Regardless of Nintendo’s legendary control-freakery — or, in some circumstances, due to it — the corporate appeared somewhat not sure of itself in 2025. Maybe it was the stress. After a reported delay from late 2024, Nintendo lastly needed to chew the bullet and launch a successor to what, by now, is definitely its most profitable console of all time: the Nintendo Swap.
That appears like an enviable place to be in, and it’s, however chief of the pack isn’t the place Nintendo has been at its most modern or comfortable with itself. Unusually for such a conservative firm, Nintendo isn’t higher than when throwing warning to the wind on the comeback path from a timid failure — following the GameCube with the Wii, or the Wii U with the Swap. Placing its managers and designers within the place of responsibly managing success seems to emphasize them out, entrench their conservatism, and deplete their finest concepts.
This stored threatening to occur during the Swap 2’s launch 12 months, however it by no means fairly did. There have been PR fake pas and there was mangled messaging. There have been unpopular pricing choices. The video games have been fantastic, however by Nintendo’s lofty requirements, most of them left somewhat to be desired. And ultimately, none of it mattered. With an enviable lack of drama, the Swap 2 easily sailed to the most important console launch of all time.
This may occasionally have been foreordained, however at occasions this 12 months it didn’t seem to be it was assured. 2025 started with the Swap 2’s official unveiling amid a flood of leaks. Nintendo refused to budge from a strict PR schedule that was a precise Xerox of the Swap launch marketing campaign, regardless of the superior state of its manufacturing preparations which means the brand new console was virtually on the market already. In that context, the fundamental launch video and predictable premise — it’s known as Swap 2, it seems to be like a Swap, it has Mario Kart on it — prompted a widespread shrug: Is that it?
Then there was the lengthy wait till the total reveal in April, an occasion that was nothing if not substantive — loads of element, loads of video games — however that also left observers with many questions. The primary of those was: Wait, does it actually price $450?
It says every little thing concerning the stunning escalation in the price of something with microchips in it over 2025 that, 9 months later, it appears quaint that we thought this appeared too costly. Keep in mind when the Trump administration’s tariff insurance policies have been the enemy of affordability, and never the rampant growth of AI datacenters that’s making processors and reminiscence chips extra helpful than gold? These have been the times!
With hindsight, we are able to now acknowledge that, whereas Nintendo could have gotten most of the particulars flawed this 12 months, with this one essential resolution, it hit the bullseye. Via each fortunate timing and logic, underneath monumental stress however drawing from immense expertise available in the market, Nintendo executed an ideal retail technique for the Swap 2. The killer blow was a sub-$500 sticker worth for the Mario Kart World bundle, which appeared like an excellent higher deal after the broadly derided resolution to promote that recreation by itself for $80. It was sufficient stuff for simply the best aspect of an excessive amount of.
Can Nintendo maintain this pricing? As the price of elements soar, the corporate could have to decide on between the frying pan (lowered margins, perhaps even promoting Swap 2 at a loss) and the hearth (a worth hike). Each will likely be deeply unappealing to administration. However that’s a 2026 downside, one to ponder after Nintendo has offered a conservatively projected 19 million of the issues throughout its present fiscal 12 months.
Within the face of this roaring {hardware} gross sales success — and Mario Kart World’s 92% connect fee — it appears trivial to carry up consumer-unfriendly insurance policies just like the bodily Recreation Key Playing cards that don’t have the video games on them, or risible missteps like the choice to promote the spectacularly dry demo suite Nintendo Swap 2 Welcome Tour as a substitute of simply giving it away, or the penny-pinching and model pedantry behind the existence of such merchandise as Tremendous Mario Social gathering Jamboree — Nintendo Swap 2 Version + Jamboree TV Improve Pack.
It’s extra instructive, maybe, to choose up a Swap 2 and bear in mind what Nintendo’s {hardware} designers and engineers obtained proper. The console has slipped so unobtrusively into our lives — simply because it was meant to — that it’s simple to miss how completed it’s. It’s surprisingly highly effective, supremely elegant, constructed and completed to a excessive normal, filled with options, and in design and usefulness phrases it runs rings across the PC handheld competitors at a cheaper price level.
Backward suitable, appealingly designed, competitively priced: the Swap 2 makes a very good case for itself. That is simply as properly, as a result of the video games don’t but make an awesome case on their very own. As a developer and writer, Nintendo had a little bit of a 7/10 12 months. Mario Kart World is exquisitely executed within the particulars however feels half-realized and chafes in opposition to some participant preferences. Donkey Kong Bananza is a boldly conceived, massive, dumb blast that doesn’t contact the edges any greater than a banana does. Metroid Prime 4: Past is a disappointment you may play on Swap anyway; Pokémon Legends: Z-A a satisfactory detour.
And but. It’s a fact universally acknowledged that Nintendo’s gonna Nintendo, and that features doing one thing as inexplicable and sensible as commissioning Masahiro Sakurai to make a sequel to a 20-year-old cult cartoon racing recreation that critics hated — in a Mario Kart 12 months! It sounds silly, and it’s not going to win any console wars, however Kirby Air Riders is sensible fan service, nice counter-programming, and a pure shot of online game pleasure. No different firm in video games can swerve like this, any greater than they will launch overpriced, barebones remasters of a few previous platformers — Tremendous Mario Galaxy and Tremendous Mario Galaxy 2 — and get away with it as a result of the video games are literal, timeless perfection.
The Swap 2’s superb gross sales begin doesn’t assure its long-term success. The value of silicon poses an existential menace to it, and if Nintendo’s recreation builders don’t begin firing on all cylinders quickly, it may run out of steam. However the stress’s off now, and Nintendo might be itself once more. There’s all the time the looming chance that this storied firm will, someday, run out of concepts. However I bear in mind considering that earlier than the Swap; I bear in mind considering that earlier than The Legend of Zelda: Breath of the Wild. And simply look what occurred.


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