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Minecraft model 1.21.20 patch notes

August 15, 2024
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The newest bedrock replace for Minecraft is now reside on Nintendo Swap and different techniques. Boasting quite a few high quality of life enhancements and technical revisions, model 1.21.20 appears jam-packed with adjustments to the now 13-year previous sandbox traditional.

Readers can view highlights from the patch notes beneath:

Fastened a lot of bugs associated to downloading content material getting caught, together with errors associated to: “Downloads all caught at 0%” and damaged content material updates (MCPE-177684)

Fastened merchandise and block corruption when changing worlds from legacy Console Version

Fastened a problem on Amazon gadgets the place sport would often crash when becoming a member of a world

Fastened a problem in order that Market content material is correctly imported earlier than creating or beginning a world

Legacy worlds now not have chunks on the fringe of the world that don’t render

Fastened a bug that triggered the surroundings inside a piece to noticeably change when 1000’s of blocks away from spawn (REALMS-11625)

The sound emitted when a participant walks on a Heavy Core Block is now managed by the suitable slider within the audio preferences

Trial Chambers now generate far much less incessantly within the Deep Darkish biome

Leaping now not overrides any earlier better upward velocity, and due to this fact doesn’t cancel momentum from a Wind Burst explosion when each occur on the identical time

Loot ejected from Vaults in Trial Chambers are actually depending on degree, place and participant seed

Gamers will now not obtain harm when on the earth load or dimension switch loading display screen (MCPE-42310)

Gamers now not momentarily go right into a crawl for a single tick when transferring in the direction of a Mattress with a 1.5 unit hole above it (MCPE-178370, MCPE-180810)

Space Impact Clouds now not shrink when entered by entities proof against the impact

The Bogged’s underwater melee assault now not applies a Slowness impact to the sufferer (MCPE-178884)

Bogged now not levitates when driving a Boat, Raft, or Minecart (MCPE-178876)

Parrots now appropriately imitate the Bogged when close by

Witches now at all times drop 4-8 Redstone Mud on demise

That is to enhance the viability of farms that make the most of Witch Huts to acquire Redstone Mud

Fastened mob animations not enjoying when mobs have been unloaded in cut up display screen

Fastened a bug the place the Breeze may get caught in a single place when beneath a roof of blocks whereas attacking

Entities that fail to load on account of lacking content material will now be preserved inside the extent. These entities will re-appear when the lacking content material turns into accessible (i.e. Eradicating and re-applying an Add-On)

Drowned now spawn individually in rivers as an alternative of in teams of two

Drowned now spawn in aquifers in dripstone caves (MCPE-144066)

Wolves, Bears, and Pandas will panic and attempt to keep away from hazard when broken by environmental sources, eg: fireplace, lava, freezing

Pufferfish now offers Nausea I impact as an alternative of Nausea II when consumed (MCPE-98458)

Zoglins now play indignant sounds when chasing the participant or mobs (MCPE-95523)

Bees now begin taking drowning harm after one second when underwater (MCPE-114688)

Mounts and automobiles are now not given a slight velocity throughout a dismount

Fastened a bug that triggered Crafter to be audible from greater than 5 blocks distance

Fastened some Trial Spawner texture inconsistencies (MCPE-181455)

Slabs and Stairs ought to now not randomly begin inserting on the underside when repeatedly constructing (MCPE-54855)

Particles generated when breaking Leaves will now match the colour of the destroyed leaves (MCPE-179726)

Mirrored the again aspect of Cranium, Guster, and Circulation Banner textures (MCPE-179894)

Fastened a problem with the Quartz Slab’s texture (MCPE-182604)

Restored the back-side texture of the Sunflower to be leafy inexperienced (MCPE-181275)

Doorways of various supplies will now have the ability to type a double door

The Heavy Core Block is now correctly scaled within the stock (MCPE-179656)

The Heavy Core Block is now positioned appropriately in Merchandise Frames (MCPE-181155)

