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Little Nightmares III is only a few brief weeks away from its launch on October ninth, and there is a demo accessible on Steam. We thought we might test it out and see how the sport performs on the Steam Deck and if that is one we’ll be capable of get pleasure from on the go, or sat beneath a blanket on our couch, because the case could also be.
The demo is a fairly brief one, simply completable in beneath half-hour, but it surely does give us a glimpse of the sport’s type in addition to how efficiency could be on the Steam Deck.
Little Nightmares III (Demo) – Gameplay Impressions
Little Nightmares III seems to seize the same ambiance to its predecessors, with darkish, moody environments, which look nice on a Steam Deck OLED, loads of unnerving ambient sounds, and the basic big monsters who threaten to do unspeakable issues to your tiny individuals.
I did battle with a few issues within the demo, specifically depth notion throughout a number of the motion, however that is one thing I at all times battle with in 2.5D video games. By way of the precise presentation, puzzles, and really feel of the sport, it looks like Little Nightmares III is retaining the identical prime quality as its predecessors, regardless of altering fingers of builders.
The AI associate might have dealt with one of many puzzles higher, one which required each gamers to leap on the identical time. Seeing as an AI would know precisely when a participant jumps, it ought to simply copy the participant’s motion, slightly than have the participant attempt to copy the AI’s motion.
The sport additionally appears to be very beneficiant with its checkpoints; seemingly each encounter or puzzle has an autosave earlier than it, so when you do fail at it, you’ll be able to attempt once more instantly.

Little Nightmares III (Demo) – Steam Deck Efficiency Examined
Little Nightmares III does have a 1280×800 decision as an choice, however the sport nonetheless shows in 16:9, sadly, giving us black borders on the highest and backside. On the plus facet, the sport recommends you utilize a controller to play, and the controls work nice on the Steam Deck.
The demo defaults to the bottom settings, though with 100% decision scaling, and caps the sport to 30 FPS. I raised that cap to 60 FPS and was pleasantly stunned to see the Steam Deck handle to carry it all through many of the demo. There have been solely a few events when the enormous used their mild the place the FPS dropped into the 50s, but it surely’s attainable we may very well be enjoying Little Nightmares III at 60 FPS with some light upscaling.
Regardless of the sport being on “low” settings, it nonetheless appeared nice, and would not compromise the ambiance of the sport, with lighting, shadows, and a few post-processing results nonetheless in use.


Energy draw was fairly excessive throughout the demo, principally being round 16-21W, so do not count on any extra battery life than 2.5 hours from a Steam Deck OLED, and round 1.5 hours from a Steam Deck LCD.
Closing Ideas
The Little Nightmares III demo offers me quite a lot of hope that we may very well be enjoying the total launch at 60 FPS with some upscaling, or at the very least 40 FPS with out upscaling when it launches later in October. Both manner, this one ought to simply be playable on the Steam Deck.
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