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‘It’s straight up junk’: Fan favourite mode Rush goes down like a lead balloon within the Battlefield 6 beta

August 15, 2025
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What have they completed to my lovely boy? Rush, one of many biggest modes of Battlefields previous, is a complete bust within the Battlefield 6 beta. Its debut goes down so poorly with followers that Battlefield Studios ought to significantly contemplate going again to the drafting board.

For a sect of Battlefield faithfuls who hopped aboard within the Unhealthy Firm period, Rush was it, man: Two M-COM websites, ~75 attacker tickets, and one dynamic frontline. It is basically Battlefield’s model of Counter-Strike’s bomb mode, besides with respawns and no singular bomb-toting VIP. In Rush, all attackers can plant the bomb, so it is as much as defenders to play whack-a-mole till the reinforcements dry up.

The principles of Rush are unchanged within the Battlefield 6 beta, however the format and maps really feel all out of whack. Locked at 12v12, BF6 Rush lacks the sense of scale that it had in Unhealthy Firm 2 and particularly Battlefield 3 and 4. Although the participant restrict is probably going a consequence of its uncharacteristically cramped map layouts.


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“It’s straight up junk,” wrote non-words-mincer BIG_CEC_ in a top-upvoted publish on the Battlefield subreddit. “I used to be actually trying ahead to enjoying Rush all day. Not anymore.”

“This sh*t shouldn’t be Rush,” added DimensionWroth3043. “This appears like Search and Destroy from Name of Responsibility with greater groups and rounds that change location. The decrease participant rely and lack of autos has ruined this sport mode.”

The consensus worst Rush map within the beta is Iberian Offensive, which confusingly makes use of solely a central sliver of its metropolis grid and nil autos. There’s so little house between M-COM websites which you could actually watch one website from the opposite. Worse is protection spawns that spit you out so near the motion that attackers can arrange in a window and spawnkill.

The identical is true of sure M-COM websites in Cairo and Empire State, leaving Liberation Peak as the only real beta map that performs like regular Rush.

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That is in regards to the tenor you’ll be able to anticipate on-line for the time being, nevertheless it’s value saying this iteration of Rush is not universally hated.

“Personally, it is my favourite mode within the beta thus far; maps are nonetheless too small, however the decrease participant rely permits for extra tactical gameplay and fewer of a clusterf*ck in all places,” Sidewinder_ISR wrote in a reply.

(Picture credit score: EA)

Sidewinder makes an incredible commentary there. It is doable this smaller tackle Rush is a deliberate try and differentiate it from Breakthrough, the unofficial successor to Rush launched in Battlefield 1 that swaps bomb websites for Conquest-like seize factors.

Breakthrough and Rush have shared a clumsy redundancy previously: DICE typically favors the newer Breakthrough as its go-to linear goal mode, with Rush getting demoted to a specialty mode that typically is not included at launch (Battlefield 5 did not get it for a 12 months).

Do not let the Battlefield 6 devs see this Rush structure from Battlefield 4 pic.twitter.com/v0unWasIbSAugust 15, 2025

The intuition to tweak them is pure and cheap, however uh, is it doable to only not? I do not suppose new Rush is irredeemable, nevertheless it was already actually enjoyable on a bigger scale, and Breakthrough/Rush are already totally different sufficient to justify their very own spots on a playlist.

The Rush backlash can be tied to a wider debate over the scale of maps within the Battlefield 6 beta. Of the 4 maps we have seen thus far, just one captures Battlefield’s signature scale—and even that map, Liberation Peak, is not all that huge. There’s an insatiable starvation for a Rush map that lets dozens of gamers assault a beachside base through water, or no less than have sufficient house to maneuver round in order that autos even make sense.

The extra we see of Battlefield 6’s pool of 9 launch maps, the much less I am satisfied it will fulfill these ready for a great deal of huge maps to reach. That mentioned, BF Studios has already made some changes to Rush primarily based on suggestions: M-COM detonation timers have decreased, and spawn timers have elevated.

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