The Bell Block now not rings twice when hit with a Wind Cost Projectile

The Scaffolding block now not glints when transferring at far distances (MCPE-120910)

Copper Doorways now observe the meant design of solely dropping when mined with a Stone Pickaxe or higher

Doorways now not drop when high block is mined in Inventive mode

Clean Quartz Slab’s texture is again to regular (MCPE-182104)

Crafting with Oxidized Minimize Copper in Stonecutter now yields two slabs as an alternative of 1 (MCPE-136077)

Crafting Quartz Bricks from Blocks of Quartz now yield 4 Quartz Bricks as an alternative of 1 (MCPE-69281)

Naturally spawned Mushroom stems now not drop Mushrooms when mined (MCPE-71123)

The prospect of dropping Mushrooms (max of two) from Brown and Crimson Mushroom Block was elevated to match Java Version, from 10% per Mushroom to 11.11%

A broken Anvil block could now spawn in Path Ruins, as it will in Java Version

Trapdoors and Fence Gates now not push gamers or mobs when activated by Redstone

Fastened double-plant blocks breaking in worlds of older variations (MCPE-183072)

The Wind Cost Projectile can now be summoned through the /summon command (MCPE-178937)

Utilizing Trident with Riptide enchantment now appropriately cancels fall harm discount from Wind Cost

Fastened a bug the place the autumn harm safety from a Wind Cost incorrectly prevented fall harm when touchdown a second time

Wind Costs thrown by gamers now not have an opportunity of dealing greater than 1 harm per hit

The Wind Cost mannequin now appropriately renders inside its bounding field

Elevated player-fired wind cost velocity by 50%, bringing it into parity with Java Version

The Wind Cost Projectile shot by the Breeze now not toggles blocks when Mob Griefing is disabled in Settings (MCPE-181211)

Mounted entities are now not proof against Wind Cost projectile harm

Wind prices now work the identical on all terrain

Crouching now not impacts wind cost knockback / leap quantity

Wind prices utilized by the participant aimed straight down now knock the participant upward ~6 blocks as an alternative of ~2.5

Latency associated fall harm when utilizing a Wind Cost will happen much less typically

The launch place of the Wind Cost has been adjusted so it now not fires too removed from the participant

Utilizing Trident with Riptide enchantment now appropriately cancels fall harm discount from Wind Cost

Breeze Rods now render appropriately in third-person view (MCPE-179661)

The Mace now not breaks Cobwebs and Bamboo as quick as Swords and different sharp gadgets (MCPE-179754)

The Fishing Rod hook now not sticks to actors which have the Projectile Reflection element (MCPE-180337)

The Mace’s Smash Assault now not knocks again Mobs which were tamed by the Participant wielding the Mace (MCPE-180962)

Attacking an entity with a Mace enchanted with the Wind Burst enchantment now not negates fall harm (MCPE-181496)

Locator Maps will now solely render head and head attachments (MCPE-61891)

Leads now connect to the entrance of Boats, as an alternative of to their heart (MCPE-182145)

Fastened flickering merchandise icon when fast transferring a stack to non-empty stacks

Added rarity coloring within the tooltips of Creeper Cost, Cranium Cost, Factor, Snout, Circulation, and Guster Banner Patterns

The rarity colour of Trident, Mace, and Heavy Core have been modified to the Epic colour (magenta)

Banners are as soon as once more obtainable through the recipe guide (MCPE-179650)

Fastened Wolf Armor breaking not emitting sufficient Scute particles (MCPE-179664)

Fastened Torch merchandise icon being briefly misplaced when transferring it between the stock and the hotbar when quick-moved (MCPE-180913)

Fastened a problem the place construction icons or different Map decorations weren’t seen at Map edges on Maps with limitless monitoring, corresponding to Trial Explorer Maps (MCPE-182681)

“Echo within the Wind” now performs in Lush Caves biome (MCPE-182278)

“5”, “Otherside”, “Relic”, “Creator”, “Creator (Music Field)” & “Precipice” are actually assigned to the Jukebox / Noteblock slider (MCPE-169933)

