PANIK plops you on a discipline full of people who find themselves quivering with shaky nerves and needing your assist to sit back out.
PANIK appears quite simple on the surface – the degrees themselves are small and have a really restricted discipline you’re transferring about on. In these ranges, you might have a personality with a crown and characters with out crowns. The topped character is usually your ‘major’ character, which is the one you’re going to be transferring round probably the most. When choosing this character, you possibly can see what number of strikes you can also make by means of a quantity above their head and you’ll see the place they stroll by means of the highlighted tiles.
The opposite characters on the display is perhaps in a state of panic, which may be proven by means of their shaking and sweat dripping off their physique. You will have to maneuver the crown character or a non-freaking out character to them, in order that they’ll then transfer. That is how the puzzles are performed in PANIK.
Your finish aim is to get a personality on all the checkered areas in order that the following degree can seem. It’s one thing that usually appears simple, however with the restricted variety of strikes and characters which are simply refusing to budge till somebody can come make them really feel higher, there may be quite a lot of pondering and planning on doing with every puzzle.
PANIK has quite a lot of polish and juice for a simple-looking recreation. The best way the characters shake, the confetti on the finish of the degrees, and the little little bit of fascinating narration from the developer all through the sport provides quite a lot of polish! I acquired to play a small demo at Indie Dev Day, which I fairly loved.
PANIK is presently in growth, however within the meantime, you possibly can add it to your Steam Wishlist.