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It is brutal on the market: Deus Ex and Unreal composer says he is submitted 50 resumes and gotten one interview within the final yr

March 26, 2026
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For those who do not pay shut consideration to sport credit you could not know the title Alexander Brandon, however you have nearly actually heard his work. The composer of Deus Ex’s soundtrack has some 30 years of video games to his title as a musician (Unreal, Stormgate), audio director (Wasteland 3, Neverwinter Nights 2), and even voice actor—who may overlook his performances as “Flayed Goat” in Pagan On-line or “Extra Mudokon Voices” in Oddworld: Soulstorm?

Okay, these final two aren’t his most prestigious credit—however the level is, Brandon’s record of contributions to sport audio run the gamut from legendary to humble, from in-studio director gigs to the kinds of small behind-the-scenes contributions each sport must get out the door. It is the sort of resume that looks like it’d assure you a job. Until the state of layoffs and hiring within the video games trade was, like, horrible, or one thing.

“My tackle issues is: Full-time is much much less possible, high-paying full-time might be extra aggressive than it is ever been,” Brandon stated in a current interview with PC Gamer. “I’ve submitted 50 resumes and gotten one interview within the final yr.”

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Ah. Properly then.

Brandon’s final full-time position was because the audio director at Stormgate developer Frost Large, which struggled to tug in gamers to its StarCraft successor. He was laid off final yr, however credited CEO Tim Morten for holding on “until the bitter finish by way of conserving his individuals employed.”

He is hardly alone on the job search: Brandon talked about that different “unbelievably senior and legendary-status individuals,” like Bungie’s former head of audio, have needed to make due with contract work as few full-time roles exist for them in triple-A video games.

Ask Alex: Stormgate Submit Mortem – YouTube

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“It’s a must to weigh: ‘Yeah, I may get a full-time job, however how lengthy is it going to final?'” he stated.

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At this yr’s Recreation Builders Convention in San Francisco, Brandon co-hosted a roundtable about how AI is impacting audio manufacturing for video games. He is a member of a Particular Curiosity Group centered on the know-how, which he helped co-found after dropping a contract job to AI on a cellular sport. He describes their aim as being “like Switzerland,” with a mission assertion centered on offering info and AI’s potential advantages for productiveness in addition to the moral considerations and authorized dangers. Documenting the place AI firms scrape information from is without doubt one of the group’s objectives.

The group’s open-mindedness hasn’t attracted builders who’re hardline towards the usage of AI in any type, a perspective he is sympathetic in the direction of however says he would not “assume is the very best thought.”

“It is higher to say: ‘AI scares me. I’m very, very involved about it. I’ve questions. I need to know if I will lose my job. I need to know that people nonetheless actually matter. After all, the software distributors that we have talked to which have joined the working group all say ‘Oh my gosh, people completely matter. We care about people. And I am identical to ‘All proper, now let’s work out what you imply by that.'”


What to learn subsequent

Whereas AI firms and boosters have a tendency to speak in grand phrases concerning the know-how’s limitless potential, Brandon gave me a extra grounded perspective on how he sees some AI-driven instruments benefitting improvement. He is discovered some success in utilizing AI instruments to chop out lots of time trying to find documentation and fidgeting with the way in which audio middleware interacts with a sport engine like Unreal. Having the AI integration assist place a sound object within the sport world saved time and let him focus extra on the artistic aspect.

However that is not precisely the pie-in-the-sky imaginative and prescient AI firms are pushing, which may be notably grating if you’re among the many tons of of 1000’s out of labor seeing tech CEOs speak about all the roles it is about to interchange.

“There are CEOs saying no one’s going to have a job in, like, two seconds, and we’re all going to be in a utopia,” Brandon stated. “Cash’s simply going to circulation into our mailboxes and we will flip into Wall-E or no matter. I am identical to, cease the techbro crap—I feel persons are sick of that.

“Folks drink all of this Kool-Assist and are like ‘if we do not use this language, we’re behind.’ We have to be behind. We have to acknowledge our limitations, and we want to have the ability to say, as people, ‘we won’t hold pushing ourselves via this shitty economic system and shitty state of affairs.’ To not soapbox an excessive amount of.”



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