The Rooted Dust block now has distinctive sounds, to raised match the Java Version (MCPE-121664)

Copper Door’s “open” sound is now pitched otherwise

Copper Grate step sounds play at a decrease quantity

Trial Spawner break and place sounds are actually pitched otherwise

Vault break and place sounds are actually pitched otherwise

Break, place and hit sounds now pitch otherwise for Tuff, Tuff Bricks, and Polished Tuff Blocks

Crafter craft and fail sounds now have a random pitch offset

Crafter fail sound now has a max distance of three blocks as an alternative of 5

Copper Bulb break, place and hit sounds are actually pitched otherwise

Copper Grate break, place and hit sounds are actually pitched otherwise

“light_block_0” and its derivatives now have their block sound outlined (MCPE-183449)

Added a sound impact to assist gamers perceive that they’ve already looted a Vault

Added break, fall, hit, leap, land, place, and step sounds for the Mob Spawner block

We’re making some adjustments to how Realms invite hyperlinks work to make it simpler than ever to ask your pals and to maintain your Realm protected from undesirable joiners:

Now you can create as much as 5 invite hyperlinks per Realm

Invite hyperlinks might be enabled or disabled at will, or set to have an expiration date sooner or later

Invite hyperlinks might be deleted totally

Newly created invite hyperlinks codes will likely be 15 characters lengthy (elevated from 11)

All new Realms won’t have an invitation hyperlink created for them by default. Realm homeowners might want to manually create an invitation hyperlink for his or her Realm

Present hyperlinks that haven’t been used will likely be deleted, whereas beforehand used hyperlinks won’t be deleted

Fastened a problem that was stopping RealismCraft and another packs from engaged on Realms. This was a service-side repair that went reside previous to this launch (REALMS-11940, REALMS-11913, REALMS-11916)

Fastened a crash that might happen when viewing Realms Tales on a busy Realm

All gadgets on the Realms buy screens are actually focusable and might be navigated via utilizing a gamepad enter

Eliminated an additional “the” in Realms part of Minecraft Encyclopedia

Typing into the search field on the Realms Tales Members tab now not overrides the filter choices

Added a brand new reporting stream that lets gamers add extra context and details about why the report is being made

New traces are now not faraway from Realms Tales posts which are displayed within the story feed

Eliminated an pointless warning from 2 Participant Realms subscription

Cleaned up the disabled Realms Tales button interface on the pause display screen when enjoying as a second consumer in cut up display screen

Fastened points with the Realms button sticking round when it shouldn’t or not exhibiting up when it ought to

Fastened a bug that locked gamers on an infinite loop after cancelling the method of becoming a member of a not too long ago claimed preview Realm

Fastened a bug the place gamers with a freshly put in Minecraft wanted to restart earlier than with the ability to see Realms Tales

Repair in order that urgent “Be a part of Realm” on the brand new Play display screen doesn’t lead into an empty void (MCPE-183428)

Gamers are now not kicked from the Realm if the proprietor enters and exits the Realms Settings display screen with out modifying packs whereas a number of Add-Ons are utilized

Navigating away from the Realms Tales Story Feed tab upon studying the primary web page of tales will take away the unread tales badge because the consumer has seen the latest posts

Fastened a bug the place model new Realm Occasions wouldn’t show correctly the primary time the Story Feed is opened

Fastened a bug the place gadgets from sure Add-ons may seem with out textures or names when becoming a member of Realms

Fastened a bug that prevented two back-to-back error screens when the shopper was outdated and a Realm had a pending replace

Fastened a bug the place the unread badge for the Realms Tales button on the Pause Display didn’t replace

Fastened a problem the place Apple Pencil was not acknowledged as a legitimate enter technique (MCPE-158895)

Fastened a problem the place Display Narration wouldn’t describe tips on how to settle for a sport invitation on Android and iOS

Textual content to speech now reads the tips on how to play screens by hovering over, tapping on or navigating to the respective headers and paragraphs

Personalized controls now not revert after participant stops flight (MCPE-180234)

