Hello everybody! Manu from the Eterspire group right here. For many who aren’t aware of our recreation, Eterspire is a cell MMORPG we began creating as a group of two and has grown a ton over time, amassing over 180k downloads and a really energetic and dependable neighborhood!
Our group has additionally grown so much since launch, and due to that Eterspire has an everyday replace schedule with new content material and modifications each two weeks. We’ve got a variety of thrilling improvement plans for the longer term as effectively, together with a PC launch later this yr, participant housing, and extra.
Anyway, we’ve been posting about our recreation on this sub for some time now, and one of the frequent questions/requests we’ve gotten within the feedback has been about our class choice. At this time, we’re glad to share that we’ve launched our first new class, and our first ever ranged class, to the sport: The Sorcerer!
Our new class: The Sorcerer!
Let me give some extra context: since launch Eterspire has given gamers a selection between three melee lessons: Guardian, a tank with assist talents, Warrior, a flexible harm seller, and Rogue, a speedy murderer DPS. Although these lessons supplied selection in playstyles, them being all melee meant there have been numerous gamers that couldn’t discover a class that basically clicked with them or suited their fashion.
Guardian, Rogue, and Warrior, the sport's three melee lessons.
With this in thoughts, our group started work on a brand new ranged class that may finally turn into the Sorcerer, which got here out final Monday!
In contrast to the opposite three melee lessons, the sorcerer has entry to thoroughly new units of drugs, with tunics, hats, wands, and spellbooks. Their playstyle can also be primarily geared in the direction of ranged AoE harm, buying and selling the utility different lessons can supply for pure firepower.
The Sorcerer’s capability tree can also be distinctive since they get to choose and mix totally different elemental talents to craft their construct. They’ll select from fireplace, ice, and lightning expertise, and their wand selection can even give them a further capability of a sure component.
The Sorcerer casting their fireplace, ice, and lightning talents.
Gamers have already begun experimenting with one-element builds and builds that mix totally different talents to search out totally different synergies.
The neighborhood’s reception has been improbable thus far, and we’re very excited to see how high-level sorcerers match into group comps for late-game co-op trials. It’s been a blast seeing early-game areas filled with sorcerers working round and leveling up like everyone seems to be a newbie once more!
Gamers have been discussing construct choices for sorcerers to search out essentially the most optimum builds for mobbing and boss farming.
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