The Jackbox Celebration Pack 11 is dropping on Xbox this fall, and we will’t wait for everybody to get to see what we’ve been engaged on! Now we have 5, all-new video games on this pack together with a joke-writing recreation, a comfortable drawing recreation, a sound results recreation, a social deduction recreation, and a trivia position enjoying recreation, known as Legends of Trivia!
Legends of Trivia is Jackbox’s latest trivia recreation, with a fantasy twist! On this new title coming to Celebration Pack 11, work cooperatively along with your crew to defeat monsters and villains by answering trivia questions accurately whereas attempting to keep away from the baddies hitting again!
We not too long ago spoke to a couple of the builders from the Legends of Trivia crew, together with Sport Director, Warren Arnold, Lead Artist, Hector Padilla, and Audio Lead, Nate Sandberg.
How does Legends of Trivia work and the way does engaged on it differ from previous Jackbox video games you’ve contributed to?
Warren Arnold : Gamers are given a trivia query which, when answered accurately, does harm to a monster. Nevertheless, incorrect solutions permit the monster to assault the gamers. Gamers work as a crew to face more and more troublesome monsters and rack up as many factors as they’ll with a purpose to be thought of “Legendary.”
Legends of Trivia is unquestionably one of many greater video games we’ve made, resulting from the truth that there’s a whole lot of motion, animation, and balancing which can be essential to make this recreation come to life.
How did the crew make selections in regards to the world this recreation exists in?
Hector Padilla: I really pitched the primary iteration of the sport about 5 – 6 years in the past! It was my first prototype. I used to be actually proud of the way it turned out, and it made it fairly far within the pitching course of. Folks appeared to love it! Finally, we determined to place the concept on ice as a result of there have been nonetheless a whole lot of unanswered questions in regards to the design.
Then not too long ago, Nate (Sandberg, Jackbox Audio Lead) randomly requested me to ship him all the notes and designs I had accrued throughout that pitch course of and he made a small pitch crew that efficiently obtained the inexperienced gentle to make the trivia-RPG recreation that we’re engaged on now! Loads of years within the making!

What are some inspirations for the artwork and audio? What has been straightforward or difficult about designing Legends of Trivia’s artwork and audio?
Nate Sandberg: The 8 bit music within the Last Fantasy franchise, written by Nobuo Uematsu, imprinted on me arduous. The arpeggiated analog synths, ear worm melodies, and driving bass traces in that soundtrack outline fantasy and RPG music for me. I attempted to carry a few of that sound to Legends of Trivia. I blended analog sounds with extra conventional fantasy style devices like lute, bodhran, Irish whistle, cello, and trombone (the principle instrument I really play).
I had a transparent concept of how the music ought to sound on this recreation, but it surely was much more critical and, at occasions, intense, than a whole lot of different Jackbox video games. So one problem has been attempting to offset that depth by bringing humor into the sound design for the sport. I’ve ended up utilizing some basic cartoon sound results for monsters and characters to make issues extra humorous and Jackboxy. And I threw in some jaw harp and contrabassoon for enjoyable.
Hector: Yeah, I used to be a Last Fantasy fan like Nate, too. Greater than something, I’m a scholar (or a graduate?) from the college of Ken Sugimori, who was the first visible designer of the Pokémon franchise since its starting. His artwork was at all times an enormous affect of mine. Character design is one thing that comes extra naturally to me, however UI and layouts are at all times a battle.

Do you could have a favourite character you’ve created for this recreation, and why?
Hector: I grew to like Azura, The Princess Mage so much as a result of I labored on a whole lot of her animations. I actually needed to get in contact with the magical lady inside my coronary heart. Additionally, Bingo, The Rogue Jester! Folks have to cease being afraid of clowns!

Do you could have a favourite audio second within the recreation? Why is it your favourite?
Nate: I feel my favourite audio second is the sound design for the ogre boss monster. Hector created this huge ogre using a tiny donkey. I had a lot enjoyable creating sounds for these animations. I used cartoon impressed xylophones and squeaky toys for the donkey, which makes for a hilarious distinction with the massive, bassy ogre sounds.
What do you hope to encourage gamers to expertise or really feel primarily based on the sport’s artwork and audio?
Hector: I hope that gamers actually really feel immersed within the recreation. I would like them to really feel like the alternatives that they make matter, the place the strikes they make actually hit or the avatar they select actually suits the character they need to roleplay for 20 minutes.
Nate: I hope the music and sound design evokes a way of story and nostalgia. And I hope a number of the melodies persist with gamers like these basic RPG melodies did with me. Legends of Trivia, together with 5 different all-new video games, are coming to The Jackbox Celebration Pack 11 this fall on Xbox! Comply with Jackbox Video games on Instagram and TikTok to maintain up with our video games as they get introduced.