The management customization display screen is now routinely exited when enter mode is switched to one thing aside from contact controls

The paper doll can now be proven within the HUD when customizable controls is enabled (MCPE-176334)

Personalized management button sizes stay secure when going up or down Scaffolding or Ladders (MCPE-178820)

Buttons can now slide fully to the correct when customizing controls on iOS

When customizing contact controls, the protected zones on the left and proper aspect are actually ignored

Added animated title to the loading suggestions dialog

Refreshed property for Achievements display screen: all achievements unlocked illustration, no achievement unlocked illustration, and the GamerScore icon

Fastened a bug that triggered half-absorption hearts not be rendered (MCPE-181245)

The Water Respiration impact icon and timer now not flicker whereas sporting the Turtle Helmet (MCPE-142173)

Up to date the Cover Paperdoll toggle to default to false on Chromebooks

When Regeneration impact is energetic, hearts on the HUD now not transfer too quick (MCPE-180864)

Shift-clicking stock gadgets now not causes the merchandise stack depend to briefly seem above the stack

Interacting with a block exterior of a gamers attain now not causes the block interface to briefly seem

Objects now not render in entrance of stack measurement quantity when being fast moved (MCPE-180712)

Quantity on a stack of things now not overlaps with merchandise hover textual content in Villager’s commerce menu (MCPE-181338)

Merchandise now not strikes barely in slot after being fast moved to Anvil (MCPE-180275)

Objects now not keep chosen on contact gadgets when switching between Inventive stock tabs (MCPE-173506)

Objects can now be faraway from the off-hand slot and crafting grids by tapping on different gadgets in Inventive stock on cellular gadgets (MCPE-168757)

Fastened the Assist button hyperlink within the Construction Block’s menu (MCPE-179672)

The chat fast entry historical past now not shops duplicate chat entries

Fastened a problem the place content material of the beforehand used textual content area was carried over to Indicators on Xbox (MCPE-182645)

Up to date the Dressing Room class names for “Headwear”, “Outerwear”, and “Footwear”

Secure Zone Display place now saves correctly on closing the menu

Secure Zone Display textual content now not is obscured whenever you hover over it

Secure Zone Display sliders now correctly save even when the worth is modified by simply 0.1

Secure Zone Display Place sliders now correctly reset and rescale based mostly on the Scale sliders

Secure Zone Display now not errors on iOS when set to minimal values

Fastened tags exhibiting up vertically in Market merchandise descriptions

Fastened lacking texture in My Content material part of Market (MCPE-181964)

Changed Market Go gradient with strong grey to enhance readability

Fastened the message that seems when utilizing the ‘Copy Coordinates’ function to repeat participant coordinates to the clipboard (MCPE-182146)

Sport suggestions now seem and disappear from the display screen with “fade-in” and “fade-out” animations

Added a swim tip for contact gadgets

Easy methods to transfer is now taught to gamers on contact gadgets with the D-pad management scheme

Generally it’s not a great time to be taught new sport play abilities. For instance, opening your stock will not be a related ability whenever you simply found that the ground is lava. So listed here are some extra constraints for when sport suggestions don’t present up:

Solely the swim sport tip reveals up if you end up in water

The break block tip is essentially the most related tip whenever you’re freezing in powder snow. Different suggestions received’t present up

When there are hostile mobs close by you may nonetheless be taught abilities that can provide help to run away (motion, leaping and digital camera motion). However different suggestions received’t trouble you

Added emote sport tip. The tip seems when there are distant gamers near the participant and the participant has spent not less than 30 seconds with different gamers on the earth

Added chat sport tip. The tip seems when there are distant gamers in a world or if cheats are enabled

If the chat sport tip might be proven for a participant, the open chat directions posted within the chat are eliminated

Added a sport tip that informs gamers on contact gadgets that they’re sneaking in an effort to keep away from having new gamers caught in crouch

Added some minor tip interruption enhancements for current sport suggestions

To see the technical updates and the whole thing of the changelog, readers can click on right here.

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