On this Path of Exile 2 article, we will probably be having a look at methods to put collectively the Lightning Wizard construct so that you can use to get into the late-game or endgame of the sport. Path of Exile has change into infamous for the sheer quantity of expertise and construct potentialities obtainable, and the sequel follows swimsuit with an intensive ability tree and a large number of ability gems. This information is right here that will help you get by all that and lay out a path so that you can comply with as you attain the tip of the marketing campaign and put together to your Merciless playthroughs or endgame.
Introduction
The Lightning Wizard is a spellcasting construct that may allow you to shock and fry your enemies in a flash of lightning, and for that, we will probably be specializing in maximizing our surprising potential utilizing the lightning injury spells which can be simply obtainable.
Starter Class
For this construct, we will probably be beginning with the Sorceress Class, which is among the seven obtainable for now. On the expansive ability tree, just like the Witch, the Sorceress class will begin on the northern aspect.
This aspect of the ability tree consists primarily of passives associated to spell injury, spellcasting, and power defend and mana, which we will probably be profiting from to maximise our effectiveness with this construct.
Passive Ability Tree
For our passive ability tree, we will probably be specializing in maximizing our injury utilizing all the varied sorts of spells obtainable to us, mastering the weather, and going for the extra offensive route among the many two essential paths obtainable.
We will probably be taking the nodes that improve our spell injury and undergo the Uncooked Energy node.
Afterwards, we will probably be taking the three nodes which improve our forged velocity with the Practiced Indicators node.
Afterwards, from the three paths of components obtainable to the north of the Uncooked Energy node, we will probably be taking the proper department with the “Path of Storms” node, which is able to improve our Lightning Harm in addition to improve our likelihood to inflict shock, which will increase the injury taken by 20%.
From right here, we are going to go for the Tri-branch passive ability group coping with all the weather and put our factors into the Lightning department of the group.
It will improve the penetration of lightning resistance of our spells, permitting us to deal extra injury utilizing our Lightning spells. Whereas additionally growing our injury, the Breath of Lightning node will improve our Dexterity attribute, elevating our accuracy and growing our likelihood to hit targets.
Then we are going to work our method in direction of the primary group of passive expertise that deal primarily with growing the effectiveness of our lighting expertise. This group may be reached by going up north alongside the central northern axis till we attain the gem slot after which going eastward from there till you attain the department.
This group consists of twelve nodes, and they’re going to improve the prospect to shock our targets whereas additionally growing the flexibility of our lightning to chain a further time. Most significantly, the central department of this group will improve the assault and casting velocity of our lightning-based spells, additionally including to our injury output. Along with all these, each the “Drenched” and “Lightning Fast” nodes will improve our Lightning injury.
After investing our factors in the entire passive ability group, we are going to go up additional north in direction of the Arcane Depth passive node.
This node will allow our construct to scale comfortably into the late sport, as it’ll improve our spell injury with our most mana.
Then, we are going to take the left department of the group by the Uncooked Mana node, which is able to improve our most mana by 8%, after which work our method in direction of the outer ring of the passive ability tree, as we will probably be aiming for the lightning passive ability group.
Placing our factors into the nodes of this department will improve our lightning spells as they are going to additional improve the prospect to inflict shock utilizing our spells in addition to improve the resistance penetration of our lightning spells.
Extra importantly, the central department of the node will improve the injury of spells fairly significantly, and the “Pure Energy” node will enable our spells to scale off of our Intelligence, making certain our injury is not going to fall off as we degree up into the endgame.
These passive ability teams type the core of the Lightning Girl construct, and as soon as we’ve gained these nodes, we will select to both put our factors into nodes that improve our spell injury, or we will select the defensive route by investing in passive nodes that may give us further Vitality Protect.
Ascendancy Class
Relating to the Ascendancy class for this construct, we will probably be selecting the Stormweaver class. It will enable us to make use of the Strike Twice and Shaper of Storms nodes.
The Strike Twice passive node makes it in order that we will inflict two stacks of the shock ailment concurrently and improve the efficiency of injury vulnerability.
The Shaper of Storms passive node will enable us to inflict shock with all of our assaults, even when they don’t have the inherent capability to shock. This actually helps improve our injury output with all of our lightning spells that we are going to be utilizing with this construct.
The Scouring Winds node will improve your injury output by growing the publicity you’ll be able to inflict together with your spell, and the Coronary heart of the Storm node will improve your survivability by growing your elemental resistance and enabling you to recoup 40% of elemental injury taken.
