Regardless of the fee, take again what’s yours.