Energetic Ability Setup
For our lively expertise, we will probably be utilizing the entire lightning-based spells which can be obtainable beneath the Elemental Weapon ability tree, and the primary of those is the Spark spell.
This spell fires off discharges of lightning that journey erratically alongside the bottom, damaging enemies. This spell by itself doesn’t really feel very highly effective, however when mixed with different expertise that we are going to be speaking about in a while, it turns into one of many essential instruments to shortly filter mobs of enemies.
The subsequent ability is the Orb of Storms, which summons {an electrical} orb that may shoot lightning bolts at close by targets periodically by itself.
Whenever you forged different lightning-based spells, akin to Spark, inside the neighborhood of the orb, you’ll be able to fireplace further lightning chains, shortly damaging entire mobs of enemies.
Our subsequent ability is the Arc spell, which is able to fireplace off a lightning projectile that chains to further targets, dealing lightning injury.
The spell additionally has the flexibility to launch damaging pulses upon hitting shocked enemies, growing the injury output and making it extraordinarily efficient at clearing out mobs of enemies — particularly if they’re inflicted with the Shock ailment.
For our subsequent spell, we will probably be utilizing the Conductivity ability.
It is a curse spell that may lay down a sigil that lowers the lightning resistance of all enemies caught inside it.
Subsequent up is among the extra distinctive spells in our repertoire — the Lightning Warp spell.
This spell will teleport you to a goal that’s on low life, culling them within the course of and creating an explosion that leaves shocked floor, surprising any enemy nonetheless standing.
This spell can’t be forged if there isn’t any goal to be culled or no Ball of Lightning to journey to, which means that whereas it’s technically a motion spell, it can’t be used to reliably escape hazard. As an alternative, it is meant to teleport into a bunch of enemies to get rid of them in thunderous wrath.
Our subsequent spell may be comboed with the earlier one — the Ball of Lightning spell. This fires off a slow-moving lightning projectile that releases projectiles with a really excessive (750%) likelihood to shock enemies, priming them to take much more injury from spells like Arc or Spark.
Moreover, you need to use Lightning Warp to journey to the Ball of Lightning to create an explosion round it, damaging all close by enemies.
Lastly, we will probably be utilizing the Lightning Conduit spell, which calls down lightning bolts to hit enemies in a cone in entrance of you.
The injury dealt will probably be elevated if the targets are shocked, and the spell will name down further lightning bolts relying on the variety of Shock illnesses consumed upon hitting the targets. This provides it the potential to deal exponentially excessive injury relying on what number of shocked enemies are current within the cone.
Spirit Gems
For our spirit gems, we will probably be utilizing the Convalescence spirit gem.
It will allow the ability to right away start recovering our Vitality Protect with out interruption, including one other layer of recoverability along with well being and mana and serving to with our survivability.
One other spirit gem that enormously helps with this construct is Arctic Armour.
This ability offers us an icy barrier that may deal chilly injury to any melee attackers, giving us a further layer of safety and decreasing the prospect of being taken out shortly.
Assist Gems
Relating to the help gems, we will probably be seeking to maximize our lightning injury output, using the chaining and surprising potential of our spells.
First, with our Spark spell, we will probably be utilizing the Scattershot and Acceleration help gems — each dexterity-based.
The Scattershot help gem will increase the variety of sparks fired, permitting us to cowl extra space, whereas Acceleration will increase the velocity at which projectiles journey, bettering the ability’s effectivity.
For our Orb of Storms spell (referred to right here as Stormorb), we will probably be slotting within the Overabundance and Magnified Impact help gems.
Overabundance allows you to summon two orbs concurrently, whereas Magnified Impact will increase the radius during which orbs goal enemies — each working collectively to maximise space protection.
Relating to our essential mapping spell, Arc, we will probably be utilizing the Chain and Unleash help gems.
Chain will increase the variety of occasions the spell can chain to further targets, whereas Unleash permits the ability to be recast in fast succession like an echo for every Seal it good points over time.
This specific mixture lets you unleash near-endless arcs of lightning on enemies whereas mapping.
For Conductivity, we will probably be utilizing Decaying Hex and Heightened Curse.
Decaying Hex provides injury to the cursed goal and scales with Intelligence, whereas Heightened Curse additional reduces the goal’s lightning resistance by 25%, enormously growing injury dealt.
For our execution spell, Lightning Warp, we are going to use Life Drain and Innervate help gems.
Life Drain improves survivability by therapeutic you everytime you cull an enemy, and Innervate will increase lightning injury for five seconds after killing a shocked enemy — a buff you’ll be able to reliably set off due to the Warp spell.
For Ball of Lightning, we will probably be utilizing Conduction and Lasting Shock help gems.
Conduction will increase the prospect to shock by a further 100%, whereas Lasting Shock will increase the length of the Shock ailment at the price of a 30% lowered likelihood to inflict it.
Given Ball of Lightning already has a really excessive likelihood to shock, the discount is negligible — and this setup ensures enemies are primed for max injury.
Lastly, for Lightning Conduit, we are going to use Arcane Tempo and Lightning Infusion.
Arcane Tempo will increase the spell’s forged velocity, serving to you execute it quicker — particularly helpful throughout boss fights. Lightning Infusion provides 25% of your injury as further lightning injury, additional boosting its already appreciable energy.
With our first spirit gem ability, Convalescence, we are going to slot within the Persistence and Readability help gems.
The Persistence help gem will improve the length of the buff and provides us an opportunity to totally get better our power defend, whereas Readability will improve mana regeneration whereas the buff is lively, serving to with our mana administration.
For our second spirit gem ability, Arctic Armour, we will probably be utilizing the Concentrated Impact help gem and the Vitality help gem.
The Concentrated Impact help gem will improve the injury dealt when your Arctic Armor expenses explode after getting hit by a melee assault, and Vitality will improve your life regeneration by 1% of your most well being at any time when Arctic Armour is lively, serving to with total survivability.
Establishing our expertise with these help gems will enable our spells to perform extra successfully in each offensive and defensive points, whereas utilizing the spirit gem expertise to additional support our survivability.
Gear and Gear
The Lightning Wizard construct is designed to utilize all of the totally different lightning spells and doesn’t require any particular Distinctive gear to perform. It could possibly carry out effectively with yellow-rarity gear and tools.
For our weapon slot, we will probably be utilizing the wand and focus combo to take full benefit of the a number of buffs we will acquire from two items of substances. We’ll be in search of objects that provide bonuses to spell injury and extra ranges to our lightning spells, which is able to assist improve our total injury output.
Gear with most mana or further intelligence may also enormously profit this construct, as we’ve invested in passive nodes that improve our injury scaling with these stats.
Though this construct is just not “Distinctive-dependent,” it does profit from having the Earthbound Voltaic Workers, which is able to considerably buff our lightning spells.
Leveling Information
This construct is not going to run into any main points whereas leveling as a result of wonderful mob-clearing capability of our lightning spells, permitting us to reliably progress by the marketing campaign.
As you degree up, it’s helpful to spend money on at the least 1 Energy attribute node and 4 or extra Dexterity attribute nodes.
Associated
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On this article, we’ll be having a look at methods to put collectively The Bloodletter construct for stepping into the endgame
That is to forestall limitations when equipping or utilizing help gems that scale off Dexterity, which we will probably be utilizing abundantly on this construct.
Mapping and Bossing
This construct is environment friendly at each mapping and bossing. Its efficiency is enormously enhanced by utilizing the Conductivity curse to bypass the lightning resistance of sure enemies.
When preventing bosses, laying down Storm Orbs and firing off Ball of Lightning will can help you deal constant injury, whereas the Lightning Conduit spell will ship large burst injury, shortly taking down bosses because of the a number of Shock illnesses you’ll be inflicting.
Even when a boss is immune to lightning injury, the Conductivity curse will can help you successfully bypass their resistance — making this construct viable in opposition to all sorts of enemies.
Endgame Scaling and Optimization
Endgame scaling is enhanced by cluster jewels that improve Motion Velocity, Forged Velocity and Spell Harm. The construct has nice choices to scale by investing in both pure spell injury or a extra defensive route by investing in power defend nodes or most well being nodes after getting the core nodes on the passive ability tree.
This construct can carry out effectively in SSF and Hardcore however I might not suggest it for newer gamers. The spell-casting class is already a extra weak class due to decrease well being factors and, for the reason that construct actually focuses on the extra offensive points and doesn’t focus significantly on survivability, Consequently you’ll be able to simply die from a single mistake ,akin to a nasty Lightning Warp, in the course of the later phases of the sport so may be dangerous to make use of in a Hardcore run.
So, this wraps up my article for the Lightning Wizard Construct Information for Path of Exile 2. I hope you discovered this information useful, and when you’ve got any recommendations or ideas, be happy to depart them within the remark part.